The_Vault_Dweller said:
Also, Ratty do you remember when I said in the News section about how ashamed I was to admit I liked Marrowind and it was only, because nothing comparably good has come out in so long Ive run out of options? This Gothic you speak of...I want info. I would search online, but I figure you have better sources. I however havent seen it in stores...so getting it could be hard.
I'll try to keep this short - Gothic is a German 3D fantasy roleplaying game. It has 3rd person camera and real-time combat. You don't get to create your own character - you always take on the role of the same pre-made ugly dude who is, coincidentially, the only one who can save the world from an evil entity known as "Sleeper". Gothic II is the sequel to Gothic, and its story picks up where Gothic left off - the Sleeper is destroyed, you barely survived, you lost all your skills in the process so now you suck again, orcs are gathering forces, king's paladins have come to the land for an unknown reason and are oppressing the already pauperized farmers, yadda yadda yadda. Gothic II is very similar to its predecessor, though bigger and more advanced in all aspects. RP system in Gothic is a simple one - as you perform various actions in the game world, you acquire points which you can use to boost your attributes or gain new skills. Reasonably early on in the game you have the opportunity to join one of three factions (loyalists, rebel mercenaries, and a mage order) and thus determine your career path. Basically you can be a mercenary (a completely combat-oriented profession), mage (self-explanatory) or a paladin (mainly combat-oriented, but you also get to use magic in form of special runes). But don't let the seemingly small number of "classes" confuse you - much like in Fallout, there is much diversity within classes, and all skills are available to you at all times. Career choices are primarily political and will affect which quests are available to you and how the game world will react to you. Also, they are introduced quite gradually and naturally (in sense they aren't something you just pick by clicking the appropriate button, but are rather adopted by performing specific actions in the game itself), which really adds to the roleplaying experience. The sense of accomplishment I felt when I got my militia uniform was just exhilarating.
But what really makes Gothic 2 a unique game is the unbelievably complex and realistic game world. If you thought Morrowind had a living, breathing world, Gothic 2 will blow your mind. As you walk down the streets of Khorinis and watch people go about their business - the blacksmith hammering on his anvil and then cooling the newly-forged blade by dipping it in a water bucket, a shady character standing at the corner smoking weed (yeah, there is weed in the game - how cool is that?), guard patrolling the area, two women standing in the town square exchanging gossip - you totally immerse yourself in the game and the real world starts to seem like an illusion. To top it all of, the game boasts
hundreds of quests, all of them brilliantly designed and interesting (unlike boring, unimaginative and repetitive quests in Bethesda and BioWare games). You will be doing such fulfilling tasks as investigating a thieves' guild, intercepting weed shipments, plucking vegetables (I'm not making this up...), scouting the wilderness for orcs and a ton of other fun things. Generally, all quests have at least two ways to resolve them, the second way seldom being a failure. Gothic almost matches Fallout in the level of freedom it offers and comes very close to realizing the RPG ideal that there are never "right" and "wrong" ways to play the game. And by allowing you to search every bush, climb every mountain, dive into every lake and investigate every cave, Gothic II even surpasses Fallout.
There are many let-downs to Gothic, of course. My biggest complaints would be frustrating combat, ridiculous weakness of the main character early in the game (it's just lame when you get pounded to death by one giant mosquito), inability to adjust character appearance and starting stats, mediocre voice acting and the fact that sense of realistic world and absolute freedom isn't always consistent within the game. I suggest you view some online reviews before you decide to purchase the game. Keep in mind you will be hard pressed to find a store in US that sells it - probably the only way to obtain it is to order it via Internet. But, that's all up to you.