sea said:
The story and world were by far the best parts of the first game, and after its best writers left to work on The Old Republic, the team was left with a lot of B-grade writers who didn't really know quite where to go with the series, hence: crazy retcons and a bunch of fucking bullshit at every turn rather than anything logical, or even plausible. If it seems like they're making things up as they go, well, yes, that is literally exactly what's happening.
I liked a lot the worlds in in the first Mass Effect, you really think you are in outer space, some worlds have life at beginning stages, some are barren rocks and others pure ice, you even have pressure and heat affecting you on some of them. Plus when you look to the "sky"...marvellous.
Manny complains about the exploration are in fact because of the Mako and the crazy decision of using the engine physics of a human in a 15th ton vehicle!
No wander you can climb the Everest with him, but a simple rock makes the tank "top" and roll over like crazy.
And this was not corrected in ME2, the Hammerhead has the same problem, but since isn't a wheeled vehicle people don't notice much.
But hit a high obstacle and you will see the same type of behaviour from the Mako.
It's funny that Bioware have the care to hire Lance Henriksen again to voice Hackett, so the character isn't disrupted, but couldn't maintain the logic in the story, hence the retcons and plot holes that plague Arrival.
Another company destroyed by EA?
Time will tell...
Crni Vuk said:
well it has its moments though. The characters you have around you particularly some of the companions are for the most part very well written and the progress here makes sense compared to Dragon Age for example where the relation between the characters and the player felt very forced to me. Particularly the romances ... ugh. I don't want to even think about that. How so many can like Alistair or any of the other schmocks is something I will never understand. In Me2 it felt a lot more "believable". But that is my opinion.
I've found the romance in the first ME pretty good, Liara and Ashley are very well written, but Kaidan was plagued by the nice guy syndrome. Plus, if you resolve to turn them down, they don't act like a wall, they still talk to you professionally.
But in ME2 the romances were childish at best. So, I have interest in a person and he or she is the love of my life?
And if I only want to be friends I'm the scum of the universe?
Please...
It's funny that one of the most hated characters by a lot of players have the best romance lines in the game: when Shepard shows interest in Miranda and she talk about love, he reply he was only thinking about sex. Garrus work with femShep because he reacts very natural when hitted by her.
And Jacob actually is a lot of fun, the guy is the only one that don't take shit from Shepard like the rest of the crew and depending of your choices, only treat you in a professional manner.
I still prefer the love in NV, though, it pissed me that I was in Omega, in a bar full of hookers and wasn't able to hire one.