Well, we can talk for hours about what Bethesda doesn't get or maybe doesn't WANT to get...Bottomline: Fallout is a God-mode RPG with Post apocalyptic elements. I am God and I create a character with stats I wish them to have according to my style of play and gradually build them up to do tasks so life in that setting can get easier for a large group of people(as many as that character and story can affect. It serves justice and the good way of life in its own, if sometimes crude way{but it's a post-apoc world right? so that is its excuse}).
I get a clean slate to do whatever I desire and that wouldn't hurt too much in the greater scheme of things since its an all-new world after all. Plus it is I that makes the rules in this world. Gradually it rebuilds through versions of organizations sometimes evil, sometimes good, sometimes in-between(within the setting meanings of the respective words). You have BoS, Enclave, Vault City, NCR etc.
The idea is that gradually it will be rebuilt by the people and become a better place to live in.
Then all of a sudden you get Bethesda who: compromises BoS to the point of near extinction. Merges Vault City with NCR. Eradicates Enclave. With V76 it seems its goal is not to have BoS or NCR either.
So they produce a MAD world(modelled after this one, so in many areas has similar consequences but run by crazy people or people that look like crazies cause Bethesda's understanding of the setting is SO POOR), with crazy rules, where you try to do all sorts of stuff to fullfill THEIR vision in exchange for trinkets and they merge that with the actual world which needed a different kind of healing method. Then they can;t understand how come "this doesn't work" since hey, they modelled it after the actual world, but in retrofuturism and all those changes and events that never actually happened(say, maybe Interplay was in the right track when they created all those new places to go with it as well??)
In addition they drop the "observant mode" and throw you in a pit of lions to do work, they should actually do themselves in actualizing their vision of what the world is about and pit each player against others in the process, when in classic FO at least you had organized rebuilding, by institutions and group of people. Then after they put people on each other throats for all sorts of reasons(even rebuilding which should be normal in a broken world they managed to make a huge issue out of with their implementation), kind of question "Why do people wanna do this solo mostly and not co-op or multiplayer?"(maybe if they get their heads out of their youknowwhat, could provide an answer).
In their version, one can do all sorts of stuff and especially in V76 another can go and "nuke" or brake it, just for the fun of it(and if this was really a real-like world as they envisioned it would result in both of you dying or being killed by a third more powerful one or one longer in the game).
And THEN you ask ME what is my F'ing problem with this game(s) and THEIR worldview?(I even have FNV-Unplayable cause of the FO3 pollution in it).
THEY belong in a sanatorium/institute for the criminally insane, the sooner the better!!!
Maybe the world was better if just tottally nuked. Vault doors shouldn't have opened for the Bethesda Vault "me thinks".