General Gaming Megathread: What are you playing?

Well, it is the fact that I just spent 60 hours beating it, missing a shitload of content in the process, but sometimes it's hard to motivate a second playthrough immediately after beating a game. I love the game. It's definitely worth playing for any fan of Fallout or Wasteland. I think the key to true enjoyment is getting your party right, not wasting skills, and finding the best companions. Playing fuck fuck games with low skills decreases some enjoyment, so getting them right is key. I read a lot about character builds the second time through and that helped a lot, even on the harder difficulties, although I did still fudge things up a bit. I did some metagaming on the second playthrough to get the companions a little earlier. I went with Scotchmo, Ralph, and Rose, but now I got that mutant chick I missed the first time through. Without spoiling too much, Ralphy has Toaster Repair, but he is pretty useless for much else in the beginning. I use him to punch shit mostly since his attributes are so low. I skipped Darwin Village altogether the first time through. Some areas do become a slog later on. I didn't care for Titan Canyon as much as I wished I had - Of course I locked myself out of quests due to bugs and screwing up. Speaking of bugs, I didn't encounter too many. Enough to irritate, but the third patch seems to be fixing a lot of those.

If you like Fallout Tactics you should like this. It's much better than that game though. It's just the most close comparison I can think of. There is plenty of C&C, tons of content, Morgans music is on point, the graphics are sufficient...honestly I don't have too many complaints. You need to play it. Go play it now. Don't expect Fallout 1 or 2 when you play though. Hard to live up to those games. I enjoyed Wasteland 2 so much it made me go back and play the original. That is saying a lot since I never really played it much before. I still feel Wasteland 2 has a lot of untapped potential, so I hope further updates can expand the game more. I don't give a fuck about achievements. Overall if you are on this website because of Fallout, it would be foolish not to play Wasteland 2. If you can ignore little problems like sometimes the portraits show a white guy when the dialog says he is black, or minor dialog problems, then you should enjoy the game. Take into account, Wasteland 2 has a shitload of combat. Some people say too much. Thing is a lot of it can be avoided anyway.

Don't expect the combat to be on par with Xcom though. It is similar from a surface view, but Wasteland 2 lacks some of the things that made Xcom as great as it is. Granted, Xcom missions are on self contained maps, so it's not a fair comparison. Same with Tactics. People have mentioned how Tactics had so many more tactical options. Well, the levels were tailor made for combat. Wasteland 2 is wide open. W2's crit hits aren't as impressive as Fallout 2 either, but nevertheless still satisfying. I think most of my problems with the game are minor. Most will be patched if they haven't already. Don't expect all of the writing to be top notch though. A lot is tongue in cheek, injokes, and rather juvenile, but some of it is very well done. It's hit or miss on that front since so many different writers contributed. Also, use the backer code to get the extra dialog. I loved the lore that popped up after you visited areas from the first game. That is another thing. A cursory knowledge of Wasteland 1 helps to enjoy this game more. Lots of references will go over your head otherwise.

Most of my complaints have to do with wanting more of certain things like enemies, towns, weapons, even though the content on the game is already through the roof. Don't take any negative criticism of the game as the word of God either. I've heard a lot of bullshit complaints about the games that are totally off base. At any rate, my Wasteland 2 box is proudly displayed in my living room, so take that for what it is.

The loot issue is annoying but not that big a deal. Problem is there are so many fucking locked chests, safes, doors, and containers that it becomes too much of a routine at times.

*Use demolition to make sure it isn't trapped. Disarm if need be. Skill check.
*Use Computer, Safecracking, or Lockpicking to open said container or door.
*Blowing it up works too if you want busted loot. Works better for barricades since TNT is so cheap.
*You can also use Blunt Force to bash things down....

That routine happens a lot, but it is essential to keeping up your ammo and progressing through certain areas. My issue is a lot of times the loot is shit. Even with high luck. More hand placed loot would have been nice, but there is some of that as well. All I know is cracking a safe with a high skill check shouldn't give you pants. Haha. Those are some fucking important pants I guess. Who booby traps a safe filed with pants anyway? This only happened once, but it is pretty funny. If you want to cheese you can save before you pick up the loot and reload until you get good loot. There is an option to remove that if it is too tempting. I only did that once or twice though just to get a RPG (Rocket) when I really needed it and didn't want to run miles to find another one.

I have to say the No Mutants Allowed bar made my day when I found it too. As well as several nods to Fallout and the constant 80's references. Love that stuff. Who doesn't crack a smile when you find a Troll doll, a Sega Genesis, a waterchip, or dig up a hole that you expect to find treasure in only to find several pieces of shit? Matter of fact. Now I feel like playing it again.

Any more specific questions? It helps if I know what some of your concerns are.
 
I think you're missing the point of my question. I wasn't asking, "What was it that made you decide to play this game?" I was asking, "Why man? WHY would you subject yourself to this torture? You know better!!!"

Well, there's certainly some bias because I still play TFT sometimes and rank it at the very top in history of PC games.
If this torture, as you say, was a RPG with optional lobby, I would play it, because it's actually well tested and properly patched.
However, MMO is just like a casino, the house always wins. No point in playing unless you're either farming, or buying.
Because that's what the majority of playerbase is doing, and that's who the developer must cater to.
I've tried it long ago, before the city guards got big. Never did buy nothing, and had no time to farm all day, so I quit.
This is probably the main reason why people quit, right next to horrible community which is fairly common in MMO games.
To keep things short, from 1-5, it's 2. Community -1, Economy -1 and at last but not the least, warlocks carry blades -1.
 
I just don't get people who like WOW, or more specifically people who love it and pay every month like it was their health insurance.
 
I just don't get people who like WOW, or more specifically people who love it and pay every month like it was their health insurance.

I found a list of things on a website called Quora which may be why people love WOW alot:

-If you look at various games or social products, they satisfy some combination of these needs, though Warcraft has the ability to satisfy all of them. ( It is a different story that many people who quit never get into the game well enough for the feedback loops to be established)

-From the start of the game, you're working towards achieving a certain goal, so to speak. Whether it be to become the strongest mage or priest on a specific server, to be able to run weekly raids, or just to get to level 55 so you can be a death knight. You're always working towards something.

-There are always new things to do in-game. Aside from the regular quests, there are daily quests and even holiday quests and events which sometimes come with special awards and loot. It's things like that which make questing a bit less monotonous and a lot more fun.

-Most outsiders see WoW as a Sisyphean routine of endless boulder pushing with no actual progress. This is completely false. Every step of the journey is celebrated with rewards for leveling up, finishing quests, getting new loot, discovering new locations and so on. The addicting part is that each step is followed by another, in WoW there is always something to do. That feeling of accomplishment and progression is addicting, as many people have stated already.

That's some of the reasons I've found, although there are more.
 
I can do a bunch of fetch quests and Level grinding in a bunch of other RPGs without having to pay a monthly fee.
And can you really call something "progress" when is just a series of repetitive activities that lead into more of those same activities just for some flashes and pretty numbers on the screen? Specially considering a bunch of those items have to be bought with real money in addition to the aforementioned monthly fee, every couple of months all the money and time you spent previously becomes meaningless because they'll just introduce a new shiny thing with pretty number that will make what you acquired through tedious activities and actual money completely useless. It's like an abusive relationship, or stockholm syndrome.
 
Specially considering a bunch of those items have to be bought with real money in addition to the aforementioned monthly fee, every couple of months all the money and time you spent previously becomes meaningless because they'll just introduce a new shiny thing with pretty number that will make what you acquired through tedious activities and actual money completely useless.

Well I suspect some people enjoy the game more for the social aspect and going on quests instead of playing simply to level up and collect all the items they can, that would probably more for completionists. So those people probably wouldn't mind shelling out some cash every month or so for a couple hundred hours of entertainment, even if there are free alternatives (and are said alternatives even as good as WoW is a question).

Although I agree things like "pay money to instantly get to level 90" is stupid though and more for kids with the attention span of a rock. Besides, I guess there's worse things you could spend $15 on...
 
Last edited:
Started playing the SkYRIMS again, downloaded like 70 mods or something, game is entertainning for a couple of hours when you have well implemented horses, Companions, needs and hypotermia, better level scaling and skill progression and in general you have a completely different game that what was released for 60 dollars :grin:
 
Any more specific questions? It helps if I know what some of your concerns are.
Not really any specific questions. I just saw you commenting about WL2 in a negative light and I was wondering if that meant you considered it a disappointment of a game. Since it had been on my radar ever since I learned about it (which is a separate entity than my ability to resist procrastination), I wanted to inquire about the possibility of it not living up to the goals, as I've experienced that many times in the past. So it's good to hear that you're giving it a good grade and recommending it. I still need to get past that procrastination issue though... XD

As for me, still playing Shadow Warrior (1997 classic), Ninja Gaiden Sigma, and Dota2, back and forth. My eroded sanity as a result of repeated NGS sessions has recovered somewhat, most likely as a response to diversifying my gaming load with other titles rather than nothing but one. SW is providing me sheer delights as I play the game for the first time in over 15 years. Meanwhile Dota2 has been a bit hectic for me, at least on its cosmetic market end. I made some trades that weren't favorable, and then Valve decided to toss in some "new sale every 2 hours" price destabilizing shenanigans which worsened my situation, so for the first time in a long time my Steam Wallet is bankrupt, and I'll have to recover over the next few weeks if I want to make any future acquisitions... T_T

On the plus side, I did some calculations and I should easily net a spot in the top 20 players worldwide on my current Very Hard run on NGS! =D That beats my #60 on Hard by leaps and bounds, and I am extremely thrilled about that. Just gotta get past 2 particularly painfully tedious (and patience-killing) sections and I'm more or less home free! =D

In other positive news, considering NGS is just not suitable for my exercise bike gaming routine, I'd been putting some thought into what other titles from my library I could pop into my PS3 to play while on the sweat bike, and I came up with my answer: LittleBIGPlanet!!! =D If you guys haven't played it, it's a phenomenal game, and one of the few that's truly "fun for the whole family". It's great fun for adults and kids alike. On the most basic level it's a really great platformer, and on a more involved level it's a create-your-own-game creativity playhouse of epic proportions. LBP2 furthered the possibilities beyond my wildest comprehension, though I wasn't buying games when that came out, so I don't yet own it, though I do plan to. In short, if you haven't played LBP and you own a PS3, you owe it to yourself to pick it up and give it a spin!
 
Currently I am playing GTA San Andreas and Command & Conquer Red Alert. Will be revisiting Fallout 1 once my new headset arrives :D
 
SO! Gave Skyrim a whole new try, DLCs and all. And, well, sigh. Sigh, sigh, sigh.

Siiigh. Deep inhale, followed by exasperated sigh. Points in random order:

1. The graphics, they make me sad. In a conflicted way. They are so pretty. Used in a situation that often causes frustration. The game is wrong when I am still missing Morrowind - more than ever even - and to top it off, Dragonborn offered even more Morrowind throwback, bathed in delicious graphics. Sad.

2. The shouts. No. I would have been the vote against. I would have had to be removed from the board, because I would never change my vote. Ever. No. No. No. I don't even... WHY!? Okay, so, I have this flame-shout now. What do I DO with this newly aquired flame-shout? I wipe my ass with it, and chop my enemies down with my super-awesome iron sword, my improved ebony sword, whatever. I don't even use magic, and that is part of the choice you have, to be sneaky, brawly or magic, or something of a mix - but shouts are just a 2nd category of magic. It's pointless and stupid, and they did such an effort in making the sounds sound non-lame, like "WAAAH D:" woulda been lame, but no, not enough. Lame.

3. Character creation, visually, was very limited. Why's everyone squinting so hard?

4. "Radiant" fucking vomit. This is for online games, game registers castle is no longer held by whoever, an automatic quest opens "re-take castle", for this crrrap to be implemented in a offline game, is rrridiculous. Obviously, I had to learn to recognize them and avoid them like the plague, and in the beginning, when I didn't, I would - obviously - be re-visiting the same stupid dungeons over and over. Can you imagine the first time I thought "Wait a second... Haven't I been here before?" "How many Forsworn chiefs are there?"

5. Dragons. GO. AWAY. I WON. Spoiler alert: I WON!!! >:I I won the goddamn... wtf is this!? Didn't I just WIN!? WHAT EXACTLY did I win!? Am I spoiling the fun yet? Okay okay:
When you defeat the dragons, in Skyrim, nothing happens. There are still dragons, and many will die, because the dragons will attack cities and stuff, in full force, approx once a week. The Jarls don't seem to acknowledge what you did, and the Greybeards will tell you that now - NOW you can BEGIN to choose wether or not you want to use your power for good or evil, what kind of CUHRAPP is that!? I SAVED THE WORLD!!! I SAVED: THE WORLD! I AM GOOD! WTF! ARE YOU BEARDSTARDS NOT CONVINCED YET!? I SAVED - *roaaar* *dragons attack*

6. Civil War questline, holy crap,
During the battles of Whiterun and Solitude, framerates drop to a complete crawl. Whatever the hell happened, I have 1 game giving me 2 incredibly different framerates, happening only in 2 places of the entire game. This is their fault, and they should have checked it before shipping it.
On my 2nd playthrough, I simply do not touch the civil war questline.

7. Bugs bugs bugs, bugs bugs bugs, bugs bugs - bugs bugs bugs!

So, why on EARTH did I replay this shit twice in a row?
TO BE FAIR - I replayed it twice, after genuinely uninstalling it in a fit of rage. I initially hated the colorlessness of it. The drab, dark, Game of Thrones obvious wannabeness of it. I didn't wanna play Game of Thrones, I wanted Elder Scrolls.

But okay...

Combat mechanics were fun. I actually half-appreciated the little critical-kill moments, they made me feel badass.
The daedric quests were fun, and cleverly integrated, although I begun to sense a pattern of one-per-city and starting-out-suspiciously-simple, but that's nitpickery.
Being a vampire is fun, a bit simplified from the harsh days of Morrowind, but at least you don't look like a baboon anymore.
And it's pretty.
Dawnguard soundtrack added prettyness.
I like building my house, and I like obsessively collecting gold nuggets, turning them into ingots, and piling the ingots up on my floor. Gold, gold GOLD!
 
Last edited:
Skyrim is a Mod plataform, that's all it's good for.

I finally found what was making it crash my graphics card, unlike New Vegas I have to install a mod to the game before I can mod the textures or else the game goes crazy and overheats the graphics card or I don't know what.
 
The Civil War route has so much wasted potential, I mean, imagine if done right. Imagine if that each city had a number of factions with their own intrigues and reasons for going to war, imagine if you could side them against or in favor of a faction or another city. Imagine the consequences of yours actions, imagine the glorious C&C that was possible with this.

The Dragon route has less potential but at least it has some, the ongoing attack of dragons could affect the basic economy of the cities and even have an impact on the civil war.

If it was me, I would cut the whole dragonborn thing and focus on the civil war, really, the game that would come if it was only the civil war the main route and if it was done right, it would be good. I never liked Bethesda ( wonder why) but I my frustration that I got with the civil war reached the likes of the creation of FO3.
 
The Civil War route has so much wasted potential, I mean, imagine if done right. Imagine if that each city had a number of factions with their own intrigues and reasons for going to war, imagine if you could side them against or in favor of a faction or another city. Imagine the consequences of yours actions, imagine the glorious C&C that was possible with this.

The Dragon route has less potential but at least it has some, the ongoing attack of dragons could affect the basic economy of the cities and even have an impact on the civil war.

If it was me, I would cut the whole dragonborn thing and focus on the civil war, really, the game that would come if it was only the civil war the main route and if it was done right, it would be good. I never liked Bethesda ( wonder why) but I my frustration that I got with the civil war reached the likes of the creation of FO3.

Mods have fixed these problems. Both in fact. Forgot what they were called. Seems like Bethesda leaves the modders to make the games playable nowadays. Skyrim didn't appeal to me as much even with mods though. There is just something about it that seems so bland and generic.
 
The Civil War route has so much wasted potential, I mean, imagine if done right. Imagine if that each city had a number of factions with their own intrigues and reasons for going to war, imagine if you could side them against or in favor of a faction or another city. Imagine the consequences of yours actions, imagine the glorious C&C that was possible with this.

The Dragon route has less potential but at least it has some, the ongoing attack of dragons could affect the basic economy of the cities and even have an impact on the civil war.

If it was me, I would cut the whole dragonborn thing and focus on the civil war, really, the game that would come if it was only the civil war the main route and if it was done right, it would be good. I never liked Bethesda ( wonder why) but I my frustration that I got with the civil war reached the likes of the creation of FO3.

Mods have fixed these problems. Both in fact. Forgot what they were called. Seems like Bethesda leaves the modders to make the games playable nowadays. Skyrim didn't appeal to me as much even with mods though. There is just something about it that seems so bland and generic.
Just as a quick "correction", I think it's prudent to point out that games (and their developers) who leave it to modders to "make playable" oughtn't be credited in any way. Let's remember that the game itself is still in possession of a dire problem that another group needed to endeavor their own time and effort to address, so while the modders ought be praised for their work, the game in question does not deserve our business because it, itself, ignored its terrible problems.

Not just "anything Bethesda", I mean. This sentiment would apply to any game that falls under that category of being shitty and yet receiving joy and praise because modders make it great. Just saying...

On the topic of games I'm playing... nothing new at all, but I did have a funny moment, last night. I'd been tasked with an assignment which has been keeping me increasingly busy, lately, and yesterday I was slaving away at it for the majority of the day. I needed to sleep "on time", so I had to get things done, so I was cramming and exhausting myself. Printing, rewriting, printing, editing, printing, researching, rewriting, printing. It felt never-ending! So, when I FINALLY completed my task at a few minutes past midnight, I went to the big screen and played some Ninja Gaiden Sigma "to relax". If you haven't been following along, or just don't get it, NGS is a brutally hard game! But I was so exasperated and depleted and drained that NGS's usually-frustrating antics were a lullaby to me. Dying and failing was so soothing! That was a helluva thing... XD

Sidenote: no, I am NOT going to find ways to exhaust myself on a regular basis so I can play the game totally "relaxed", I'm just musing at the fact that that's what happened last night.
 
Last edited:
My post needed no correction. We all know developers (Bethesda) shouldn't leave it to modders to do their work for them. It's been said a thousand times over. I never implied otherwise. The bright side of the story is that they do at least release a modkit to fix their broken shit. They do create interesting world spaces to play around in. They just don't know how to make a good RPG anymore.

Edit: To further clarify...most major flaws in New Vegas were fixable with mods. Morrowind was further enhanced by mods. Oblivion was playable with mods. All I was saying is that if you have a problem in a game, whether it be bugs, bad design, uncut content, whatever - Often time there are mods to help you enjoy the game more. I'm not excusing the devs. Just putting the info out there.
Skyrim is actually fun with the various survival mods, added content, and Requiem added, but I still don't care for it as a RPG.
 
Last edited by a moderator:
Call it what you want, be it correction or clarification (which is why I used quotation marks to denote it as a title), it was still a prudent note. I think it's of vital importance that no matter how good mods can be, we ought to be diligent in snuffing out even the smallest opportunity of misrepresenting that a game that's shit is anything else but shit just because we love its mods. After all, who here actually LIKES the Arma series, itself? DayZ is the shit, but that doesn't mean the game it mods it any good. XD

It wasn't meant to be an insult, so please stop taking my comments as one. Prudence, nothing more.
 
Call it what you want, be it correction or clarification (which is why I used quotation marks to denote it as a title), it was still a prudent note. I think it's of vital importance that no matter how good mods can be, we ought to be diligent in snuffing out even the smallest opportunity of misrepresenting that a game that's shit is anything else but shit just because we love its mods. After all, who here actually LIKES the Arma series, itself? DayZ is the shit, but that doesn't mean the game it mods it any good. XD

It wasn't meant to be an insult, so please stop taking my comments as one. Prudence, nothing more.

It wouldn't be an issue if you hadn't told me the very same thing before on a different occasion where I said something similar. Then it just seems like "correcting" for the sake of "correcting" yet again. Seems like one of those preaching to the choir situations around here anyway. I took no great offense by your comment, but I feel like this conversation has happened before, hence my rather coarse tone so to speak.... :)

Mods are pretty much the saving grace of the Elder Scrolls and now Fallout series. If not for the mods the games wouldn't do as well. That is all I mean by my comments. You take around 60% of the problems that many have with some of these games and you can mod that shit out of it. Don't feel like the Civil War in Skyrim had enough troops to be considered a Civil War? There is a mod that fixes that and not only does that, but adds numerous conflicts all around Skyrim. Don't like how the Dragons are portrayed? Well you have dozens of mods changing everything about the damn things. Not hardcore enough? There is a mod for it. They dumbed down the RPG aspects of the game? Mod for it. Think it's stupid that you can run around naked and not freeze to death? Mod for it. Didn't like how the Vampires were portrayed? You get the point...

With Bethesda games it has gotten to the point where if you have a complaint about the game, someone probably made a mod to fix it. Yes, I hear you, they shouldn't have to let modders do their work. I don't think anyone thinks otherwise besides the developers, who will sell the game like hotcakes, even if one hit from a giant in Skyrim will catapult your character into the stratosphere. The fans eat that shit up!

"Hahaha the bugs are half the fun they say!"

Prudent indeed but the ones who need to hear this info don't give two shits about it. They are the same ones who accept bugged, half ass, hiking simulators and call them the best RPG ever. The ones who do care are the ones actually modding the game to make it better. Fixing the shit that drags the game down. Few can argue that Skyrim holds some value in many respects. Bethesda does have talent. They just aren't very good at telling stories and they release buggier games than Obsidian does. Granted I say all of this and I can't really stand to play Skyrim even with mods, but that has more to do with the setting than anything else. With the right mods it is a decent RPG...barely.
 
Back
Top