First round of Fallout 4 Reviews

Remember when the story in Fallout New Vegas could be analysed as an actual story? You know, how it's essentially a parody of modern events in the Middle East? Interesting characters and great dialogue "Thumbs down you son of a bitch". Themes? Those were cool. For me, New Vegas was always about "letting go" (Elijah wanting to begin the world anew, Ulysses struggling to accept the loss of the Divide society, the NCR trying to rebuild the old flawed civilisation and Caesar trying to bring about a Hegelian synthesis to create a new and better (in his opinion) world. But there were other themes. War, love, LGBT relationships, forgiveness, the power of the individual, corruption, redemption and ultimately, a positive message for humanity at the end, that while war never changes, people do. And all of this, all of it, encapsulated in a neat video game about a post-apocalyptic society rebuilding itself in the ruins of Las Vegas, controlled by a computer and run by robots with police faces on them.

Yeah...that was neat.

That's giving that mess of a story in NV way too much credit. The story and the writing were the worst parts about New Vegas. The different factions were very appreciated, but the execution left a lot to be desired.

The only Fallout with a truly interesting main story was the original Fallout, in my opinion.

In Fallout, I originally wanted to help my Vault, but then felt more attached to everyone outside my Vault. By comparison, NV was a jumbled mess that left me not caring what happened to anyone in its world.

The writing and story were the worst parts of NV? If you didn't think the engine was the worst part of that game, then honestly I don't know what to tell you. The writing really was not the problem with that game at all, if anything it was its strong suit.
 
Here's a question for y'all: as a Fallout game, is this better or worse than 3?

-Worse or equally worse narratively.

+ Looks better in shooty-shooting feel (thanks id Software).

-Regressive in terms of the level up system.

-Worse with immersion breaking (invincible companions) and romancing all the peeps without consequence.

? movement animations slightly improved over Skyrim

- Little point to MMO build a house simulation except for playing 'pretend'

+ more colorful, some greenery, less "all things are dead even after 200 years."

- still lacks tactical control (DA:O hybrid)

? game doesn't account for certain builds, might require points into certain SPECIAL

- lack of no-violence, neutral path through quests

6 negatives
2 positives
2 questionables
 
It might actually be worse.

Agreed. There's that possibility this will be worse then Fallout 3.

Maybe that was Bethesda's plan all along?

"Those NMA dorks think Fallout 3 is bad? Wait'll they get a load of the fetid hogswallop we're about to unleash on the masses. They'll WISH they were playing Fallout 3 instead of this festering sewer snipe we're serving up next."
 
Surprising it has better scores on Console even tho it's been confirmed it suffers from a lot of performance issues on Consoles.....

Console players have lower expectations than PC owners, I guess?

Here we go with PC elitism bullshit......


Um performance/FPS would historically be the major difference between the two types of machine when playing the same game.

Console game developers seem to shoot for 30fps, and on a PC title made in 2015 that would be laughably low.

I don't think elitism has anything to do with that.
 
"Fallout dies with a thunderous applause"
No better explanation for what is going on right now. I literally lost all interest in gaming.


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Just finished reading. Long, but a good read. "Fallout 4 exceeds impossibly high expectations..." https://t.co/qYMPtoWuta
— Pete Hines (@DCDeacon) November 9, 2015
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Fucking disgusting.
 
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Tis a sad day. A sad day indeed.

From hereby on, I, Dr Fallout declare the modders and Obsidian as our only hope for Fallout. May God bless em all.
 
http://www.metacritic.com/game/playstation-4/fallout-4 if you think those reviews are bad, check out Telegraph, it gave it a perfect 100% score, which is the most obvious paid-off review I ever seen.

"Who would have thought a Fallout game would convince us of Bethesda’s storytelling and shooter credentials? In a year full of brilliant open-world games like The Witcher 3, it manages to stand apart from the crowd and deliver something that feels fresh"

I fucking laughed my ass off upon reading that.
 
Sometimes I just get the impression that folks around here will find any negative facets and accentuate them to a disporportionate degree.

It might be interesting to know that some of these reviewers found the power armor system to be something of a chore in its implemention, and not as strongly executed as it could be. And the romance system is very silly indeed, but there almost seems to be a "so bad its good" kind of vibe from being able to just romance everyone without consequence.

Was it purposefully bad to be good, or is it just bad? Because if they did it as a joke, they're too late. Saints Row 4 beat them to the punch. https://www.youtube.com/watch?v=v194iSKmV0k
 
Surprising it has better scores on Console even tho it's been confirmed it suffers from a lot of performance issues on Consoles.....

Console players have lower expectations than PC owners, I guess?

Here we go with PC elitism bullshit......


Um performance/FPS would historically be the major difference between the two types of machine when playing the same game.

Console game developers seem to shoot for 30fps, and on a PC title made in 2015 that would be laughably low.

I don't think elitism has anything to do with that.
You should re-read your previous post. You said Console players have lower expectations than PC players. What you stated in this post has nothing to do with @FalloutFam85 was replying to, so I really see no need to keep up this oblivious act. Whether or not it is PC elitism to think that Console gamers have lower expectations than PC gamers is a different discussion.
 
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PCworld - [In Fallout 3] nearly every location (minus the subways) existed for some reason, be it a quest or a unique piece of loot. ... But only maybe half of the locales in Fallout 4 actually feel useful or special or have some sort of interesting facet to them. The rest are repetitive combat arenas and glorified post-apocalyptic spelunking. It makes exploration feel somewhat like a chore. You come upon a factory—say, the Poseidon Reservoir or Wattz Consumer Electronics—and you have to make a snap judgment. “Is it going to be worth my time to go in here?” And all-too-often in Fallout 4, the answer is no.


I thought Fallout 3 was bad about having too many uninteresting locations. Hearing that Fallout 4 is worse has taken away the majority of my remaining curiosity in giving this game a try.
 
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