I'll probably get this eventually. But, I'm in absolutely no hurry for this one. I can wait until all the DLCs are released and it goes on a Steam sale. I got enough games in my library I haven't played yet.
So let me get this straight, Bethesda releases a bunch of trailers and gameplay footage for Starfield, all of which had shitty performance and stuttering, and now we’re supposed to take solace that it’s not actually going to play this way because a bunch of live action soyjacks speaking on behalf of Digital Foundry said so lmao. I think this is the most transparent paid off interview I’ve seen as of recent. They’re literally showing footage of the game running like shit and saying “This isn’t real it’s just the video recording of the gameplay.” Lmfao
That's the right idea!I'll probably get this eventually. But, I'm in absolutely no hurry for this one. I can wait until all the DLCs are released and it goes on a Steam sale. I got enough games in my library I haven't played yet.
I also read a post (remember your daily grain of salt) that said that Microsoft is relying so heavily on having just one single hit that will make Xbox worth a damn that they told 'Thesda to spend a year on just polishing it and apparently brought in their own QA team to make sure that the game works properly.Yeah, no, the game will run like shit at very least on release. There's no way a Bethesda game on release will never not run shit because several of their games right now can run like shit in many areas of the game on high end pcs because Bethesda is terrible at optimizing their games. You need unofficial patches to boost perfomance.
And being the least bugged release means nothing when it will be bugged to shit. Every new version of Skyrim they release always bring back bugs that were squashed by patches in previous versions, so i wouldn't be surprised if a ton of bugs are carried from previous games.
My guess is that the game is playtested for the first X amount of hours to make sure it is polished for long enough to get people beyond a refund period.I was about to ask if this is Bethesda's 1st major release since being bought by MS does this mean the game actually went through Q&A this time. I guess that answers that question. That said how does one quantify least buggiest Betheda game? Instead of falling through the map I just sink into it up to my neck?
All of this is already in No Man’s Sky, and probably more polished and hand crafted than Starfield ever will be, even after all the DLC comes out for that game (which will probably mostly be workshop DLC like they pulled with Fallout 4).
No Man's Sky has space combat, not super complex or anything but it has it. Currently playing it.well i'm pretty sure No Mans Sky has no space combat in it. Its more of a Space-Exploration type game. i could be wrong though. You go around collecting resources, and mining space minerals. which has its appeal. but i need a little bit more stuff to do then that.
Space Battles are going to be pretty fun in Starfield i think. Reminds me of the Star Wars Battlefront games from the PS2 where there was Space Battles in that game but more Star-Wars esque.
Starfield seems more like Skyrim but Space or Fallout but Space mostly blended into Starfield. Which is where i think the appeal of the game will be for Starfield is going to be that people who want a fallout/elder scrolls esque bethesda space game while No Man Sky is more for people who want a pure space exploration game with no gimmicky bethesda appeal in it as its probably more polished the Starfield will be.
Yeah basically "Shut up and take my money."You'd be surprised. Bethesda consoomers have heeded the call and preordered it en masse.
That's the right idea!
Always wait for sales.
Takes 10 minutes before reaching the invisible barrier. What a joke.
Takes 10 minutes before reaching the invisible barrier. What a joke.
What does it being an RPG have to do with procedural world generation?To be fair Kerbal is not a RPG.
Takes 10 minutes before reaching the invisible barrier. What a joke.
Does this mean the planet is only a sandbox similar to Skyrim or the whole planet can be explored but it has to load in sections? It'd be surprising if they lied to this extent.
Well, it's just like I thought then, you land on a spot on the planet and the planet loads a map from the spaceships middle point, allowing you to go X amount of distance in any direction and then hit an invisible wall, meaning you have to return to your ship, return out to space, click a different spot on the planet slightly to whatever side it was that you wanted to explore and then land again. Meanwhile in NMS you can just zoop around as you please. So the whole selling point for Starfield being planet exploration is basically worse than a 7 year old indie game. That's nice.
[edit]
Or not?
Then again, it is Pete.
A comment on the FJ page said this message pops up in the tutorial area after walking 40 min in a direction.
Yeah but as much as I like NMS its not really to hot on the terrain either. We're talking ME1 Mako levels in terms of detail.Meanwhile in NMS you can just zoop around as you please. So the whole selling point for Starfield being planet exploration is basically worse than a 7 year old indie game. That's nice.
RPG's have more content. Lol.What does it being an RPG have to do with procedural world generation?