The 'MrMattyPlays' Fallout 4 Review "A Near Perfect Game"

The stuff from A+Start is far superior to anything MrMatty puts out. Especially this one.



But he still called the game amazing and his comment section makes me want to gouge my eyes out. "Fallout 4 is a step in the right direction from New Vegas." Sure it was. Just like how The Phantom Menace was a step in the right direction from The Empire Strikes Back.
 
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I've been a *long* time lurker on NMA. The amount of whitewashing of Bethesda is frankly insulting, and to consider Fallout 4 as anything but mediocre is delusional at best.

I'm a developer (environment artist) at a mid-sized studio and generally everyone who is involved in development (artists, programmers) in this industry can 'read' or see under-the-hood of any game very quickly. Anyone can, honestly, if you've had enough experience with engines like UE or Cryengine.

Fallout 4, to me, was the epitome of lazy development. The scripting and environment, the physics, while slightly upgraded, is essentially the same as Skyrim and the preceding titles. I kept on asking 'What did this team DO for years?' because it seems like they kit-bashed their previous work and released it. Their technical artists literally carry this title and no review has either had the knowledge nor priority to call that out.

How can anyone review this game without mentioning that the A.I., the scripts, the modeling (this stands out, the tessellation of certain set pieces seems like they were carried over from Gamebryo), and in the behavior of assets are unchanged in any innovative way?
When I've said that Bethesda are incompetent I wasn't exaggerating or just taking the piss out of Bethesda. They have to be incompetent. Don't get me wrong, they're far more capable than I am but for a triple-a studio with a triple-a budget who works with an engine they've used for over a decade which they should know inside and out by know who's had technically over 5 years to work on each game then it is clear that something is very wrong here.

So it has to be incompetence. Either they are lazy, or they are just not good enough developers to really produce anything particularly worthwhile or they are hindered by their own decision to resign themselves to an engine like Gamebryo or they're under bad management that don't know hot to really utilize the studio and its resources to its full potential. Either of these is a sign of incompetence IMO.

By the way, Skyrim made 1600% more than the amount they put into the budget for Skyrim. They spent 85 million into the budget and made 1390 million in total revenue. Makes me wonder just where the hell all of this money goes to. Seriously. Where the hell does all the money go? Zenimax?
 
The stuff from A+Start is far superior to anything MrMatty puts out. Especially this one.
But he still called the game amazing and his comment section makes me want to gouge my eyes out. "Fallout 4 is a step in the right direction from New Vegas." Sure it was. Just like how The Phantom Menace was a step in the right direction from The Empire Strikes Back.
If you're talking about that linked video, I didn't hear him say that. Just an honest remark about Bethesda's proven buggy game history.
 
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By the way, Skyrim made 1600% more than the amount they put into the budget for Skyrim. They spent 85 million into the budget and made 1390 million in total revenue. Makes me wonder just where the hell all of this money goes to. Seriously. Where the hell does all the money go? Zenimax?

Marketing. Seriously, it's marketing, and everyone and their mother hates the shit even though it does guarentee sales and thus, job security.

On the other hand, the average wage of a developer is a travesty, considering the amount of money AAA games actually make. You'd expect most of us to be rolling in on Rolls and drinking champagne during break, but no-unless you're a department lead, you're basically living month to month and if you do get paid well it's enough to say, buy a house or settle down, but guess what, you can't settle down in this industry! Your amazing studio may go under or laid off and you'll either be stuck in a place where you can't get another job or have to relocate-so good buy on that home I guess. OT:This is a personal subject for me >:/

But yes, the laziness can't be stressed enough. The game IS amazing in a lot of ways, in the same ways Fallout 3 and Skyrim were. They're either not talented enough to improve on the formula at all (unlikely, you can meet some of the Bethesda people at GDC and talk to them, they're ridiculously talented) , or the management has them by the balls and cut and edit the game to 'streamline' it as much as they want.

That said, 7 years later from Fallout 3, models still float on ice skates on terrain, still clip, the stealth and A.I. and scripting is literally the same system updated for 2015 (hell not even 2015 where MGS:V set a standard for stealth).

Hey, but we have settlements for the minecraft crowd, so yay.
 
Skyrim had some fun parts, infact that's the sadest part. A hell lot of potential, but it's most of the time wasted. When ever I thought, wow! This could have been awesome ... it's killed by something and you're thrown out again. For a developer that is so focused on immersion I find that kinda disturbing.

*Edit
And because you mention money and marketing. I find it also sad and disturbing that a company like Bethesda and many others, make sometimes a hell lot of money with their products while exploiting at the same time the pasion and manpower of their developers. Pretty much anything that isn't on the level of executive or project leader is pure exploitation. And that is not only limited to game design, it is pretty common in many creative fields, like almost any kind of design, animation, Special FX industry. It really sucks. No surprise that so many people actually quit those jobs after a couple of years. They just don't have the strength anymore to work in it.
 
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For a developer that is so focused on immersion I find that kinda disturbing.
Wasteland 2, a top-down isometric Unity engine game with mediocre graphics, re-used character portraits everywhere, near game-breaking bugs even now, TONS of unpolished content everywhere - and yet somehow that game had me more immersed than Skyrim and Fallout 4 and I played it for entire days at a time. The problem is Bethesda doesn't know how to do immersion anymore.
 
The stuff from A+Start is far superior to anything MrMatty puts out. Especially this one.
But he still called the game amazing and his comment section makes me want to gouge my eyes out. "Fallout 4 is a step in the right direction from New Vegas." Sure it was. Just like how The Phantom Menace was a step in the right direction from The Empire Strikes Back.
If you're talking about that linked video, I didn't hear him say that. Just an honest remark about Bethesda's proven buggy game history.


He says it in the comments. His words: "No, it's received high scores because despite all this, it's an amazing game, I've had more fun making this episode than any in the last few months. It's very immersive. It's a great game at its core."

Either he is a shill or he is very disillusioned like most Beth fanboys.
 
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The stuff from A+Start is far superior to anything MrMatty puts out. Especially this one.
But he still called the game amazing and his comment section makes me want to gouge my eyes out. "Fallout 4 is a step in the right direction from New Vegas." Sure it was. Just like how The Phantom Menace was a step in the right direction from The Empire Strikes Back.
If you're talking about that linked video, I didn't hear him say that. Just an honest remark about Bethesda's proven buggy game history.


He says it in the comments. His words: "No, it's received high scores because despite all this, it's an amazing game, I've had more fun making this episode than any in the last few months. It's very immersive. It's a great game at its core."

Either he is a shill or he is very disillusioned like most Beth fanboys.


Well of course he's a shill, he works with Bethesda, he get's money out of the game.
 
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By the way, Skyrim made 1600% more than the amount they put into the budget for Skyrim. They spent 85 million into the budget and made 1390 million in total revenue. Makes me wonder just where the hell all of this money goes to. Seriously. Where the hell does all the money go? Zenimax?

Marketing. Seriously, it's marketing, and everyone and their mother hates the shit even though it does guarentee sales and thus, job security.
Eh, no I get it. I'm not talking about "how do you spend 85 million on a budget for a game", that 85 million includes the marketing budget. I'm talking about the profit. They have enough to make over 10 games with the exact same budget. So unless Fallout 4 cost them 1200 million to create, where does all the profit go? All I can picture is Bethesda giving themselves huge bonuses and patting each other on the back. :confused:
 
Eh, he's an enthusiast who likes to throw words around. Better compliments for a highly hyped game gets him more subscribers, after all. And besides, there are different levels of standards. Trust me, I know people who can think up deep philosophy and engage in intelligent conversations yet consider the latest CoD games a masterpiece.

Heh, okay, maybe not that far. But you get the idea.
 
Eh, he's an enthusiast who likes to throw words around. Better compliments for a highly hyped game gets him more subscribers, after all.
It's the same as that Mr. Matty calling Fallout 4 a "near perfect video game" or people writing off major bugs as "unique gems from Bethesda." It contributes to the stupidity of gaming "journalism" that is nothing more than a marketing tool for major developers. I, for one, am tired of it.

IGN posted pictures of Metal Gear Solid 5 console vs. PC comparisons trying to claim that graphics were better on the consoles. This is not the first time they're doing this kind of thing, and that whole website is the Fox News of video games.
 
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