Fallout 3 Trailer

You people are digging way too deep on the whole alpha armor thing.

Bethesda threw together what they thought would look like power armor very rapidly together for the trailer (They took those 24 days to CREATE THE TRAILER.)

With a background in medieval armor design due mostly to developing only the Elder Scrolls series, it's only natural to think that with the limited time they had to design/throw together that hunk o shit, that they would use what they already knew worked, and thus did that very quickly.

Once again, they threw the armor together as fast as they could, and it's not representative of the final armor that they're going to keep. No self respecting game company would allow themselves to have armor in their game that looks like that, so stop digging so damn deep into something that's still in alpha / uncompleted form, it's like staring at a sketch someone made in 15 minutes and saying "OH THAT SUCKS."
 
DarkLegacy said:
You people are digging way too deep on the whole alpha armor thing.

Bethesda threw together what they thought would look like power armor very rapidly together for the trailer (They took those 24 days to CREATE THE TRAILER.)
No, they didn't. It was already finished at least a month ago, when GStaff saw it.


DarkLegacy said:
With a background in medieval armor design due mostly to developing only the Elder Scrolls series, it's only natural to think that with the limited time they had to design/throw together that hunk o shit, that they would use what they already knew worked, and thus did that very quickly.

Once again, they threw the armor together as fast as they could, and it's not representative of the final armor that they're going to keep. No self respecting game company would allow themselves to have armor in their game that looks like that, so stop digging so damn deep into something that's still in alpha / uncompleted form, it's like staring at a sketch someone made in 15 minutes and saying "OH THAT SUCKS."
That's a lot of bullshit assumptions you're making, there, DarkLegacy.
 
DarkLegacy said:
Ziltoid said:
That's a lot of bullshit assumptions you're making, there, DarkLegacy.

So they're releasing the game in Fall 2008, yet they are keeping the armor they made in May of 2007?
If it's finished, why not?
What the hell are you smoking, man? Many art assets are constantly created throughout the game development with the intention of keeping them for the final product. Things can always change, but to assume that this is a temporary asset is fucking ridiculous.
 
Ziltoid said:
DarkLegacy said:
Ziltoid said:
That's a lot of bullshit assumptions you're making, there, DarkLegacy.

So they're releasing the game in Fall 2008, yet they are keeping the armor they made in May of 2007?
If it's finished, why not?
What the hell are you smoking, man? Many art assets are constantly created throughout the game development with the intention of keeping them for the final product. Things can always change, but to assume that this is a temporary asset is fucking ridiculous.

I'm assuming a temporary asset because it sucks. :?
 
DarkLegacy said:
I'm assuming a temporary asset because it sucks. :?
Subjectively, yes. But poly-count and quality-wise, absolutely not.
 
Dark Legacy who complains about the armor but wears it as an avatar said:
You people are digging way too deep on the whole alpha armor thing.

What the hell are you and Ziltiboy talking about?

Enough of this. Silence the bickering, you meddling nerds.
 
DarkLegacy said:
I'm assuming a temporary asset because it sucks. :?

Have you not seen the Glass Armour in Oblivion?
Bethesda are perfectly capable of including extremely crappy armour in their finished products.
Knowing them, they probably think it's a work of art too.
 
DarkLegacy said:
I'm assuming a temporary asset because it sucks. :?
I should flame you for this. That comment sucks. You find it poor so you assume in your all-mighty wisdom and knowledge that things will be changed to suit your taste. Makes me think of children that put their hands on their ears and shout "I'm not listennnnnning!!".


As for realism, I find the old armor "too clean". The "nude" shoulder armor looks unrealistic, I prefer the new one that looks like something that could have actually have come out from a manufacturing line in the second half of the 20th century.
 
stormcrow said:
As for realism, I find the old armor "too clean". The "nude" shoulder armor looks unrealistic, I prefer the new one that looks like something that could have actually have come out from a manufacturing line in the second half of the 20th century.

I suppose it does.
Too bad that T-51b Power Armour was developed and produced in the 2070s...
 
Vault 69er said:
I suppose it does.
Too bad that T-51b Power Armour was developed and produced in the 2070s...

And yet lots of things produced in in the 2000's of Fallout's timeline still look like they could have been manufactured in the mid 20th century too.

I like both Power armors. I definitely think the new look is appropriate to the setting
 
stormcrow said:
You find it poor so you assume in your all-mighty wisdom and knowledge that things will be changed to suit your taste.

I hope for all of our sakes that it does, I am not immediately content with whatever X company churns out. That's simply passive acceptance and invokes more craptastic quality material being produced. A quick glance at EA Games will give you sufficient evidence of this in work.

stormcrow said:
Makes me think of children that put their hands on their ears and shout "I'm not listennnnnning!!".

That argument is reserved for debating religious fundamenalists. You're making it sound like I'm denying some sort of factual evidence with my own delusions - which I'm not. I stated an opinion.

stormcrow said:
.
As for realism, I find the old armor "too clean". The "nude" shoulder armor looks unrealistic, I prefer the new one that looks like something that could have actually have come out from a manufacturing line in the second half of the 20th century.

p3mo1.jpg


Realistically, the soldier depicted in the trailer would died from a single round to the chest. The chestpiece is basically a large box, which when fired on would concave inward, break, pelt the wearer with metal shards, and THEN also allow the bullet to enter. The helmet however, is actually designed properly. All other elements aside from the helmet, simply suck.

I should flame you for this.

Flaming me would obviously prove that you are superior, no doubt. :P

Edit: Speaking of which (Didn't want to double post)

Did anyone else notice THIS?:

f3cityo1.jpg


There is what appears to be the Half Life 2 Citadel in the background of the trailer :shock:
 
DarkLegacy said:
There is what appears to be the Half Life 2 Citadel in the background of the trailer :shock:

Coincidence, probably. I mean, there's only so many ways to depict a crumbling Washington Monument.
 
DarkLegacy said:
Edit: Speaking of which (Didn't want to double post)

Did anyone else notice THIS?:

f3cityo1.jpg


There is what appears to be the Half Life 2 Citadel in the background of the trailer :shock:

Indeed, when I saw the teaser for the first time my first thought was when I saw this structure "That structure looks remarkable much like the Citadel from Half Life 2".

For some reason I decided not to bring it up.
 
DarkLegacy said:
Did anyone else notice THIS?:

f3cityo1.jpg


There is what appears to be the Half Life 2 Citadel in the background of the trailer :shock:

Its the Washington Monument. It was in two of the Concept Art pics too.
 
DarkLegacy said:
Realistically, the soldier depicted in the trailer would died from a single round to the chest. The chestpiece is basically a large box, which when fired on would concave inward, break, pelt the wearer with metal shards, and THEN also allow the bullet to enter.

It's a good thing, then, that FO isn't a firearms/armor simulator, but is an RPG that is more aimed at look & feel than realism. I think someone said something similar regarding the gun earlier in this thread, but I'm damned if I'm going to wade through 400+ posts to find the reference. It doesn't really matter so much whether the design could work in real life, but more whether the look suits the setting, which is subjective.

I don't mind the armor. True it looks a little boxy, but it also has that patched up look that you'd expect of something that's getting on a bit in age, and has also been in a number of gun fights. Maybe the original front piece of the armor had been replaced a number of times already. I can't imagine that current manufacturing techniques would be up to the same standard that they were when the armor was made. At best the locals would most likely be capable of only doing ugly patch up jobs to repair damaged armor.

Mick
 
DarkLegacy said:
Realistically, the soldier depicted in the trailer would died from a single round to the chest. The chestpiece is basically a large box, which when fired on would concave inward, break, pelt the wearer with metal shards, and THEN also allow the bullet to enter. The helmet however, is actually designed properly. All other elements aside from the helmet, simply suck.

requiem_for_a_starfury said:
Since when has Fallout ever been about realism?

:roll:

EDIT: Oops, didn't see the previous post while I was posting this. Ah well...
 
The box looks more than an attachment to me.
Perhaps its no part of the armor,might be some kind of "backpack"
I mean where else can you store something on a PA and still reach it with your hands.
Those trumpets on the shoulder might not be useful against bullets but perhaps against plasma or laser.
 
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