RangerBoo
Resident Schizo Poster
So to you Centurion, RPG is just any game with dialogue and a progress bar?
That's apparently what Bethesda and their target audience think thats what an RPG is.
So to you Centurion, RPG is just any game with dialogue and a progress bar?
Told you guys, the game's design flaws run so deeply and are so integral to it that no amount of modding is gonna turn it into an actual RPG.....
Yes you can, if it has the elements that make up what an RPG is. Mass Effect is very much an RPG, you assume the role of a character who is moulded by yourself, there is character development, there are choices and there is a system for your character to improve over the game. It may be shallow it may be bad or whatever but it is still an RPG by any stretch of the imagination.
RPG isn't some elitist club, it is just a broad categorisation.
Yes funnily enough I did read it. They are shallow RPGs but still RPGs.Didn't you read what he said? He said that the first Mass Effect was an RPG but the second and third one sure as hell aren't. Maybe a little RPG elements were in 2 but they were all gone in 3.
Yes and no. As I said: My point is that the RPG aspect for me is dialouge, meaningful choices, interesting characters and story, as well as some kind of progression and inventory managment. But anyway, it's just a label. Many of my favorite games of all time are "true" RPGs: Fallout 1 and 2, Baldur's Gate 1 and 2, Planescape Torment. But let's take Icewind Dale: It shares the engine and mechanics from Baldur's Gate, but in my eyes it is not strictly speaking an RPG, but a dungeon crawler with RPG systems. The mechanics is just one side of the coin.So to you Centurion, RPG is just any game with dialogue and a progress bar?
These simplifications are a tributary to the modern gaming audience - people can play vidya games without dropping hamburger of their off-hand now.It all comes down to execution.
Yes you can, if it has the elements that make up what an RPG is. Mass Effect is very much an RPG, you assume the role of a character who is moulded by yourself, there is character development, there are choices and there is a system for your character to improve over the game. It may be shallow it may be bad or whatever but it is still an RPG by any stretch of the imagination.
RPG isn't some elitist club, it is just a broad categorisation.
Wow, is this forum negative about f4, so much so that you don't want to even acknowledge it as an rpg ( lol at that).
If we have no more skills and only one perk per level in its stead surely we need a higher cap?Also it seems like the level cap in FO4 is gonna be extremely high. So you can bet your ass you can make a super perfect character with all the perks with no problem.
Maybe if the voice acting is noncommittal, bland and unemotional enough, modders will actually be able to cut up usable parts from the 13000 lines of dialogue (13k each for fem/male or 6.5k each?) the protagonist allegedly has, and create new spoken dialogue for quest mods and such. Considering the enormous scope some mods have (e.g. Skywind), it seems some modders have infinite patience. As for the conversation wheel, it may be moddable (although I don't understand that kind of thing, so I wouldn't really know). There are mods that do a great deal to the crappy vanilla interface of Skyrim.No ammount of modding will solve the lack of skills and the dialogue cross (can't even be called a wheel) they are core elements of the design of the game and where the stink comes from.
That is something we might have to live with. Bitching about it won't help. It's set in stone. Besides. Modders can do some pretty impressive shit. We don't know the extent of how bad it sucks yet either.
Genres are supposed to be vague and all encompassing. Obviously it is not as vague as you just said, no-one here has said that so I have no idea why you are randomly going off about that. It includes a few key features already listed been talked about many times, just read Centurion 101's post. If you want to talk about something more specific just use the terms action RPG or cRPG or whatever. Genres evolve and the meanings of them are defined by common usage, just like with other words. The term RPG has evolved with the introduction of new elements (such as first person combat and a favouring of perks over skills) to it whether you like it or not.Yeah, no. Now that 90% of games have stats and perks and the like is even more important to distinguish between "RPG" and "game with RPG elements". Otherwise you'll reach a point where the label means nothing. It's like those people arguing that every game is an RPG because in pretty much every game you play a role. Well, great, sure, ok. What's the point of having such a label if the label is meaningless then?
The original Deus Ex (2000) would make some games of today labelled as RPG blush in embarrassment and back then it was considered an FPS-RPG hybrid, go figure.
XBOX version is getting mods now? Just when I had decided on a PS4...