Dubby said:that's cause most of the followers are EVIL.
Dubby said:that's only for the player.
Well could it be done for AI too? right now i got 10 end,10 agi and i swing 4-5 times and im out of AP with a bat...so its kinda overkill if AI can swing over and over i just noticed it...
Also it would be cool if running would eat AP too also for AI and Player but...nah bad idea traveling would be a hell...
Necro- said:cool, just wanted to know if eventually we'd be able to get a proper reputation system going ;p
gregor_y said:Necro- said:cool, just wanted to know if eventually we'd be able to get a proper reputation system going ;p
I think best solution for the moment would be to remove karma its not balanced most companions are evil secound it dont make sense while no one see you get negative karma for stealing and killing...
quetzilla said:There's six companions -- 2 are good, 2 are neutral, 2 are evil. Something for everyone. Karma is a good system -- it's just that Bethesda screwed it up.
Dubby said:@bhlaab
originally it was 100%, but then I realized for some reason pipboy access *also* controls the hotkey access... so I lowered it to 50%. this is to curve the potential for pipboy/stim/chem abuse.
Necro- said:i think at 10 agi you have around 100ap which makes it rather simple to cut them down but 30 seems...excessive, generally with a general shot being 10-25 ap
*If you're in combat and run out of AP, you will automatically put your weapon away.
Necro- said:a similar thing could be done for weapons, instead of having weapons you'd have a bag where you keep disassembled weapon parts making it easier to carry and weigh less.
gregor_y said:*If you're in combat and run out of AP, you will automatically put your weapon away.
This is anoying...fix it...this crap happens during combat...