Game Informer Fallout 3 article scans

Actually, if not for Bethesda's offer, Troika would be close to buying it (with Activision's support, Activision was going to publish it).
 
Tannhauser said:
Back to the scans, I put togethor a comparison collage on Super Mutants.

Hmz, nice job of some weird work...

Indeed, this just shows it more, the F3 mutie just isn't the thing.The Behemoth shows quite some resemblance to the middle non-fallout mutie... Where's that one from?

Ps: Maybe a typo, or l33tscript, togeth0r?

Ausir said:
Actually, if not for Bethesda's offer, Troika would be close to buying it (with Activision's support, Activision was going to publish it).

Doesn't half the old BIS staff work at Troika? That would have been perfect :s

*edit*
Clicked "Quote" in stead of "edit", /me blushes :p
 
Xython said:
For good or evil, Fallout 3 is going to be an official Fallout game.

So was FO:POS.

And I'll also point out it was so darned successful that it killed Interplay.

Your point, exactly?

You cannot expect Bethesda to make games for the 100 or so people that post here.

Coolies, we're not 'eleven angry guys on a website' anymore, we're a hundred.

Evolution.
 
No. Sadly, Troika is currently dead. But it was founded by Tim Cain, Leon Boyarsky and Jason Anderson which were part of the core Fallout 1 team. They left Interplay during the early stages of FO2 development, before the RPG division of Interplay was even named Black Isle.

You're probably confusing them with Obsidian, which has Black Isle people that were working on Fallout 2 and Van Buren (Chris Avellone, J.E. Sawyer, Feargus Urquhart).
 
You cannot expect Bethesda to make games for the 100 or so people that post here.

Well what you already seen around here, you're probably right to make this assumption. Bethesda will never make games for 100 or 1.000 or 10.000 people.

And NMA is not it's mods. It's all the members of the Fallout community that love Fallout BEFORE Bethesda announced some shitty article in a shitty game mag.

We were here before the fall.... the title reads...
 
boer_kameel said:
Doesn't half the old BIS staff work at Troika? That would have been perfect :s

*edit*
Clicked "Quote" in stead of "edit", /me blushes :p

And then Troika would have died with Fallout's license in hands, and we'd be right back to square one.
 
Xython said:
And there are plenty of people who take that very stance. There's a reason I use the term "CRPG" not "RPG". Quite a few people do not consider CRPGs to be "true" RPGs.
Don't sidestep the argument.

Xython said:
Ok, I'll give you that.

And I'll also point out that ToEE was so darned successful that it helped kill Troika Games.
And I'll point out that that's not why Troika died, and that you're an uninformed moron.

Xython said:
Actually, in this case, one could say that money does make right. They bought the license. That doesn't mean they HAVE to make a game to a set of extremely narrow demands.

For good or evil, Fallout 3 is going to be an official Fallout game.
Yes, and that's not the point either. Nobody is arguing that Bethesda can't make this game, but that they *shouldn't*.
If someone were to buy the rights to the Lord of the Rings series, they could turn it into a sci-fi show. That doesn't mean they'd be *right* to do it, but they would have the official right to do so.

Xython said:
They're picking a niche! The Computer RPG niche!

I'm sorry that your sub-sub-SUB niche, the "Isometric, Turn Based, Post Apocalyptic, 1950s RPG using the SPECIAL" niche doesn't have the buying power that the "Computer RPG" market does, but, them's the ropes.

Bethesda has to at least try and target a large enough audience to pay off the development and purchasing price for the Fallout license. Heck, didn't the original license holder require a 1.5 MILLION dollar advance, just on the royalties? That's, what, 200,000 copies of the game or more? Just for the name?
And thanks for *yet again* ignoring an argument.
First of all, even the first two Fallout games sell quite well these games. That niche is not as small as you make it.

Secondly, again, you fail to address the issue that they are clearly aiming a game at a very, very crowded niche while they could aim the game at the logical audience of the people who liked the first two games. Which would presumably be why they bought the license in the first place. I cannot fathom a valid reason why they are ignoring this fanbase.

Xython said:
But seriously guys, half of you are acting like they decided to make a Dating Sim or freaking Arena FPS game. They're making a CRPG, which is just what the fanbase wanted.
Wrong. Most of the fanbase wanted a game like the first two games. Because, you know, that's why they're fans.

Xython said:
Those are two separate statements. You cannot expect Bethesda to make games for the 100 or so people that post here. If you can't understand why not, well...

I truly am sorry.
You can't expect to be posting here for very long if you keep making retarded and very false statements like this one. The crowd for a game like the first two games is a lot bigger than just this forum.

Xython said:
The alternative to Bethesda buying it was to let the license end up in one of 3 hands:

1. EA. We would have gotten Fallout Tactics 2, only with hookers. Or some mutated PA-Sports style game. You know, like Crazy Taxi with guns.
2. Microsoft. We would have gotten Fallout Arena, a Xbox 360 only FPS that takes place in a desert.
3. Take Two. We would have gotten Grand Theft Fallout. The entire game would have taken place inside one huge, barely damaged town, where you run around dealing with mutated street thugs as you try and make money for your mom's Jet habit, or something.

Those are the people who were most likely to buy it other than Bethesda. Of the 4 evils, I think we definitely got the lesser one.
Go go false dichotomy (or rather quadrochotomy).

Xython said:
And then Troika would have died with Fallout's license in hands, and we'd be right back to square one.
No, then Troika would be alive since they'd have Activision as a publisher.
What, you don't know how the game industry works? Gee, what a fucking surprise.
 
Xython said:

That may be but they could have also left it alone you know?

Tell me, outside yourself, me and others on this Fallout board and the few other forums out there, who is demanding a new Fallout game?

Most of the masses are pretty happy with Halo, Grand Theft Auto, Gears of War and a plenthora of other similar games that are being produced.
They either don't know Fallout or they don't care because they already play what they like.

Nothing against you personally, but you give the impression that all these people demand Fallout 3 and that it is made in such a way that they can enjoy it.

On one of the gaming forums where I came a lot of the Oblivion fans had never heard of Fallout before when it was announced that Bethesda was working on a game taking place in a Post Apocalyptic setting.
So Bethesda was working on a third part of an obscure series that had gone by them because it had been for some reason not interesting to them.
 
Face it, they're just not making games for us ancients anymore, the ones who were there from the beginning. So many great franchises are being slaughtered en masse for the sake of the Twitch Generation. Here are a few:

Shadowrun. Deceased, the corpse molested and ressurected as FPS CTF garbage.
Deus Ex. Slain with the coming of consolized #2.
Elder Scrolls. We know what happened there. Handholding, simplified mess.
Bioshock. And here. And it'll turn out the same as...
Fallout 3. Notice a trend?

I know there are others that took this fateful turn, they're just not coming to me at the moment. As for the pictures...they look nice...if it wasn't named Fallout. I had a feeling it would turn out this way. I've seen more than a few come to this end.

If we learned anything from Bethesda, it's that everything is a lie. Use this as a guide of what to expect with this and all their titles, and everything they say:

"Our new Radiant AI system allows for full 24/7 schedules for every NPC and they also think on their own. We give them general goals to accomplish and the NPC figures out how to accomplish it. Radiant AI allows us to have that kind of advanced behavior on a massive scale."

'Nuff said.

I wish I could say "I'll just wait and see" but I know what I'll see...and those who forget are destined to remember.
 
boer_kameel said:
Hmz, nice job of some weird work...

Indeed, this just shows it more, the F3 mutie just isn't the thing.The Behemoth shows quite some resemblance to the middle non-fallout mutie... Where's that one from?
Middle-top, Far Cry; Middle-Right, Resident Evil 3: Nemesis.
 
I've to pay tribute to you guys here. You're truly fighting since 10 years for a true Fallout 3. You really don't deserve such a farce like this.

But it's a sad trend, to change great old concepts, or let's better say, to make 'shiny graphics'...
There was a time, when gameplay and story was the main goal behind a game, but today it seems to be about shader (points toward his sig)...

While you brought up a 'discussion' or a comparison to adventure games, let me say one thing about that:
Monkey Island was a great series, until some dumphead came up with the idea to do it in 3D and a keyboard control... (I wonder why i enjoyed Grim Fandango and hated MI4)...

But back to the article, or much the discussion...
There are 2 core elements of computer games (for me, and they are set in this order!):

1. gameplay
2. stroy

The gameplay is the main element of game, who's saying "But the setting is the same" - sure, but why do you think games got classified by their genre and not by their story (Or graphics *coughs coughs*)?
Civilization is Civilization because of it's gameplay, it nearly has no story. But saying some real-time Civ-"Clone" (i never played this game and so i don't remind it's name) is civilization is utterly B***s**t. They both might have as main part 'conquering the world' or 'ruling' the world. But the gameplay makes a big difference.

Also the new Indiana Jones, this cheap Lara Croft-Clone, isn't a sequel to the true old Lucas Film Games Indiana Jones Adventures for me...

Keep in mind, that if you say 'Gameplay dosen't matter, as long as the they keep true to the setting and the story' the companys could come to the conclusion that they also could make games where you're only 'gameplay' is to click on the button reading 'next' to switching to the next video-scene....

Another comparison comes to mind:
Star Wars... i mean you got thousand of different (okay i'm overdoing it) genres of Star Wars games. But it's totaly unnatrual to say 'Knights of the old Republic' is a sequel to 'Jedi Academy' or 'X-Wing vs. Tie-Fighter' while the setting is mainly the same and they also keep true to the story....

So please stop trying to defend this 'Fallout 3' (it's not Fallout, but some other thing) with the word 'But the setting is like the old fallout.

I doubt their system will work out good, and after Oblivion (and a lot of other games where game companys made false promises about cool 'features', like multiple paths and so on, i won't believe any game magazine nor promises von Bethesda).

The graphics? Damn i don't care if the supermutant looking like an orc. Or a bit off Power-Armor, as long as they resemble a cewrtain similarity to the old ones. But seeing a more cold colour plaette and a more 'Realistic' design approach is too much...

So please take this from a guy, who never before posted here, nor in the Beth-fallout forums:
"It's not Fallout, even if it might become the greatest game ever in existance'".
Call it "Fallout - The later years" or something like this, but please please, don't pretend it to be the third installation of the original Fallout, because it isn't.

And while a lot of people here only want a true Fallout 3, stop complaining about them, when they complain about not getting it. Because they dont' get the game they want...

And saying "Nah you won't get the game you want, you've to take this as a replacement and you have to like it" is childish bu**s**t

So i hope my post did make sense up until now (or in other words, i hope my english was well enough to be understandable)...

So now to 'Random' 'trolling' (maybe in the wrong forum *G*):
I would suggest calling Beths Fallout:
'TYD - Fallout' (The Younger Discs - Fallout) , or something like that ;)

The conversation system in Fallout and Oblivion the same? I guess chatting with a woman is also the same as having some more personal contact eh for you Xython...
And yeah, you could change the old Morrowind wiki style. But that would be under my 'false promises until i saw it done' things ;)

Modding this Over-the-shoulder cam thing into a 'true' Fallout with the Beth-Tools? You ever tried anything with the Oblivion tools? - Heck, you can't even get what the player hit with from their scripting-language! (As far as i remember)...
And so you had either to find some wacky work-arounds for such things, or you had to hack a few original files, wich isn't actually allowed i think...
So the normal Oblivion tool was more a 'Give the sword higher damage'-thing as an 'Let's change the fundamental gameplay' thing.

Okay that's it for now.
I've just lef to excuse me for my english and for allways using 'you' instead of the names of you guys or more suitable terms...

Good Night/Morning/Midday...
 
the.dlb said:
Deus Ex. Slain with the coming of consolized #2.

Very hush hush but there might be a Deus Ex 3 dixit the head of Eidos France , realised by the new studio in Montreal, with the aim to "revive Deus Ex" (that is NOT going in the Invisible Wars path).

This should be a video clip about it ( but the damn thing just randomly explodes in Firefox and it just won't play in IE 6)
http://www.musiqueplus.com/modules/smartmedia/clip.php?categoryid=9&folderid=45&clipid=1595
( Oh, and that should be french :) )

Edit : here's the direct link to the video for people having hard time displaying in their browser : http://207.134.96.90/videos/mnet_2007_05_10_topo1.mov (12M)
( I had to use Opera to see it ).
 
Bad_Karma said:
Keep in mind, that if you say 'Gameplay dosen't matter, as long as the they keep true to the setting and the story' the companys could come to the conclusion that they also could make games where you're only 'gameplay' is to click on the button reading 'next' to switching to the next video-scene....

Another comparison comes to mind:
Star Wars... i mean you got thousand of different (okay i'm overdoing it) genres of Star Wars games. But it's totaly unnatrual to say 'Knights of the old Republic' is a sequel to 'Jedi Academy' or 'X-Wing vs. Tie-Fighter' while the setting is mainly the same and they also keep true to the story....

So please stop trying to defend this 'Fallout 3' (it's not Fallout, but some other thing) with the word 'But the setting is like the old fallout.
Too right, well said.
 
:(:(:(

And I read multiple posts about relying on modding teams to make something good out of Fallout 3... Why? I would rather have some real good mods on the old Fallout engine, or that someone pirate-develops the Van Buren tech demo into a full Fallout 3.
 
Hello Yadadamean

Yadadamean said:
...that someone pirate-develops the Van Buren tech demo into a full Fallout 3.

We would all like that but without tools or source code it becomes very hard, plus fan teams are only dedicated for so long.[/b]
 
The Dutch Ghost said:
Hello Yadadamean

Yadadamean said:
...that someone pirate-develops the Van Buren tech demo into a full Fallout 3.

We would all like that but without tools or source code it becomes very hard, plus fan teams are only dedicated for so long.[/b]

Don't forget that Sawyer said that Jefferson's engine was a bitch to work with.
 
Nice comparison of the mutties Tannhauser.

Here's a screengrab of Beth's gatekeeper mutant from Shivering Isles...


Bears a few similarities to their Super Mutant, even has a green shader thing going on :P
 
Mikael Grizzly said:
The Dutch Ghost said:
Hello Yadadamean

Yadadamean said:
...that someone pirate-develops the Van Buren tech demo into a full Fallout 3.

We would all like that but without tools or source code it becomes very hard, plus fan teams are only dedicated for so long.[/b]

Don't forget that Sawyer said that Jefferson's engine was a bitch to work with.
It has not to be the jefferson engine, some opensource would do.
A fanmade true Fallout sequel would really be something interesting to pull.
At least some thread about how it can/would be done is interesting.
Such a large community has so many talented people who would offer a lot to do something like a true Fallout sequel I guess. =)

So why not just start it? :D
 
Hello Bunkermensch,

It has been brought up so many times, I still carry the dream myself and would jump at any serious chance to do so. (and I actually have but that is something else)

The problem is, getting people who really will stick with you to the end, and organisation.
Paid people who work during the day are a lot easier to deal with.
 
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