yeah right, because editors from gaming sites that suffered from this item-loss are all lieing. Not that they say they have been hacked ... but it is rather obvious that something is smelling fishy here. As said. It could be a hard to fix/find loop hole. And it would not be the first time in gaming history where a gaming site/software developer had to deal with such loop holes that are hard to find and fix.
We are not bitching here about an "MMO" the last time I heard Diablo 3 was some kind of Singleplayer game with Coop mode/multiplayer. If you think to be online all the time and expose some part of your player base to the risk (even if it is just assumption) is right, so be it. But some of us think that you should have at least always have the option to play offline if you want so because then there is NO risk of losing any items. Be it your fault or not. And I doubt it would have been any problem to make single play and online play SEPERATE worlds.
I think one of the argument for this always-online crap was that Diablo would be "more secure". More secure? My ass.
You want the reality? People still get equipment which they dont own rightfully (just like in Diablo 2) what ever because of stupid users or loop holes in the system which they now can even sell to players thx to the acuction house. And now Blizzard can even earn money on that. Is this the future? Screw them all then. This kind of gaming is really lost for me then. If this is the alternative to how it worked in Diablo 2 then they can keep it for all I care.
Maka I like you, but stop ... posting that. It does not really show any intellect.Makagulfazel said:Next, you guys should go bitch on MMO forums about the "always-online DRM" requirement. Have fun asserting your hearsay-derived hacking theories in the meantime, though.
We are not bitching here about an "MMO" the last time I heard Diablo 3 was some kind of Singleplayer game with Coop mode/multiplayer. If you think to be online all the time and expose some part of your player base to the risk (even if it is just assumption) is right, so be it. But some of us think that you should have at least always have the option to play offline if you want so because then there is NO risk of losing any items. Be it your fault or not. And I doubt it would have been any problem to make single play and online play SEPERATE worlds.
I think one of the argument for this always-online crap was that Diablo would be "more secure". More secure? My ass.
You want the reality? People still get equipment which they dont own rightfully (just like in Diablo 2) what ever because of stupid users or loop holes in the system which they now can even sell to players thx to the acuction house. And now Blizzard can even earn money on that. Is this the future? Screw them all then. This kind of gaming is really lost for me then. If this is the alternative to how it worked in Diablo 2 then they can keep it for all I care.