I just got Singularity, and to be honest, I am not very impressed by it.
Singularity was developed by Raven who made Wolfenstein last year, and like that game, this one doesn't really give a fully satisfying feeling either.
Wolfenstein clicked for me because of the Indiana Jones World War 2 vibe, the Nazis as despicable a villain they can be, having developed some new secret weapon to bring the free world to its knees, and you are B.J. Blazkowicz, allied hero extraordinary.
The guy who goes in solo and kicks Nazi ass while stopping their latest scheme.
In the last game you had the Thule medallion and the whole storyline around the Black Sun which the Nazis wanted to harness to create both super soldiers and super weapons.
Singularity is sort of like that, but now the Nazis are Soviet Russians, and the Black Sun has been replaced with a super science particle called E99.
And instead of a medallion you use a device called the TMD; the Time Manipulation Device or something.
Rather than Blaskowitcz you play some new American commando but take it from me it is the same idea character in general.
There is no hub this time and the game is a collection of levels continuing after another but I can't say it feels very big or unique.
Before I forgot, there is also a hint of system shock/bioshock in which the player sees images of people who re enact their last moments of their lives.
Sometimes the general atmosphere in the game also reminded me of Bioshock, small details here and there.
Rather than the Black Sun dimension the player instead switches between the present 2010, and the year 1950.
I assume some of you already know the storyline but here is the setup in general, back during the Cold War, just after the Americans shocked the world with the atomic bomb, the Soviets started to look for their own mystery energy source to turn into weapons in order not to be outdone by the US.
On an island at the East coast of Russia an unknown elements called E99 is found that has both incredible rich energy potential, as well as mutagenic potention, and the Soviets set up an entire town, factory, refinery and experimental reactor to study the uses of the material.
They manage to generate the said singularity of the game but loose control after a while, the singularity releases a powerful energy wave that either kills or mutates most people, forcing the survivors to evacuate.
The Soviets can not control the situation so the island is quarantined from then on.
In the present some activity is discovered on the island including energy readings and fearing that there is a potential second Chernobyl going on on the island some American commandoes are send over to investigate after the Ruskies refuse to tell what happened there and what still might be going on.
Somewhere during the start up of the game the player accidentally alters the past resulting in a present in which the Soviet Union is the ruler of the world, after they dropped an E99 bomb on the US East Coast and started an invasion of all countries outside the Soviet borders.
Now the player must find a way to restore the original timeline and gets some help from a secret organization that has discovered that history was changed.
This all might sound exciting but the thing is, the game is so tried and done before that it is very hard to have an impression on anyone who hasn't played dozens of these FPS games before.
It is not bad, it just doesn't stand out in any way, its as cookie cutter as you can get.
Sure it has some nice scripted scenes and Raven shows that it knows how to do these but the game feels like a generic popcorn flick, you watch it, have some fun, and forget all about it afterwards.
In Wolfenstein the healthbar had been removed, Raven has brought this feature back and now the player can collect medical kits for back up health rather than having to wait until the wounds heal.
But in return they have gone Halo on the weapons loadout, the player can only carry two guns at a time, and occasionally a heavy weapons which the player has to drop to use the regular guns again.
One feature they took over from Resistance Fall of Man is that some weapons have unique secondary capabilities such as the sniper rifle that slows down time, and a gun that fire bullets that you can control in flight, making it possible to fly it around a corner.
There is also a grenade launcher that can fire remote controlled rolling grenades.
Next to the weapons you have the TMD of course.
The device can be used for puzzles but can also be used for offensive and defensive uses such as generating a shield in which time goes slower, or rapidly age your enemies into a dusty skeleton.
Later on you can also turn them into creatures that turn on their comrades.
Like in Wolfenstein you also collect certain items that can be used to pay for upgrades of skills, weapons, health, and so on.
I am not sure what to say more, if you want a fun action game you can do worse, but you should not have big expectations of this either.
I feel there are simply far better games out there, you best wait until this is in the bargain bin before picking it up.
Sorry Raven, but you really have to start trying harder, the old tricks don't do it any more.
Edit: sentence errors