Sorrow said:
The main problem is that he took a document made to get approval of management, marketing and sales and presented it as "the document detailing what Fallout was to be".
To be fair, we don't know exactly what he thought that document was, and in what context he recieved it.
If he recieved a document from
Interplay that was simply headed
Fallout Vision Statement, then it wouldn't be that much of a leap to assume that this really was the design ethos for the game. If I was looking for the thought proccess behind the design of
Fallout, and I was approaching it in a slightly naive manner, then I might easily assume that this was a good place to start.
As I say, we don't really know
what he thought he'd got, and given the absence of interaction with those who actually designed the document, he wasn't necessarily in a position to find out.
Also, when judging him on this, keep in mind that he's introduced something into the public domain that wasn't previously available, which might have been one of the reasons that it was a) interesting, and b), particularly noteworthy. I think that the simplest explanation for this is that he's genuinely excited by the document and sees it as significantly informing their own production. I'm just not buying this conspiracy theory that this part of a campaign to try to show affinity with old-guard
Fallout fans, simply because these are exacylt the same people who continually mischaracterize and misrepresent us in interviews. It doesn't make sense; the two tactics are mutually exclusive, or esle the duplicity is obvious to everyone.