Sduibek said:On the plus side I think we can do a lot of copy and paste for it - i.e. the encounters in Fallout 1 really don't differ that much, so once we have a "template" for things like the scorpion or mutant encounters, they can be copied over and will be almost identical. So luckily it's not like typing the 840 squares out manually each time, mostly just lots of pasting with a few tweaks of specifics.... but still a lot of work.TarkinMX said:Yep, this is definitely gonna take a while.
I tested last night and I know the process for setting it up so I'll send you that if you'd like. Although, for now I'd rather work on the encounter tables on my own, because I want to see what's the easiest way I can tackle it before jumping into it as a whole.
On that note, Cubik2k sent me some scripts for a potentially alternate way of doing encounters so I'll let you know once I've figured out which direction I'll be taking.
I was thinking the same thing and had planned on trying that out once I had gotten to that point. Still working on the things you asked about in the launcher. Haven't had as much time as I'd like to b/c of family and what not.