PSM3 Fallout 3 hands-on preview

Re:

GammaRay said:
BTW - IF the pony is ingame and IF it runs on electricity, how the hell do you refuel this thingy?:) shove fuel cells under it's tail?;)

No no my friend, you've got it all wrong, everything is nuclear powered in Fallout, a sole stray bullet to the hind leg will be more than enough to trigger a chain reaction of nuclear blasts, subsequently blasting you and anything around you to kingdom come!

This stuff is almost funny, seriously how they come up with it I'll never know...
 
At this point, the only thing I'm interested in about F3 is wether they'll release an editor or not.
 
It seems like the best analogy I can use for how most of you are treating Fallout 3 is like if you had a favorite indie band that hit it big and went mainstream. When a band does that, its sound usually changes to grab hold of the bigger audience. Some fans get incredibly pissed about this, and they remember the good ol' days when they were the only ones to enjoy the sound.

That seems exactly like how everyone is sounding around here. It has been 10 years since Fallout 2, gaming has simply changed completely since then. Fallout 3 could be huge, it could, and well probably will draw more fans to Fallout than ever before. Hell, you might hear twelve year olds at Walmart talking about how sweet Fallout 3 looks, or have someone watching you over your shoulder and go buy a copy. Being on consoles will help this fact, and I think any game that can be on PC can be on a console as long as it's not heavy with online multiplayer (No chatting = bad news bears.) And we don't really have to worry about that with Fallout. This is the evolution of Fallout, it would be great to play a game with updated visuals that played just like Fallout 2 but it simply cannot happen in this day and age. A sad fact, but you gotta stick with what the gaming world has come to be, or, I guess simply make your own game.
 
Bainge said:
It has been 10 years since Fallout 2, gaming has simply changed completely since then
Ye ye, Fpp and rt are innovative now.

This is the evolution of Fallout
Sir, you've no idea what evolution means. Now please, stop trolling or get a clue.
 
@ Bainge

Not exactly an indie band - it's more like The Rolling Stones tried to get more audience and started to do HipHop (I know, hard to imagine, but IMO that's exactly the kind of thing Beth did to Fallout).
 
Xenophile said:
You know.. this is the petty shit that gets on my nerves.
...the Fatman is an easter egg
The robot horse ... is in a special encounter or something
What is it, some sort of willful ignorance? The direct quote says, "He was in the heart of DC and fought a group of Enclave troopers with a portable nuclear missile launcher called the Fat Man." Doesn't seem like an easter egg to me. Neither do the atomically exploding cars, toilet drinking, radioactive spells, and about a hundred of other in-game concepts and gameplay mechanics that seriously piss off not only my "casual Fallout fan" feelings but my sense of aesthetics as well.

The robot horse... Mind you, I'm fully aware we're discussing a mythical animal at this point, but, for the sake of the argument, let's say it exists. The robotic horse is that atrocious of a Fallout concept I don't know where to start. First of all, the only reason it may exist is because the horses were supported by Oblivion and the developers decided that it would have been a waste to put those ugly horse animations away for good. Considering that the very same developers have dismissed the label "Oblivion with Guns" on more than one occasion, putting a robotic horse as the only mean of transportation in the Americana Fallout universe would look not only cheap, ridiculous, and almost entirely out of place, but also hypocritical as hell.

The easter eggs in Fallout and Fallout 2 are WAY outside the "setting".
Personally, I have a big problem with equal comparison of today's sequels' flaws with their more-than-decade-old prequels. I think the quality acceptance bar for videogames has been rising steadily for the past two decades, especially in all matters related to game realism. Making a sequel in 2008 that is almost as realistic, or complicated, or graphically advanced as its predecessor from 1996 is not an impressive achievement by any degree, at least not in my view. However, I realize it's a debatable subject on its own, so I'll just leave it at that and say that I don't recall any "way out outside the setting" easter eggs in Fallout that would be comparable with this. A quick check on http://www.rpgclassics.com/shrines/pc/fallout1/Easter Eggs.shtml
didn't seem to give any shocking results either. I mean, the whale remains were only notable if you knew the book reference. Otherwise, I recall, it was a big animal carcass lying in the middle of the desert. Weird and unexplainable, yes, but not exactly what I would call a "whoa, what the f*#k is this ridiculous thing doing in this universe" material. I admit I haven't played Fallout for more than a while. What other out of place easter eggs exactly did you have in mind?
 
The Fallout and Fallout 2 easter egg are very much different. Fallout 2's are much less realistic and much more out-of-the-setting.

Bainge said:
It seems like the best analogy I can use for how most of you are treating Fallout 3 is like if you had a favorite indie band that hit it big and went mainstream. When a band does that, its sound usually changes to grab hold of the bigger audience. Some fans get incredibly pissed about this, and they remember the good ol' days when they were the only ones to enjoy the sound.

No, that analogy would work if any original devs actually worked on Fallout 3.
 
It seems like the best analogy I can use for how most of you are treating Fallout 3 is like if you had a favorite indie band...
Not to mention, Fallout 1 and 2 are not some unknown niche games to be translated into an indie band for a faulty comparison. The only reason Bethesda bothered with purchasing the franchise in the first place is because it has a vast fanbase and because of the feel of quality and depth associated with it.

Here's just a small example to let you know what I'm talking about. It's a quick Wikipedia quote, but I'm not going to spend my time on researching more direct sources to indulge your ignorance. Feel free to check the citations and references yourself if you have a problem with it.

http://www.gamerankings.com/htmlpages2/197289.asp
Fallout - PC
Avg Ratio: 91%
http://en.wikipedia.org/wiki/Fallout_(computer_game)#Reception
"Fallout made #4 on the list of top games of all time produced by PC Gamer in 2001. It made #5 on the IGN list of the top 25 PC games of all time[5], and is usually placed in similar lists. It also won the award of "RPG of the Year" from GameSpot, and has since been inducted into their "Greatest Games of All Time" list.[6] Fallout made #55 on IGNs 2005 top 100 games of all time,[7] and #33 on IGNs 2007 top 100 games of all time.[8] It is notable that all review scores for Fallout are consistently high and none are lower than an eight (out of a maximum of ten), with the only criticism involving its graphics"
 
If the robot horse and fatman are easter eggs, fine. But do you honestly think that something that's mentioned in every single preview, and loaded up as an 'endgame scenario' is an easter egg not many players will find?

It seems to me things like the fatman are more like an indicator of the game's direction as a whole rather than something quirky to the setting that you can find if you go digging for secrets.
 
As far as teh easter eggs......... In FO and FO2 almsot all of them are in the form of special encounters.

more of a 'woah wtf m8, oh, wait, lulz' event than a 'wtf is this in the middle of a city for' event.

Admitidly the actual ingame easter egg, magic eight ball, and a few others (which really dont go against the setting) were in normal maps, but htey wernt in your face like a gun that shoots nukes, same for the hypos and the laser pistol that cant run out of ammo during daytime (forget the name) and the phazer that was meant to go along with the hypos, they have minimal impact (aint top items, execpt for the hypos but there is only a few of them in the entire game) .
 
/sigh
Nobody mentioned that you can meet King Arthur in Power Armor. It wasn't FO2 selling point. While previews say a lot about finding Fatman and using it, not as an easter-egg but even as a weapon especially for Behemot.
 
Black said:
/sigh
Nobody mentioned that you can meet King Arthur in Power Armor. It wasn't FO2 selling point. While previews say a lot about finding Fatman and using it, not as an easter-egg but even as a weapon especially for Behemot.


Exactly, in FO2 the easter eggs were just that, easter eggs.

In FO3rd spinoff, the easter egg is how you defeat a level boss characther. And its not an easter egg.
 
Brother None said:
Ausir said:
I'll probably get a free copy.

I should get a review copy too. But somehow I feel Bethesda doesn't feel like providing a review copy to me.

Doesn't Gamebabshee get one?? Then you can ask to review Fallout 3 for Gamebanshee.

As for the girl with the 'special services'...I didn't really think that Bethesda had the guts to do this....especially after the controversy with GTAIV and the controversy with the -ahem- love scenes in Mass Effect...

Better not tell a certain jack though...
 
Bainge said:
That seems exactly like how everyone is sounding around here. It has been 10 years since Fallout 2, gaming has simply changed completely since then. Fallout 3 could be huge, it could, and well probably will draw more fans to Fallout than ever before. Hell, you might hear twelve year olds at Walmart talking about how sweet Fallout 3 looks, or have someone watching you over your shoulder and go buy a copy. Being on consoles will help this fact, and I think any game that can be on PC can be on a console as long as it's not heavy with online multiplayer (No chatting = bad news bears.) And we don't really have to worry about that with Fallout. This is the evolution of Fallout, it would be great to play a game with updated visuals that played just like Fallout 2 but it simply cannot happen in this day and age. A sad fact, but you gotta stick with what the gaming world has come to be, or, I guess simply make your own game.

God, you're dumb.

Here's a 4 word analogy for you: Diablo and Diablo 3.

Bethesda is just a bunch of sellouts that never had to buy the Fallout IP. The only reason Fallout's fate was put into their hands is because they had a big wallet. They knew they were going to alienate the current fanbase and that, in my book, is considered pretty damn lame.
 
aries369 said:
Doesn't Gamebabshee get one??

I don't think Bethesda likes GameBanshee much either.

They were quite...uh...honest about Oblivion.

aries369 said:
As for the girl with the 'special services'...I didn't really think that Bethesda had the guts to do this....especially after the controversy with GTAIV and the controversy with the -ahem- love scenes in Mass Effect...

Eh, as long as you don't see anything it's fine.

Besides, better to leave whores in. Whores belong to Fallout!
 
Here's a word for yall bustahs!

AGE OF DECADENCE!

Also, don't diss my hos!!! Them my bitches!
 
Is it just me? or does the preview actually say that if you go into VATS, you can shoot say mutants in the head 5 times, using up 5 action points?? Meaning that every shot takes up 1 action point...

I can't remember it that clearly, but this wasn't the way, it worked in the previous Fallouts, was it? If you took a swing at someone with you fists, it would cost maybe 2 or 3 action points, while shooting a gattling laser would take many more??

If it is as described in the PSM3 preview, then what is is the use of VATS anyway - other than maybe throwing a bone (sort of) to the old fanbase...
 
aries369 said:
If it is as described in the PSM3 preview, then what is is the use of VATS anyway - other than maybe throwing a bone (sort of) to the old fanbase...

so they can deliver a broken RT/semi TB hybrid, semi like in FOT.
 
Brother None said:
Moving Target said:
Oh, and the fact that this hand-picked "journalist" is getting all "aww, shucks, it's just like Oblivion, which was a good game... well, unless you're one of *those* people who didn't like it" speaks volumes upon volumes for how the game's going to come out.

Actually, funny thing is the people he mentions as not liking Oblivion are not the people who thought it was too stupid, but the people who thought it too daunting or complex.

As far as I know, such people do not exist. But it's good to know that if you thought Oblivion was too complex, Fallout 3 is too complex as well.

(seriously, what kind of readers does PSM3 have?)

Quite possibly the most horrifying sentence I've ever read.
 
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