FearMonkey
Vault Senior Citizen
Another thing that sucks about there being a voiced protagonist is there is now zero chance of low-intelligence dialogue. Bethesda didn't have any in Fallout 3, but Obsidian did in New Vegas. So, again, I was hoping that they would learn something from Obsidian on features that should be in a Fallout game in regards to reactivity and choice and consequence, but apparently not.
I thought Fallout 3 was full with low-intelligence dialogue.
Haha. Yeah, true. There was nothing but low-intelligence dialogue in Fallout 3. I should've complained that there won't be high-intelligence dialogue. My bad. :p