aries369 said:
In a thread over at rpgwatch.com someone mentioned that the first two fallouts (1+2) back in 1998 together sold about 267.000 copies.
Really?! That's just peachy keen. Now do you care to explain the relevence of sales numbers that are nine years out-of-date?
In 2003, according to the charts of NPD Funworld, the cumulative sales of Fallout 1 & 2 had reached over 900K units. This was pointed out ad nauseum by a certain well-accomplished dipshit as "evidence" for why Fallout: Brotherhood of Steel would SELL LIKE HOTCAKES, since Baldur's Gate: Dark Alliance had, in comparison, sold 1.4 million copies since release date.
Now, being that Fallout 1 & 2 have continued to sell, as Pete Hines is fond of saying, it's a
safe leap of faith to assume that at least an additional 100k copies have been sold during the past 4 years. This puts the potential
built-in customer base for Fallout 3 at more than 1 million people, PLUS the section of TES "fans" who enjoyed swollowing the bitter shot that was Oblivion and consider post-apocalyptic to be t3h supar keWl awsoem LOL!!.
Whoops. That is, it would, if only Bethesda hadn't decided to
"do what we do best" and follow in Chucky's footsteps. That basically limits their potential built-in costumer base to the 19,000 munchkins who bought FO:BoS(give or take), plus the subsection of Bethesda's own shortbus-jockeys who actually want a post-apoc setting. Factor in the people who bought the hype about Oblivion and are now deeply sorry they did, the people who like(even love) it but just aren't interested in the FO3 setting, and the fact that the Fallout name has fuck-all recognition among console gamers, and you're looking at a number far south of the 3 million who purchased Oblivion.
So even from the purely greedy profit-driven perspective, whoring Fallout to the twitch-action console junkies is a business move only a drooling retard would make. And speaking of Herve Caen... I mean Todd Howard... I mean... Damn!
aries369 said:
As for Bethsoft catering to the console kiddies, please understand that the people who have an Xbox 360 usually are a little bit older i.e. in their twenties or so, than other console owners. I think maybe Bethsoft are trying more to cater to the casual (hardcore) gamer than to the hardcore rpg fanbase. And this is a valid business decision. If it is a good decision, remains (yet) to be seen.
Amazing... You must be posting through some kind of timewarp, from an era before Herve Caen applied that
valid business decision to Interplay, which subsequently resulted in Fallout: Brotherhood of Steel, the cancellation of Van Buren and Jefferson, and reduced the entire company into a get-rich-quick scheme to hook dumbfuck investors using the empty prospect of FO:OL.
...Or perhaps you're just clueless towards the immense history of failure which is synonymous with that
valid business decision. I wonder which is more likely? B0i, shar iz a puzlerr!!.