Independent/Yes Man or Mr.House ending?

I really don't agree that each sequel should go to a new place. That goes on indefinitely until every city has its duplicate story to tell about being saved from some mythical hero. Why not develop and enrich the current story?
 
Iabimyshkin said:
I really don't agree that each sequel should go to a new place. That goes on indefinitely until every city has its duplicate story to tell about being saved from some mythical hero. Why not develop and enrich the current story?

Who says every new Fallout has to include a city or region that needs to be saved?
That is what you are making of it.

If some new update or change happens in a region visited in a previous Fallout game, it can always be explored in a DLC or more preferably an expansion pack.

Look forwards rather than backwards.
 
I don't know about the rest of you, but I'd like to see what happened to the rest of the world. I'm really hoping we see a Fallout game that moves away from the USA.

Of course, that would upset the American audience... :roll:
 
Jasan Quinn said:
I don't know about the rest of you, but I'd like to see what happened to the rest of the world. I'm really hoping we see a Fallout game that moves away from the USA.

Of course, that would upset the American audience... :roll:
Most people see Fallout inseperably tied with 50's Americana and thus only working in the US.
Of course a Fallout somewhere else would be different in a lot of ways and in my opinion that is something that would really be interesting.
The rest of the world got hit, too, and while Americana is a trademark of Fallout, I think it's less the Americana part but more the retrofuturistic style of Fallout that really makes it unique.

TheDutchGhost has a very elaborate story/timeline/setting/plan for a game going on called 'Fallout Yurop: Berlin' set in and around Berlin.
Here and in subsequent posts you'll find what he came up with:
http://www.nma-fallout.com/forum/viewtopic.php?p=848270#848270
Make sure you read everything because there are updates throughout that thread.
 
UnidentifiedFlyingTard said:
It wouldn't be very Fallouty outside of America.
That's what I meant. It would be different.
I don't see why Fallouts art-style should be reduced to Americana.
Yes, it would look different, there would be different iconic things (for example, less to no power armor, no super mutants...), but that is also part of the universe. It has just not been mentioned yet.
 
It would be interesting to take it away, but a lot of the Fallout theme uses that 50's style of Americana; other places don't have that. Other places just don't have that.
 
So you want Fallout to stay in the same country even when the setting lends itself to explroe what would happen in other countries? talk about narrowminded fanboys.
 
So I'm a narrowminded fanboy because I think that
Fallout: NOT AMERICA would be lacking that visual theme of previous games, which would make it somewhat unfallouty? Where would you even go?
 
Is there even vaults outside the US? I thought Vault-Tec only made vaults in the US, but I could be wrong.

If Fallout games have 1 continuing theme, it's vaults.

Another major part of the series (in my opinion) is the old-timey music on the radio stations... what would be played on the radio stations of foreign countries?
 
I don't know,.... *GASP* maybe just maybe....tun tun tuuuuun maybe music from that country from back then?
 
Walpknut said:
I don't know,.... *GASP* maybe just maybe....tun tun tuuuuun maybe music from that country from back then?
terrible idea is terrible. :P

Walpknut said:
Thats a very shallow interpretation of what Fallout is.
What is your interpretation of what Fallout is, then??
 
The only other countries I think Fallout would really work in are Canada, Australia, and possibly England. With anywhere else the only connection it would have with the rest of the Fallout franchise is the ghouls, not saying you still couldn't make a great game but it wouldn't really feel like 'Fallout'.

Edit: America wasn't the only country that listened to American music back then, so I think you'd still have that in English speaking countries.
 
outofthegamer said:
Walpknut said:
I don't know,.... *GASP* maybe just maybe....tun tun tuuuuun maybe music from that country from back then?
terrible idea is terrible. :P

Walpknut said:
Thats a very shallow interpretation of what Fallout is.
What is your interpretation of what Fallout is, then??

Fallout is about the Lore, the aftermath of the Great War, how humanity reacts to it and rebuilds itself, thinking that Vaults, SuperMutants and Power armors make a game a Fallout game is the tought process that Bethesda followed to think Fallout 3 was very Fallouty.

And what you think that aestetic and music only existed in the USA?
 
Courier said:
America wasn't the only country that listened to American music back then, so I think you'd still have that in English speaking countries.
Agreed. If Fallout was set somewhere in Europe with Hungarian folk music from the 40's and 50's on the radio...

No, just no.

Walpknut said:
Fallout is about the Lore, the aftermath of the Great War, how humanity reacts to it and rebuilds itself.
Because of the lack of vaults in most other countries, there is no lore or aftermath, or rebuilding. Just a bunch of dead people. :roll:

edit: maybe in the new Fallout: [insert european city], we can play as a ghoul with a pip-boy. He would be fighting to save his ghoul brethren from, um ...other ghouls that have enclave-ish ideas.
 
Germany alone has still even today some 17 medical vaults (underground hospitals) to protect the civilians in the case of an war or nuclear event. And that are just the vaults they still keep open today well they are not really in use anymore but you can visit them usualy most other cold war vaults are closed for the public even though they are not really used anymore. I have no clue how many other either civilian or military bunkers we had around here. Granted most probably had not enough protection to be save from a direct hit from nuclear weapons. But anyway. Europe was definitely full of bunkers around the 50s and 60s. And many of them have been in hidden or remote locations.
 
outofthegamer said:
Walpknut said:
Fallout is about the Lore, the aftermath of the Great War, how humanity reacts to it and rebuilds itself.
Because of the lack of vaults in most other countries, there is no lore or aftermath, or rebuilding. Just a bunch of dead people. :roll:

Did you play the games? a lot of the communities weren't Vault Decendants, the NCR came from Vault 15, but other settlements didn't and they still thrived, most of the vaults actualy failed at keeping their inhabitants alive. :roll:
 
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