Sequels that are at least debatbly better than their predecessors? (All genres and mediums)

MGS 3 might be a better game but MGS had a better story imo. MGS 3 felt more like Bond, less like Snake Plisken, and I can't have that.

:cool:

Do remember that Metal Gear Solid was sort of a remake of Metal Gear 2 Solid Snake.

I actually found that game a bit more enjoyable but that is probably because I enjoy 8 bit/ 18 bit sprite graphics. It wasn't as verbose as MGS sometimes was.
It did have some ridiculous elements that broke away from the seriousness of the story and setting such as using an owl to convince a guard that it is night time. Doesn't the guy see the sun in the sky to realize that that is not so?

Other that the MGS3 tend to be more filled with cutscenes in every part one thing I also did not like about MGS3 is that when option are offered to go full action such as when I found a couple of machine gun turrets on a mountain range with which I could take down a patrolling HIND helicopter that doing so will always get you into trouble.

Every time I entered a new map I felt I had to sneak around and knock out all the guards in order to proceed.
 
Persona 4 is better than Persona 3 in every aspect other than music, and Persona 5 is better than Persona 4 in every aspect.

Gungrave Overdose is more fun than the first Gungrave despite the aesthetics downgrade.
 
I really liked DS HR, but as someone who also loved the first Deus Ex, HR never struck me as a 'Preqeuel' infact it actaully see it as a bad one, and I am not even talking about the difference in style and technology here but actaully about the characters and story. The parts that made an appearance in Deus Ex only played very little if any role in HR there have been just a handfull of instances where I thought, huh I know that from Deus Ex! I expected a lot more here, particularly in terms of back story. As far as I would say HR is closer to a completely stand alone game and almost a reboot with Adam Jensen beeing somewhat the new JC Danton - albeit he's a great character, he's not a good replacement for Denton.

Yeah, I would have to agree with you on the reboot thing. That's probably the best way to describe what Human Revolution is to Deus Ex. Reminds me of how while I love the first two Mad Max movies to death, I also think that Fury Road is great in its own way.

Strictly speaking gameplay, though? It's gotta be Human Revolution for me. Roll around between cover like a fucking stray tire for a couple minutes and tell me you don't feel like Chuck Norris's cyberpunk offspring.
 
I like the gameplay of HR, it's quite good, however I think the first game required a bit more thinking tough as it was quite difficult to master every aspect from the game without specialising, from lock picking, to hacking, using stealth or shooting your way trough, it was not impossible of course but the game mechanic was a bit less forgiving. In HR I never had the feeling like I HAD to specialise in anything as the game gave me the augmentations on a silver plate. I liked the fact that most areas gave you several ways to solve a situation, but I never had to leave my comfortzone in the game. If you really wanted to achieve that in the first Deus Ex, you really had to KNOW the game by heart to do that, knowing all the extras, the bonuses and secrets.
 
I like the gameplay of HR, it's quite good, however I think the first game required a bit more thinking tough as it was quite difficult to master every aspect from the game without specialising, from lock picking, to hacking, using stealth or shooting your way trough, it was not impossible of course but the game mechanic was a bit less forgiving. In HR I never had the feeling like I HAD to specialise in anything as the game gave me the augmentations on a silver plate. I liked the fact that most areas gave you several ways to solve a situation, but I never had to leave my comfortzone in the game. If you really wanted to achieve that in the first Deus Ex, you really had to KNOW the game by heart to do that, knowing all the extras, the bonuses and secrets.

You've got a point with the over abundance of Praxis Points. Even on the hardest difficulty, I felt like they were a little too generous with the upgrades in Human Revolution. Would have been nice to struggle for a while, plus that helps with replay value. The original had a lot of that.

I just always found myself saying "Hey can I do this? Holy shit, you can." more in Human Revolution. I still remember throwing a barrel across the room in one level and literally running past a bunch of stupid guards who went to stare at it. Hilarious.
 
The world design is inferior enough to make me dread a replay.
Completely disagree, found Earthbound's world design to be much worse. A lot of areas were way too spacious for their own good and it would lead to a lot of time of you just walking around for a while. Mother 3's world is much more compact, with a lot less filler, while not feeling small.
 
Completely disagree, found Earthbound's world design to be much worse. A lot of areas were way too spacious for their own good and it would lead to a lot of time of you just walking around for a while. Mother 3's world is much more compact, with a lot less filler, while not feeling small.

While true it gave the world a feeling of realism. Plus the locations were unique unlike Mother 3 which I struggle to recall the areas of.
 
While true it gave the world a feeling of realism. Plus the locations were unique unlike Mother 3 which I struggle to recall the areas of.
Sometimes realism is not a good thing. And i'm the opposite. i struggle to recall a lot of areas in Earthbound because after a while they would start to blend in with each other, while i remember most of them from Mother 3.
 
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Sometimes realism is not a good thing. And i'm the opposite. i struggle to recall a lot of areas in Earthbound because after a while they would start blend in with each other, while i remember most of them from Mother 3.

I can name them from memory.

I do know what you mean for sure though. Mother 3 does not waste your time at all.

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This location is awful.

But the main towns/cities are classic. The first two are alike but the rest are all totally unique.
 
I honestly had to google which area from which game that one is from and it's from Earthbound. And now i remember not enjoying that area very much.

I do still like Earthbound and think it's a pretty good game.
 
Earthbound was such a charming and pleasant game (mostly, a few parts were really fucking annoying) that it was pretty much my 50-something mother's gateway drug into video gaming
 
Jak II is a far different animal than its its predecessor in both tone and gameplay. its like comparing GTA to Banjo Kazooie. either way not accounting for the most inconsitent checkpoint markers in gaming history id say Jak II is a far more entertaining and rewarding experience than the first. not that the first wasnt a great game. then again maybe it wasnt idk my soft spot for collectathons may be clouding my judgment on that one.
 
Minish Cap is better than any other 2D Zelda game.
Kind of rare to see someone say this, most of the time i just hear people say it's either good, alright or crap. Myself, i enjoy the game quite a lot.

I do think the hate for Ezlo is overblown and it's usually used an argument to call the game crap. He's much less annoying than Navi and yet Ocarina of Time is put on this pedestal as some holy grail of gaming.
 
Kind of rare to see someone say this, most of the time i just hear people say it's either good, alright or crap. Myself, i enjoy the game quite a lot.

I do think the hate for Ezlo is overblown and it's usually used an argument to call the game crap. He's much less annoying than Navi and yet Ocarina of Time is put on this pedestal as some holy grail of gaming.

Navi was bad, Tatl was worse IMO.
 
Tatl was better than Navi, for the sole reason that her Jingle was changed from an annoying voice to just a bell that you could ignore without getting grating.
 
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