Norzan
So Old I'm Losing Radiation Signs
They are, no matter how much you wanna twist it.They aren't, though. Even if you don't like them, they're still not.
They are, no matter how much you wanna twist it.They aren't, though. Even if you don't like them, they're still not.
It's not twisting anything, it's simple fact. Everyone you meet is a civil, often polite person. Richardson is a pretty friendly guy. Eden's friendly. Autumn is harsh only because he believes you're an enemy. Even Horrigan isn't that outlandish. The Enclave is never once portrayed as a comically villainous entity. At worst they're extremely determined and consider you a threat, but it never descends into supervillain territory, not even close.They are, no matter how much you wanna twist it.
It's not a fact and you are twisting it. Being a civil and polite person doesn't really change the fact that your plan consist of killing thousands upon thousands of people that are literally just living their lives without harming anyone and the sole reason they deserve such fate is because they are mutated in some capacity or don't fit pre-requesites of the Enclave.it's simple fact
I'll give you this, it isn't fact, but it is subjective. I shouldn't be asserting my opinion as fact and I apologize for that, but you shouldn't be doing the same then.It's not a fact and you are twisting it.
Because it's not past 2077 yet and the world hasn't been destroyed by a massive thermonuclear war.I'm sorry, but you'll have to explain to me how that's not relevant to Fallout.
It's not twisting anything, it's simple fact. Everyone you meet is a civil, often polite person. Richardson is a pretty friendly guy. Eden's friendly. Autumn is harsh only because he believes you're an enemy. Even Horrigan isn't that outlandish. The Enclave is never once portrayed as a comically villainous entity. At worst they're extremely determined and consider you a threat, but it never descends into supervillain territory, not even close.
We're never given much context to the scene. It seems implied that the man has connections to the Enclave, or at least knowledge beyond normal wastelanders. Maybe he defected? We'll never know. They're given multiple warnings by both the soldiers and Horrigan, and the man seems pretty resolute in dying rather than helping them.This is literally the first scene when you meet Enclave.
Three questions and you have your answer:Okay, I don't get it, but I won't contest it. Instead let's get a new scenario.
In the future wonderland with skyscrapers that the enclave builds after their victory, lives an ecologist (yeah, here we go again). You see, the members of the enclave are working real hard, so for them there's nothing like a nice, tasty and well cocked steak after a hard day. But this ecologist cares about animal feelings, so he developes a new branch of FEV and administers a cure to those who thinks alike and leaves the virus loose to affect the unsuspecting Enclave citizens that stopped wearing biohazard protection after somehow cleaning the world of radiation.
Would this be 'relevant to fallout'?
Not all good actions are equal. Not all evil actions are equal. How is this hard to grasp? Are you actually fucking with us or something? If you want to claim an evil action damns an entire group? No one is saying, "Oh the Enclave shot an innocent man let's say the entire group is evil." What we are saying is, "Committing genocide on a level that numerically endangers the human race again would make us hate a group."No one group is truly a good side or a bad side. If you want to claim an evil action damns an entire group, then I can't imagine you'd like any faction at all.
You know it's not all adobe huts and metal shacks but okay.150 years to build up some adobe huts and metal shacks, or 150 years to build up skylines and fully-functioning pre-war cities? I'd go with the latter.
So I saw a lot of threads with similar reasons for being but 1) I don't wanna gravedig and 2) I was hoping for more of anargumentdiscussion like in @Apollyon's Lanius thread. So without further ado...
I believe that the Enclave, as a group, are not strictly "evil", in the conventional sense. More aggressive in their methods, perhaps, than even the Legion, but not evil. Looking at the Enclave portrayed in Fallout 3, we see typical villains, with the only reasonable character in their ranks being the ZAX unit that serves as their current president; but we'll get to Eden. To explain what I want to, how I want to, we have to go back to Fallout 2.
The Enclave in 2 have a point. The filth and mutated humans that infest the wasteland are pushing the soul of America further down when it should be on the rise; should be returning. Perhaps their methods are extreme; but the situation in the wastes is extreme as well. To talk softly and carry a big stick, one must first possess a stick to begin with, and the Enclave, as the most technologically advanced faction by far, undoubtedly have the biggest stick. In order to truly threaten the problems they perceive as plaguing the wastes, the Enclave needs to have a fist of iron.
Now, one might argue that the NCR embodies that "soul of America" I mentioned. Perhaps; but a later America. When the bombs dropped, humanity went back to the stone age. The clock was reset. Simply put, the world of Fallout isn't yet ready for a faction as progressive as the Republic. The Enclave, on the other hand, embody early America. Manifest destiny, and settling a strange land. The Enclave, harsh as they are, are perhaps what the wasteland needs.
Again, I don't believe that the Enclave is evil. They simply see the wasteland in a different light than the other factions, who label them as such because they 1) feel threatened by the Enclave, for obvious reasons, or 2) they simply don't believe that the ends justify the means as much as the Enclave do. Look at Orion Moreno; even years after the fall of Navarro, Arcade describes him as truly having believed in the Enclave's cause and motives, truly feeling that he was creating a better world. If it takes some eggs to make an omelet, then the Enclave has thrown the whole dozen into the mixer; and while the methods resulting are certainly harsh, in the minds of those fighting for the Enclave (for the most part), the work they're doing is worth the slaughter of civilians and cleansing of ghouls and other mutants because it's getting America back on its feet; they're rebuilding Western imperialism and uniting the Disunited States, at all costs.
Finally, John Henry Eden, Fallout 3, and the future of the Enclave as I see it. JH Eden is an understandable character in a game where the vast majority of NPCs are not characters at all, but caricatures. He's well spoken, polite, and treats the Lone Wanderer with all respect due to a prisoner of war when they're captured. He also wants them to sabotage Project Purity. In keeping with Enclave methods, Eden's plan for those who didn't play 3 is to insert a modified strand of the FEV into a water purifier, sparking death and decimation across the Capital Wasteland as those considered genetic "mutants" are killed off in droves. In the short term, death across the wasteland is obviously a bad thing. But in the long term? The FEV in Project Purity accomplishes everything the Enclave wanted from the beginning, and arguably creates a better world... for those left.
Finally, where the Enclave is going. As of Broken Steel, they're on the way out, obviously. Hunted by the New California Republic and the East Coast Brotherhood of Steel, the Enclave and their plans for the wasteland are dying. In addition, the Raven Rock sequence in 3 shows a breakdown of chain of command when the Enclave soldiers choose to follow Augustus Autumn over their own commander-in-chief, Eden. The rot and corruption that the NCR experiences by New Vegas is happening much more rapidly to the Enclave remnants, as the old breed dies and the new East Coast Enclave can't even follow orders.
Put simply, the Enclave is on their way out. And while their methods were brutal, their ideals were, in a skewed, fucked-up way, noble. They truly wanted to make a better life (for those they deemed worthy), a life akin to the Pre-War US. And while other factions arguably provide better freedoms or governance or less heavy-handed methods, one cannot deny that the Enclave, had they won, would've provided more security and stability than any other faction could dream of doing.
The Enclave are fascists, in a world of pure chaos. Sometimes it takes less-than-kind methods to tame a savage world. In their eyes, they truly are doing what's right. And if you don't agree (as I don't), you can, at the very least, respect their conviction, and their desires for a better, more stable future.
What are these multiple reasons to believe the human race isn't evolving to meet the Wasteland? What in the wasteland has been changing that it kills them rather than makes them more suitable to survive in the new world? Other animals seem to be doing fine. They reproduce, they are stronger. God forbid the human race evolves and adapts to new environments. It's unspeakable! The horror, the horror.That's the thing though, they're not endangering the human race, considering we have multiple reasons to believe the human race isn't evolving to meet the Wasteland, but actively dying out. Even if it is adapting, it's apparently heading to the point we're mutated beyond recognition into humanoids rather than humans.
There's a quote from the man working on distributing the FEV worldwide.There are a number of, primarily, very subtle changes. I haven't had time to look into the ramifications of the changes yet though. Also, I'd have to backtrack to isolate your initial gene-stock before I could hazard any ideas on the direction the changes are taking. All in all though, the information is clear enough.
Other creatures include freakishly large scorpions and monsters that were formed by crazed scientists or freak mutation. They're hardly the same as their equivalent predecessors. The Enclave's goal isn't to evolve humanity to some post-war humanoid, it's to bring the pre-war world back. You don't do that by letting humanity advance to some kind of super mutant stage where they barely resemble what they used to be.What are these multiple reasons to believe the human race isn't evolving to meet the Wasteland? What in the wasteland has been changing that it kills them rather than makes them more suitable to survive in the new world? Other animals seem to be doing fine. They reproduce, they are stronger. God forbid the human race evolves and adapts to new environments. It's unspeakable! The horror, the horror.
No, not slightly different DNA, greatly different DNA. Humans who haven't been exposed to generations of radiation, mutation, and probably inbreeding are considerably different, genetically, than humans who have. The Enclave and the Vaults are the only known places humans could go without the same exposure.They have no idea what the ramifications of the differences might be but FUCK IT let's just kill the entire global population because the West has slightly different DNA.
Wastelanders attack most mutants on sight, the Enclave attacks most mutants on sight. There's no substantial disconnect in the logic here between these concepts. If you think you've got a moral right to go sniping super mutants, the Enclave has a moral right to go sniping at you. Humans exposed to the Wasteland are mutated, that's fact.For all they know: Wastelanders aren't genetically enough for the Enclave's viewpoint of what is and isn't a homo sapien I guess? They have no evidence that I've seen that shows that the new humans are worse off besides the fact that they aren't strapped with power armor, vertibirds, an oil rig, and a lot of stolen GECKs.
This is Fallout. No one is totally good, no one is totally evil. That's not exactly a novel concept, it's the basis of the entire setting.Yes. But somehow people find a way to find the people obviously written to be nothing but evil as misunderstood good guys.
Yeah, I didn't walk into Lost Hills and start taking out the supermutants. Most decent human beings have this idea of a moral right to self defense and usually don't attack sentient beings without being provoked to do so. And when they do they're seen as reprehensible, usually. Because you know, why attack another sentient being if it isn't attacking you?If you think you've got a moral right to go sniping super mutants, the Enclave has a moral right to go sniping at you.
No shit. But there's no doubting that this faction was meant to be the epitome of evil compared to most others. They are a threat to ANYONE that isn't them. The only way you can be on their side is the be their descendants.This is Fallout. No one is totally good, no one is totally evil. That's not exactly a novel concept, it's the basis of the entire setting.
Plenty of people never asked for the NCR or the Legion to come on their land. Plenty of people never bothered them and got bothered first. You're drawing some kind of conclusion that the Enclave is completely different for trying to exert its will and control on others who would leave them alone otherwise when that's what every faction does.Yeah, I didn't walk into Lost Hills and start taking out the supermutants. Most decent human beings have this idea of a moral right to self defense and usually don't attack sentient beings without being provoked to do so. And when they do they're seen as reprehensible, usually. Because you know, why attack another sentient being if it isn't attacking you?
The Enclave are threatened. They come to blows with other factions before any global plan issue comes into play. Furthermore, the bigger issue isn't that the Enclave is threatened, it's that humanity is threatened. Aside from the Vaults, the Enclave is the last remnant of pre-war humanity. Post-war humanity is on the track of either mutating or going extinct, and so is the Enclave if it doesn't expand. The Enclave isn't so much trying to gain power for itself as it is trying to bring back both the old world and unmutated humanity.You ever see someone in the streets and think, "Hey they're different! Why don't I just annihilate them and everything like them?" Because that seems to be this line of thinking. No one is a threat to anyone but the Enclave to the rest of the world. The Enclave are not provoked, they aren't threatened. They simply want control of this area and they're willing to do it in a fucked up way. Not even the people in the organization agree with it when they're asked to/when they finally think about it.
No problem.Ah I missed this, sorry.
Being a threat to something doesn't make it evil. Feral ghouls are pretty threatened by Wastelanders with guns, and Wastelanders threatened by them. It doesn't make them evil. And the last part is what I've agreed with before. No faction is without flaws, and the Enclave has them. I like the idea of a degree of cooperation with the Wasteland, and letting others be on their side who aren't born with them or from a Vault. Autumn in 3 has this idea and I think it'd work better than trying to punch out everyone else in the Wasteland and inevitably getting overwhelmed.No shit. But there's no doubting that this faction was meant to be the epitome of evil compared to most others. They are a threat to ANYONE that isn't them. The only way you can be on their side is the be their descendants.
Nor is it their fault or anyone else's that you don't see their side as understandable or sympathetic.Not my fault that whoever fleshed out the Enclave didn't give them a more understandable or sympathetic side.