Truthfully I've always seen Fallout games to be based on stereotypes as opposed to what can and cannot logically fit. In Fallout 1 we saw raiders that looked like Mel Gibson from Lethal Weapon, giant rats (Because every RPG apparently needs one), ghouls themselves fill a stereotypical role as well. Fallout 2 continued this theme: Tribals, mafia, more mulleted raiders, etc. What sticks out to me more than the mafia was the tribals. Because they decided to leave the Vault they now have to cover themselves with bones, tatoos, and very revealing articles of clothing? And also, what the heck is up with the giant statue temple?
As for the video - more news that makes me happy. Ish. 220 Characters? Wow, and apparently one is immortal. Also, I'm curious how you play a pacifist in a first person oriented game? XD