OXM article excerpts

Personally, I'm really glad to see a screen like this The Man and The Dog thing (instead of that goddamn fights full of rotating limbs, OMG/WTF nuclear cars, Chuck Norrises, and so forth), which truly has some art elements.

I really woundn't be a scan-fuddy of epic proportions, especially with regards to this art. Frankly, spotting 4 related (or same and rotated) objects isn't a total-disaster-that-should-be-crucified-as-usual. :ok:
 
Jesterka said:
Personally, I'm really glad to see a screen like this The Man and The Dog thing (instead of that goddamn fights full of rotating limbs, OMG/WTF nuclear cars, Chuck Norrises, and so forth), which truly has some art elements.

I am also really glad to see such a screen. I have to say, that I really love it. But I think, it isn't really hard to rotate some things a little bit, so that it doesn't looks like a 1:1 copy. If my eyes are ok, I think, that I can see the same house 5 times in this screen. (The marked 4 and in the background you can see a part of the smokestac, the door, etc. you can't see the porch, but I would not be surprised to see the same again.)
 
Brother None said:
Just because Sorrow is arguing against graphics as some kind of retard doesn't mean that's a majority opinion.
Now that's a retarded strawman. I argued against high system requirements not against good graphics. Also, I argued against blurred textures that look like covered in slime, which is arguing against bad graphics.

I guess you are too retarded to understand that technical progress isn't an absolute highest value.
Someone from a wealthy country may insist that constant "pushing the envelope" of graphics technology is a great thing everywhere and at every time, because he doesn't feel the cost of technology.
What you forget about is that not all the world is the privileged Western Europe. In my country, a new computer costs as much as a monthly income of a working student.
So, maybe to you, a game that requires a newest computer to run, is a great thing, but to me it only means that I would have to choice between buying hardware and actually buying games.
To me spending my money on hardware instead of buying real cultural goods like music, games, books, etc. would be retarded.
 
I find them equal. HL2 will survive and live on thanks to a coherent, focused art direction, memorable characters and damn awesome gameplay.
 
Sorrow said:
I argued against high system requirements not against good graphics.

"I argued against wheels, not cars"

One is a part of the other, you dope.

Sorrow said:
I guess you are too retarded to understand that technical progress isn't an absolute highest value.
Someone from a wealthy country may insist that constant "pushing the envelope" of graphics technology is a great thing everywhere and at every time, because he doesn't feel the cost of technology.
What you forget about is that not all the world is the privileged Western Europe. In my country, a new computer costs as much as a monthly income of a working student.

Cry me a fucking river. My computer cost me twice my monthly income as a working student, you fucking asstard, spent a lot of time saving up to it and it's not exactly top of the line. You have a fairly skewed picture of the Western world, don't you? We're not all rolling in cash, y'know.

But nobody is putting a gun to your head and forcing you to upgrade your computer. There are plenty of old games to enjoy, you really don't need to upgrade to play Oblivion.

We now have over 20 years of computer gaming history. If you can't keep up with modern technology, how about you just buy 5-year old games and constantly be 5 years behind the industry, thus enjoying 5-year old games as new releases on your outdated computer, instead of the entire industry being forced to adapt to you rather than push the envelope? That's what I did when I wasn't making enough to upgrade, I just lagged behind. So fucking what? I survived, I enjoyed the same games other people did, only a bit later. Didn't kill me, it certainly won't kill you.

What? You want to play all new releases? Then you have to invest. Nothing in life is free, you're not entitled to anything. You're saying your priorities lie elsewhere. Then they fucking lie elsewhere. Who are you to shout that people should make things more cheap just so you can afford all your hobbies? If your priority is in books, it's in books, sop buy books instead of games. You don't have some kind of inherent inborn right to buy both books and games, though.

Holy shit you're self-centered, I must note.
 
Brother None said:
Nothing in life is free, you're not entitled to anything. You're saying your priorities lie elsewhere. Then they fucking lie elsewhere. Who are you to shout that people should make things more cheap just so you can afford all your hobbies?

I disagree, I think the government should mandate that all nice things be cheap. I want a Corvette for $500.
 
Kukident said:
I've to say it could be a lot worse.
Every time I soften up enough to think this I see another Starcraft 2 preview, and I'm reminded of how it really couldn't have been much worse. Sure, they could have made it a strait-up action game with little resemblance to the originals, as was done before. I guess that would have been the worse.

Instead they turned it into CoD:Apocalypse, but with dialogs and roaming. Seeing the treatment that SC2 is getting from Blizzard makes me realize that it's about as bad as can be.
 
Jabu said:
Forhekset said:
Beth, or maybe in particular Emil, seems to have completely missed the concept of Fallout's black humor.

It seems they have completely missed the concept of black humor. Savage gore for sake of gore (I mean wtf?!!! An old lady's head? This is way sicker than any GTA related media "scandals") is not any type of humor, unless you're some kind of deranged psychopath, or, as it happens, a teenaged "pwner" pubescent xbox addict.
Yeah, I meant to refer to the concept of black humor in general, but in particular the way it's used in Fallout. The original developers and Bethesda have vastly different ideas of what black humor is and how to implement it in a Fallout game, obviously.

I'm not a prude...really, I'm not...but the more times I read what Emil said about the old lady's head, the more disgusting I find it. Not like "eww, a severed head" but more like "it sickens me to think that people would find that funny." Maybe I'm just getting soft as I get older, but this garbage appeals only to the sort of people who thought "House of 1,000 Corpses" and "The Devil's Rejects" were good movies. It's just not funny in any respect, and it baffles me as to what some people find humorous. I dunno, maybe it was just a bad quote and Emil would like to have that one back.
 
Forhekset said:
Maybe I'm just getting soft as I get older, but this garbage appeals only to the sort of people who thought "House of 1,000 Corpses" and "The Devil's Rejects" were good movies. It's just not funny in any respect, and it baffles me as to what some people find humorous. I dunno, maybe it was just a bad quote and Emil would like to have that one back.
Except that both movies, coincidentaly from the same producer and director, are not intended as humorous and that many critics find them good horror movies.

I didn't get the joke either, especially the part of "...there's a certain charm to that". Maybe because english is not my native language so I didn't get its meaning on context, but this is seriously disturbing.
 
Mikael Grizzly said:
I find them equal. HL2 will survive and live on thanks to a coherent, focused art direction, memorable characters and damn awesome gameplay.
HL1 survives due to sheer awesomeness & modability.
but honnestly, what was so great about HL2 except graphics and fun physics? both will be trumped quickly (actually already have been), so what keeps HL2 in the spotlight?

i hold HL1 in much higher esteem.
 
SuAside said:
but honnestly, what was so great about HL2 except graphics and fun physics?

Mountainy, god forsaken passages with the buggy, maybe? :ok:

I loved 'em, I really did.
 
Soulforged said:
Forhekset said:
Maybe I'm just getting soft as I get older, but this garbage appeals only to the sort of people who thought "House of 1,000 Corpses" and "The Devil's Rejects" were good movies. It's just not funny in any respect, and it baffles me as to what some people find humorous. I dunno, maybe it was just a bad quote and Emil would like to have that one back.
Except that both movies, coincidentaly from the same producer and director, are not intended as humorous and that many critics find them good horror movies.

I didn't get the joke either, especially the part of "...there's a certain charm to that". Maybe because english is not my native language so I didn't get its meaning on context, but this is seriously disturbing.
It isn't your English. There's nothing charming about it.

And yeah, I know Rob Zombie was behind both movies, that's why I specifically mentioned those two steaming piles of shit. Substitute "entertaining" for "funny" where I said "not funny in any respect". Good horror movies? Well, I think I've made my opinion on that pretty clear. But we're straying offtopic.
 
SuAside said:
Mikael Grizzly said:
I find them equal. HL2 will survive and live on thanks to a coherent, focused art direction, memorable characters and damn awesome gameplay.
HL1 survives due to sheer awesomeness & modability.
but honnestly, what was so great about HL2 except graphics and fun physics? both will be trumped quickly (actually already have been), so what keeps HL2 in the spotlight?

i hold HL1 in much higher esteem.

Characters.
Art direction.
Gameplay.

Reducing HL2 to just graphics and physics is... not doing justice to the title.
 
pnutz said:
Kukident said:
I've to say it could be a lot worse.
Every time I soften up enough to think this I see another Starcraft 2 preview, and I'm reminded of how it really couldn't have been much worse. Sure, they could have made it a strait-up action game with little resemblance to the originals, as was done before. I guess that would have been the worse.

Instead they turned it into CoD:Apocalypse, but with dialogs and roaming. Seeing the treatment that SC2 is getting from Blizzard makes me realize that it's about as bad as can be.
I guess i need to express myself better and more accurately.

I wanted to say, Fallout 3 as developed by Bethesda and only looking at it as a Post-Apoc Action-RPG could be a lot worse.

The style is quite okay, graphics kinda suck (but i don't care much for them), and there are some interesting ideas behind it (although most are stolen of Fallout 1 &2 as well as Resident evil :shock: and some other games some of them maybe sometime played)

The whole Fallout franchise situation, however, couldn't be any worse. They are fucking Fallout.
The
 
UniversalWolf said:
Done correctly, that game would be more immersive than FO1 and FO2, both of which remain more immersive than almost all myopic first-person games, even contemporary ones.

Wow. Definitely disagree. If you want to discuss it you should be aware that I'm armed to the teeth with counterexamples, but I have a feeling that we'll ultimately just agree to disagree.

That said you should try STALKER if you haven't already.

Brother None said:
you're not entitled to anything

Not even a TB/ISO sequel to Fallout? OOOOOOH.

Just sayin' hi.

...Stuff about HL2...

Gameplay wise Half-Life 2 was a good, solid game with occasional moments of pure awesome, but it wasn't the leap above its contemporaries that HL1 was, and for this reason alone it'll never quite measure up. HL2 mostly did everything better, but HL1 did it first.

Artwise HL2 is fucking awesome, and it's a huge credit to their art direction that the game looks as good as it does with such low system requirements. And the facial animations made possible by the Source engine still sit above anything else made since.
 
Mikael Grizzly said:
I find them equal. HL2 will survive and live on thanks to a coherent, focused art direction, memorable characters and damn awesome gameplay.


I don't find them equal or better, just different. HL2 had a great linear story with some orwellian concepts scattered around to make it interesting, and Real-Time character interactions to speed up gameplay. That being said, Half-Life 2 did not suck me into a void of existential dread and chaos like Max Payne did. You could say that HL2 was cool but slightly superficial, while Max Payne was corny, deep, and really dark with it's Film-Noir style. I prefer the ladder.
 
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