Theinnerfish
Storytelling skeleton
Why not simply disable quick saves during combat or when near an enemy? That sleeping everywhere sounds silly.
"Settlements are completely optional."
Yet they insist on the main story and now the DLC's to make settlements. So basically only 1 out of the three currently announced DLC's actually appeal to more than one type of Fallout player. Great.
This is CD Projekt Red's company philosophy on their wikipedia:The official word on DLCs from every game publisher ever is if you don't like it, you don't buy it . I suppose that Bethesda is going by the same logic, flawed as it is. I guess the whole debacle is good at giving us perspective on what the publisher - or even the developer themselves - intend to do. Meanwhile, CD Projekt RED gives The Witcher 3 essentially an entirely new campaign for 10 US dollars, with no drop in gameplay design or quality of writing. Different aims, clearly.
They decided to focus on a few aspects and assess the value of other features. This approach, they hope, helps to maintain the quality of their games. The company focused on the development of role-playing games, with the team working on established franchises with a fan base and introducing lesser-known franchises to a wide audience. When the team develops an open-world game, they prioritise quest design over the size of its world in the belief that having choices to make encourages players to immerse themselves in the game.
The team makes the players their priority; according to Iwiński, support from players "drives" the company (which considers themselves "rebels"). The team focuses on creative strategy over business strategy. CD Projekt RED opposes the inclusion of digital-rights-management technology in video games and software. The company believes that DRM is ineffective in halting software piracy, based on data from sales of The Witcher 2: Assassins of Kings. CD Projekt RED found that their initial release (which included DRM technology) was pirated over 4.5 million times; their DRM-free re-release was pirated far less, and The Witcher 3: Wild Hunt was released without DRM technology. The team, believing that free downloadable content should be an industry standard, published 15 free DLC releases for Wild Hunt as an example to others in the industry.
According to Adam Badowski, head of CD Projekt RED, maintaining its independence is a company priority. They avoided becoming a subsidiary of another company for financial and creative freedom and ownership of their projects. Electronic Arts was rumoured to be attempting to acquire CD Projekt. This was quickly denied by Iwiński, who said that maintaining the company's independence is something he "will be fighting for".
I agree @Ninja, it's a sad and vicious cycle. It will continue and I doubt there's anything anybody can do about it.
Reskinned Steam?Also, CD Projekt runs Good Old Games. If they go the way of EA what do you wager will happen to GOG?
That isn't the problem. It is more like people acting like they could inflate the budget, keep spending on advertisement, and widen the consumer base indefinitely. What they are doing might not be wise even in a business perspective considering these eventually loses effectiveness.Isn't the state of the games industry just a symptom of the problem that lies within the entire entertainment industry? Prioritising business over creativity has been a thing with both movies and games for a while now. In a way, music suffers from this too. If something's going to change the video game industry, it probably has to be a crash for the entire entertainment industry, not just a game crash.
They're not sticking with the classic formula of having only three to four decent expansions each filled with content, after all. They're heading right back to Oblivion and the current industry standard and going with selling eight to ten tiny DLC packs.
This is basically Bethesda unlearning everything they've learned in supporting their fan community and deciding that the EA route is the best one because, hey ho, it makes more money.
Even being crap at making Fallout, Bethesda have remained one of the better game companies in the industry, and it looks like they've decided that going downhill would be the best past. Dammit, Bethesda Softworks. RIP, yet another video game company succumbing to the siren song of greed.
Well, this just popped up.
Well, this just popped up.
Oh boy a killing and shooting things montage *yawn*.
To be fair, in the Fallout New Vegas E3 Trailer, most of the footage was of shooting monsters with sniper riffles, but it turned out to be much more than that.Oh boy a killing and shooting things montage *yawn*.