Fallout Nuka World DLC trailer and information are online

Discussion in 'NMA News and Information' started by The Dutch Ghost, Aug 15, 2016.

  1. Zerginfestor

    Zerginfestor dear god, the scrapping

    405
    Apr 18, 2015
    What's with the croc-o-claw? Would've been better to go all out on the new creatures and make new animations, make it a huge, mutated croc on all fours and massive jaws, this just feels a bit lazy. Hopefully it has original attacks like the Gulper. Paddleball weapon seems to be Beth just taking a laugh at their Strength SPECIAL video.

    The bugs are a welcome, always could use more creepy crawlies, now all that's missing is the top-of-the-insect-food-chain Spider, trapdoor to make people like Al piss himself. Raider faction is nice, just seems like a "nega-minutemen" concept.
     
  2. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Well, there's something else I don't have have to care about. Final Fallout 4 DLC. The paddle-ball weapon looks stupid and that music was just dreadful. At least the new insects look alright.

    Bethesda seems to have given up on everything Fallout and being all about the gimmicks at this point.
    Why do I get the feeling that these quests will involve the same radiant quest types and will end up being a mess once you've inexplicably befriended every indistinguishable Raider gang?
     
    • [Like] [Like] x 2
  3. Shardik

    Shardik Still Mildly Glowing

    291
    Nov 5, 2015
    Hence my comment about Preston Garvey being reskinned as a Raider.
     
  4. Zerginfestor

    Zerginfestor dear god, the scrapping

    405
    Apr 18, 2015
    Oh god, I really hope not. Raiders should be able to handle themselves, I mean look at the Great Khans.
     
  5. Ediros

    Ediros Water Chip? Been There, Done That

    948
    Feb 4, 2016
    Implying Bethesda took anything right from new vegas.

    What you can expect is more stolen mods.
     
    • [Like] [Like] x 1
  6. Izak

    Izak I Shot The ALBATROSS

    Jan 29, 2016

    They're clearly raiding Sanctuary Hills in this screenshot, so you now have the ability to build settlements from the ground up and then raid them. What?
     
    • [Like] [Like] x 3
  7. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    There's also some sort of raider flag or marking that you can build now.
    If you can really fuck up the goddamn Minutemen and take over the land as a raider, that'd be really cool. Especially if you could do it right from the start of the game. Of course it smells like cut content re-added as a DLC with all the viable raider settlements already in the game, but hey, at least they're doing it.
     
    • [Like] [Like] x 1
  8. Izak

    Izak I Shot The ALBATROSS

    Jan 29, 2016
    I just don't understand why you'd want to raid a settlement you built, and you definitely have to build it prior to raiding because there's nothing of worth at Sanctuary Hills until you make it a settlement (you can also see in that screenshot that some buildings have been scrapped, so they must have done something there).
    Yeah, I guess it'd be nice to have a viable path for evil and/or mercenary characters, I just have no clue how it'd fit in with the rest of the game.

    New creatures look cool.
     
  9. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Yeah, it actually doesn't work as a gamepath from the start as the world is basically empty without the player's involvement. You could raid the few existing settlements and Diamond City, but that's it.
    Man, this game is really unsalvagable.
     
    • [Like] [Like] x 2
  10. "I'm Cappy! And i'm Bottle!"
    Besides cringy, Caps are now considered important in the Pre-War, right? That's what inspired the usage of caps in the Wasteland, right?.... oh
     
  11. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    This is the most boring Saints Row DLC yet.
     
    • [Like] [Like] x 11
  12. Risewild

    Risewild Antediluvian as Feck
    Modder Orderite

    Jun 14, 2014
    Check @NotAcasul's post (3 posts before yours). :nod:
    If by any chance you can't check imgur, here are some I got from the video:

    Glad to see Bethesda is still going strong with their environmental storytelling:
    Hurrah for skeletons:
    Also as @The Dutch Ghost mentioned, the Paddle Ball.
    It is good to see they continue their great work on weapons...
    And remember when people were criticising Far Harbour's Vim's Power Armor paint job because Nuka Cola couldn't get a Power Armor for advertisement? Well Bethesda fixed that now:
    Those aliens are robots/mannequins, look at their waists, they have like a metal bar going through them holding their bodies together:
     
    • [Like] [Like] x 6
  13. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Well, at least there's a new source for alien blaster cells now. Because of course Nuka Cola is a powerful company, so surely they'd have access to alien technology.
     
    • [Like] [Like] x 2
  14. Risewild

    Risewild Antediluvian as Feck
    Modder Orderite

    Jun 14, 2014
    What surprised me was that they made a Nuka Cola theme park in the first place. I always thought they would want to make a Vault Boy/Vault Tec theme park instead :lmao:.
     
  15. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Yeah as to the alien robots, let's say Nuka Cola created those for one of their themepark attractions; How exactly did they get the exact detailed Alien Blaster? Now, I'm not saying they are real alien blasters or anything, they're replicas, of course. But how did Nuka Cola replicate them? Why, they must've been in cahoots with the aliens. And as we know from Mothership Zeta the aliens wanted the nuclear codes. Nuka Cola has the word "nuka" in it.

    The company behind Nuka Cola is responsible for the destruction of the world.
     
  16. Risewild

    Risewild Antediluvian as Feck
    Modder Orderite

    Jun 14, 2014
    So now we can assume that the aliens had their hand on Buttercup (FO3 MZ DLC) and Nuka Cola? What's next... Chryslus Motors? Poseidon? A city under the Mojave? :aiee:
     
  17. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Oh but the big twist is yet to come. See, the aliens are using illusions to make people think that they are little green men when they're actually reptilians and have walked among us since the dawn of time. :V
     
  18. Earth

    Earth Vault Senior Citizen

    Apr 7, 2013
    "Cappy" and "Bottle"?

    "Cappy" and "Bottle".

    The originality just flows out of these guys doesn't it?

    And Cappy has a Mickey Mouse voice, woah slow down there Bethesda. Don't let all this originality hit you at once.
     
    • [Like] [Like] x 4
  19. Izak

    Izak I Shot The ALBATROSS

    Jan 29, 2016
    Upon closer inspection of that picture, there's a turret in Sanctuary Hills when you raid it. Not only do you have to raid your own town but you also have to be killed by the defences you built to keep raiders out.
    :facepalm:
    Maybe you're forced to raid Sanctuary Hills? There is a woman wearing a slave collar in the gameplay trailer.
     
  20. ZeaLitY

    ZeaLitY First time out of the vault

    56
    May 11, 2010
    I really hope there's an option to just murder the raiders you come across and skip all the Raider-involved quests and settlement-building. You know, like actual choices in games, like killing Joshua Graham at the start of Honest Hearts, etc.

    It'll be hilarious if Bethesda forces you to become a sympathetic raider because the story is literally that much on rails.