Alpha Protocol

Discussion in 'General Gaming and Hardware Forum' started by Serge 13, Mar 15, 2008.

  1. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    I was playing the last 3 hours as well. My opinion is still the same. I like the game so far, I like the characters and the dialogues. Also I like it, when the game shows me after every mission, what the consequences of stuff are, that I have done while the mission.

    The minigames are still annoying, but its impressive, that I learned them very fast... they are still annoying, but I just need a few seconds to get done with them... even the hacking shit.

    The glitches with the itchy character movement and the camera controls... still hate it. Maybe it will be adressed in a future patch, maybe it will not... we will see (or not). Guess it's Obsidians choice (or the choice of Sega).

    Would love to continue playing now, but shit... I have to get myself some sleep... or not? Maybe I should do one last mission...
  2. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Looks like I won't be sleeping tonight as well.
  3. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    So... it's actually the next morning now (or 'three hours later' and it becomes day again outside) and just when I am totally into the story, I feel the need to finally go to bed.

    Seriously. So far, the game is nowhere near a 2/10 rating.
  4. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    You mention the Mass Effect "pick the good or bad choice of dialogue" thing, in Alpha Protocol I wouldn't really call it that, as different people have different reactions to how you speak to them. You might get reputation up for using "Professional" on someone, but on someone else being too professional about it will get reputation down, this is where you should use "Suave" or "Casual". There are a lot of different reactions from different people and the small amount of time it lets you pick what to say is a lot harder than Mass Effect's dialogue trees. I think Westridge mentioned that you can learn from Dossiers which kind of attitude to use with different people.
  5. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    got the game. commencing installation.
  6. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I guess it makes sense for a game like Alpha Bob, I have no clue I mean as long I havnt played the game I cant really judge it. But the concept for itself creating a situation of tension where you have to choose fast sounds logic in a spy-thing-game. Somewhat.

    All I just hope is that this mass-effect like dialogues dont appear in more games particularly RPGs. Its nice to have it in here and there. But its neither innovative nor should it be used everywhere. Particularly not in RPGs that are closer to a experience like Fallout for example (Hypotheticaly speaking).

    Intersting is also how pretty much everywhere the hacking minigame is everywhere mentioned as boring and useless. Well noticed that after reading the gamestar article online in German. Did Obsididan no testing with it ? If so many people disslike it ...

    I always had that kind of feeling that hes not a human but all Wiki links and pages on the internet somehow fused together and now start about everything new wiki pages to get biger. *Shrugs* as long it helps. >_>
  7. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    [citation needed].
  8. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Ausir, when you power down, do you also sing "Daisy"?
  9. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Spy rpg?

  10. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    In the video you can see some of the always mentioned ai and ai big-alarm problems.

    I personally still continue playing. Story is still cool, still like the characters. Hope the game will be good to create mods on, because I want one of those G22 nightvision helmets or so.
  11. iii

    iii Vault Dweller

    Oct 10, 2005
    a tired dev @ May 28th 2010 2:37PM
  12. Arr0nax

    Arr0nax A Smooth-Skin

    Oct 30, 2009
    Fixed it for you. Stealth my ass.
  13. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    The guy's obviously playing on easy mode, it would be stupid to take that approach on Normal and suicide on Hard.

    And by stealth, I did that whole mission using mainly melee and take-downs. But I will agree that stealth in this game is pretty unappetizing in some aspects, it doesn't work everywhere.

    In other news:
    [spoiler:82f96410a8]That Brayko guy is the biggest piece of shit ever. He can take like a billion bullets and still sniff is cocaine and rip you up with a knife. If he's this hard on normal I don't want to know how hard he is on hard, or the last boss on normal/hard, for that matter.[/spoiler:82f96410a8]
  14. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    I made that mission only with my silenced pistol, without activating the alarm once, which gave me bonus points, if I remember correct. It's up to the player how to run through the game... You run and gun like in that video or you don't do it, I see no problem here. Also keep in mind, that "espionage" doesn't has to mean "stealthy-stealth stealth". Bond wasn't very stealthy all the time as well... or the other B's.

    I personally found the game much harder with run and gun. The more alert, the more bad dudes came in some missions, so I just couldn't shoot all the time. And I personally found it much more fun to sneak around, knocking out enemies anyway...

    Anyway. What the game is doing best, is the Choice & Consequence thingy and I thought, that we all wanted to see this in a such big amount in a game again, since Arcanum.

    The game is definitive not perfect. It has it's flaws and it lacks polishing in some areas (like the animations or controls [on pc version at least]). For me it was still worth the 40 Euro that I've paid.

    I am doing a break now and will start a second playthrough later.

    The game is not a third person shooter for me and on "normal" difficult, I've died a lot in some situations, because my character wasn't very superhero. Especially shotguns in close range will knock you out very fast.

    [spoiler:416e140f45]Imo, he was the most annoying boss. His melee attacks have been too uber. I finished him off with some grenades and a lot running around... and reloading.[/spoiler:416e140f45]
  15. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    [spoiler:5841943cba]There's a boss that snorts cocaine so he can ignore bullets?[/spoiler:5841943cba]

    BRB Gamestop.
  16. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    [spoiler:5b65ce6ff3]Yes he is pretty much invulnerable most of the time and runs around with a knife ripping you to shreds. I gave up after the 3rd try, guess I'll try again later today. :)[/spoiler:5b65ce6ff3]
  17. Verd1234

    Verd1234 Look, Ma! Two Heads!

    Jan 16, 2009
  18. Ratty Sr.

    Ratty Sr. Formerly known as Ratty Moderator Orderite

    Apr 23, 2003
  19. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    And yet, Big Rigs sold more copies than Psychonauts did.

  20. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    But.. it was released here yesterday! :)

    I can't wait for all the butthurt that will be all over Metacritic for the game not being more like Mass Effect 1/2.