Fallout 4 went from Mostly Positive to Mixed in recent reviews

Most console gamers couldn´t distinguish good DLC and a polished turd. What I don´t understand is why they would buy these DLC when you can just download mods now.
It's still weak-ass machine, after all. Mods could never be as good as on PC if Sony and Microsoft keeps doing things the way they are doing now. Well, at least ~half of console audiences already experience mods, even though it's not enough to wake them up that the DLCs they're getting were literally stuff they could easily get with mods.
 
It's still weak-ass machine, after all. Mods could never be as good as on PC if Sony and Microsoft keeps doing things the way they are doing now. Well, at least ~half of console audiences already experience mods, even though it's not enough to wake them up that the DLCs they're getting were literally stuff they could easily get with mods.
But they can obiously handle a mod that does the exact same thing the workshop mods do. Hell, I could probably make some up if I had the money for F4.
 
Pretty much anyone who click on this thread and read it. Otherwise, why else would you, or anyone else, be here?
I dunno, I don't like the direction Bethesda took the franchise in, but by now I feel like I kind of know that modern Fallout is bad, old school Fallout is good. It seems pointless to keep the whole "Bethesda ruined Fallout" shtick going because it's old news. Really old news.

Then again, this is a Fallout forum for fans of the old Fallouts, so I guess it's inevitable, but I'm getting pretty tired of it.
 
I dunno, I don't like the direction Bethesda took the franchise in, but by now I feel like I kind of know that modern Fallout is bad, old school Fallout is good. It seems pointless to keep the whole "Bethesda ruined Fallout" shtick going because it's old news. Really old news.

Then again, this is a Fallout forum for fans of the old Fallouts, so I guess it's inevitable, but I'm getting pretty tired of it.
I think you need to appreciate that Bethesda not only ruined Fallout for the hardcore, diehard Fallout 1 and 2 fan. Fallout 4 spits in the face of Fallout 3 fans. They not only ruined the franchise for fans of the old games, but fans of their own version of Fallout games. So there's even more upset people now than before.

If you haven't played Fallout 4 thoroughly then you just can't appreciate how ridiculously Bethesda flopped this game. It's inexcusable to make a sequel like this. It's the worst example of dumbing down and ruining a major franchise in my opinion. It's simply the worst Bethesda game ever made.

The consequence of making such a bad game is that upset fans now have to wait another ridiculously long time like 7 years hoping they eventually make an actually GOOD Fallout RPG or let Obsidian do it for them. This is the definition of "dropping the ball."
 
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Heh, I have this sort of morbid curiosity to check it out and see how bad it really is, but my PC couldn't possibly handle it, so I can't.

Anyway, Bethesda has been in a steady decline over the past fifteen years, so really, I'm not all that surprised that Fallout 4 turned out to be so bad.
 
Heh, I have this sort of morbid curiosity to check it out and see how bad it really is, but my PC couldn't possibly handle it, so I can't.

Anyway, Bethesda has been in a steady decline over the past fifteen years, so really, I'm not all that surprised that Fallout 4 turned out to be so bad.
Yea that's the thing. People here were upset about Fallout 3. I can safely tell you that Fallout 3 is a masterpiece of RPGs compared to Fallout 4. It really is that dumbed down and awful. They ruined their own version of this franchise, not just the franchise as a whole.
 
That's an accomplishment. Sadly, it doesn't seem to affect their revenue at all, so they'll probably shit out another title in a few years and repeat it ad infinitum.

My point is that Fallout has been pretty much ruined by now, and we all know it (at least here on NMA) and instead on focussing on how bad the series has become we should revel in the glory of Fallout 1 and 2 and other cRPG titles that are worth checking out. But that's just me.
 
Sadly, it doesn't seem to affect their revenue at all, so they'll probably shit out another title in a few years and repeat it ad infinitum.

They may have already made their millions but the shitshow that was Fallout 4 will affect their revenue next time around.

People were hyped about FO4 and pre-ordered it in droves because of the prestige of it's predecessors (namely, FNV). Bethesda didn't make millions on FO4, they made millions on the love people had for earlier iterations and the expectation that a sequel should build on what made the last entry great. This will all come full circle when Fallout 6 roles around and they take a massive hit because the hype that was there from FNV (or even FO3) won't be there this time around.

Bethesda's hype engine is ultimately unsustainable.
 
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They may have already made their millions but the shitshow that was Fallout 4 will affect their revenue next time around.

People were hyped about FO4 and pre-ordered it in droves because of the prestige of it's predecessors (namely, FNV). Bethesda didn't make millions on FO4, they made millions on the love people had for earlier iterations and the expectation that a sequel should build on what made the last entry great. This will all come full circle when Fallout 6 roles around and they take a massive hit because the hype that was there from FNV (or even FO3) won't be there this time around.

Bethesda's hype engine is ultimately unsustainable.
We'll see when the time comes. I agree that a lot of the fans of the older games will be more hesitant to buy into the hype for the next Bethesda Fallout, but what's less certain is whether or not they've tapped into a new market of ultra-casuals who just want lots of stuff to shoot and loot, and no pesky dialog to ruin their "deep roleplaying experience" while completing Kid in a Fridge.

If they have tapped into this kind of market (and judging from their PR statements and actions since FO4 released, they certainly think they have), they can lose the old fan base and still come out ahead with the new one more than making up for the losses.
 
I dunno, I don't like the direction Bethesda took the franchise in, but by now I feel like I kind of know that modern Fallout is bad, old school Fallout is good. It seems pointless to keep the whole "Bethesda ruined Fallout" shtick going because it's old news. Really old news.

Then again, this is a Fallout forum for fans of the old Fallouts, so I guess it's inevitable, but I'm getting pretty tired of it.
You and I are on the same boat, then (to an extent). We all already know that modern Fallout does not meet our standards, so why keep beating a long, dead horse? Besides, our reputation is not famous among the overall Fallout community, or the internet in general. This certainly does not help make anything better.

Yea that's the thing. People here were upset about Fallout 3. I can safely tell you that Fallout 3 is a masterpiece of RPGs compared to Fallout 4. It really is that dumbed down and awful. They ruined their own version of this franchise, not just the franchise as a whole.
I pirated Fallout 4 on November, last year, and even if the game is a colossal (the key word is colossal) disappointment to both the old and new Fallout player bases, calling Fallout 3 a masterpiece (of anything) compared to Fallout 4 is a massive overstatement. They both suffer from poorly thought out worlds, unbelievable characters, horrendous writing, and unbalanced combat, but I think people are forgetting just how a disgrace Fallout 3 was to people who were attentive enough to realize that game never even tried to pay homage to the first two games. This applies to Fallout 4, as well. Hell, probably to a larger degree, but at least it actually improved on 3's broken gunplay, its idiotic repair system, agriculture and weather, and its companions (despite the fact that companions are useless and without any thought put into besides Nick).
 
its idiotic repair system
I disagree with this. I think having to repair and maintain your weapons is one of, if not the only thing Bethesda did right when making a post-apocalyptic game. Hell, in Fallout 3, you can't repair a weapon past a certain % unless your Repair skill met the requirement, one thing that Obsidian removed when they make New Vegas which disappointed me, even though they did added a 75% threshold before your equipment start to function improperly. Sure, the system isn't perfect where it became a loot-fest with us carrying 10+ same weapon simply to repair and maintain the one's we're using, but they shouldn't just outright trash it away. A New Vegas mod to make equipment repairing better, the Alternative Repairing, gave us, well, better alternatives when it comes to repairing and maintaining equipment. Back then, looking at a trailer for Fallout 4, I saw weapon parts and stuff like that. I assumed Bethesda learned from the New Vegas mod, so now we can repair equipment with parts instead of having to find a whole thing to do that. To my chagrin, nope you don't repair weapons in that game anymore (and some of the stupid excuses was, simply, because Skills were removed :freak:).

Honestly, I don't get why people dislikes having to maintain and repair your equipment in a video game. I've seen the same deal with people complaining having to repair their weapons in Soulsborne games. Did people really hate it if their shoot-and-loot fest got interrupted by having to look after their stuff?
 
Fallout 4 has the least amount of content in the base game compared to all the other Fallout games. So, of course people are not going to praise it as much as the previous Fallout games.
 
Bethesda's hype engine is ultimately unsustainable.
I dunno, people are pretty dumb. Next time they're dangling some keys in front of the audience along with a well thought out PR message of how they've "learned" from the last time people are probably still going to fall for it.

If they have tapped into this kind of market (and judging from their PR statements and actions since FO4 released, they certainly think they have), they can lose the old fan base and still come out ahead with the new one more than making up for the losses.
This.
 
I dunno, people are pretty dumb. Next time they're dangling some keys in front of the audience along with a well thought out PR message of how they've "learned" from the last time people are probably still going to fall for it.

I'm not saying that they won't make any money. Fallout 6 will probably still be a financial success. I'm just saying that they won't see anything close to the same record breaking levels of pre-release hype as they did with Fallout 4 and they probably won't ever again. The days where news of an upcoming Fallout game breaks the internet, so to speak, are behind us.
 
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I dunno, people are pretty dumb. Next time they're dangling some keys in front of the audience along with a well thought out PR message of how they've "learned" from the last time people are probably still going to fall for it.


This.


I don't see how this would retain the shooter kid audience. The weapon customizations are lame, the classes of weapons are too overgeneralized for the multiplayer shooter fans who like to get their class loadout specialized juust right, the perks don't add to the power fantasy, the main character is lame and fights the player every step of the way when they want to say something cool, there is too waaaay too much walking to get to the shooting gallery, on maps that are uninspired copy paste jobs, and the spawning after you die takes. for. fucking. ever.

Call of Duty addicts drop this game after 60 hours and go "Well I don't know what the fuck that was supposed to be. It was okay, I guess." and then put better shooter crack in their Xbox One. All memory of Fallout 4 will be gone from them when Infinite Warfare releases. Just the same for the crafters when No Man's Sky comes out. And the casual roleplayers when Mass Effect Andromeda or Dragon Age releases.

You got to remember that we passionate few that are still going on about this game are only outliers. While we will war on for the purity of the Fallout franchise and Sugarbombed will war on to justify their favorite studio and their purchase to themselves for eternity, the silent majority stopped caring long ago. Most of the 12 million players never launched the game again after January 30th, 2016.
 
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What baffles me though, there's some people who 'admitted' they play FO4 for 10000000 hours, up until now. I don't know what to say about those people, doesn't seem there's THAT much to do in the game....
 
Most of the 12 million players never launched the game again after January 30th, 2016.
And this, I think will explain why most of them will simply buy the next Bethesda game like hot cakes as well. Because people don't care anymore. They just want that entertainment value. And they buy in overhyped bullshit. And I know this sounds like I hate those people, but I do not! It's actually normal behaviour when you think about it. Beacuse people don't care what game they really buy, they just want to have mindless fun. Once the next Bethesda game is released, they will pretty much forget about the experience they had with F4.

I don't think Bethesda will greatly suffer from Fallout 4. There was waaaay to few backlash for this. It hasn't seen the same kind of uproar as Arkham Knight, Mass Effect 3's ending or Aliens Colonial Marines. Fallout 4 is a mediocre turd, but it is by no means an utter failure, to say it like that. Bethesda games are to RPGs simply what Tacco Bell is to Mexican Food.
 
What baffles me though, there's some people who 'admitted' they play FO4 for 10000000 hours, up until now. I don't know what to say about those people, doesn't seem there's THAT much to do in the game....
It's basically an addiction for some. The game is a Skinner(?) box, it gave them initial pleasure, but they can no longer find that thrill, so they scrounge the game for that high. Consider I was in that spot once, I can't really blame them.
 
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