T
TorontoReign
Guest
Defending Mass Effect Andromeda is akin to defending Fallout 4.
I don't t'ink so.
From looking at playthroughs and reviews, a lot of people say the combat is good but the rest is meh or bad. I'm not spending money on what is essentially Mass Effect's Fallout 4.
Mass Effect 3 isn't that bad. It has some big flaws but it also has some good writing, Mordin's character arc and the conclusion of the Genophage and Geth Storylines were really well done.No, Mass Effect 3 was the series' Fallout 4.
Mass Effect: Andromeda is the Fallout 2.
Die-hards don't think like changes but it's still pretty damn good.
No, Mass Effect 3 was the series' Fallout 4.
Mass Effect: Andromeda is the Fallout 2.
Die-hards don't think like changes but it's still pretty damn good.
Mass Effect 3 isn't that bad. It has some big flaws but it also has some good writing, Mordin's character arc and the conclusion of the Genophage and Geth Storylines were really well done.
You're joking right?
Mass Effect 3 had its share of issues, primarily the ending and EA's business practices, but it was still a decent entry in the trilogy. We saw how our actions in the first two games affected our interactions with the other races in 3, we see how characters have developed. And as dated as the animations may be, at least people act and look human rather than possessed corpses.
I'm not sure what you're trying to say here, but if I've understood correctly then I find it funny how you're talking about people not liking changes when only a few posts ago you said you prefer to get the same thing over and over instead of something new.
Otherwise just ignore that point.
Eh, I think of ME3 as a game coasting on the good will of the previous ones. Everything good in it came from previous memories of good stuff in ME1 and ME2. I, of course, am one of the few people who hated Samantha Traynor as replacing Yeoman Kelly.
The facial graphics weren't nearly as bad as I'd expected either.
Everyone looks fine in my gameplay. ME3 is definitely inferior to Andromeda, even without the ending.
My point regarding Andromeda is it's pretty much the embodiment of a archetypal Mass Effect game and it does everything you'd want from an ME game right.
Guys, when talking to Phipps, you should get used to the fact that he flip flops quite often on certain topics. Be it about quality, content, changes or the lack of them.
Speaking of coasting on the goodwill of previous games how about Fallout 4 @CT Phipps?
Flip floppity floop.
I'm pretty consistent on my preferences, it's just that seems to mark me as a Moon worshiping savage from Mars around here. I like long running franchises which don't change very much: Telltale Games, Assassins Creed, the Elder scrolls, Halo (before Guardians), Call of Duty, Mass Effect, Bethesda Fallout, and Dragon Age. Bioware, Ubisoft, and Bethesda in general. I don't like games which are too difficult and prefer story over challenge. Don't take the idea I prefer "mediocre games" literally so much as I like consistent products which I can depend on a yearly basis of purchase for fun and continuing the stories I like.
Is that so hard?
I thought my opinion was, "I liked it a lot but it was nowhere near as good as Fallout: New Vegas and Fallout 3."
Given I gave it an 8 out of 10 and the other two a 10 out of 10.
I also stated my 8 was conditional on the fact I liked the characters a lot.
I agree with you liking a franchise that can be consistent. Over 3 games mass effect built the franchise and they put out 3 good games. However Andromeda seems to be alot worst in many aspects compered to them games. But thats the things seriers can;t last forever they have to end. Just have three games and live it like that.
Eh, that's the thing, Andromeda really went with what I liked about ME rather than what I didn't. The appeal of the franchise was creating living worlds full of politics, culture, and how "real life" in Space worked. Andromeda triples down on this element, being about getting all the species to work together despite the fact they hate each other as well as basic survival things like, "okay, this breathable atmosphere generator is busted and we have no parts to replace it" versus the increased focus on the Reapers.
To me, that is a really really good sign of the franchise deserving to continue.
Versus....
Well...
Halo.
Andromeda is the Anti-Halo 5/Guardians.
So to sum up, you're one of those consumers contributing to the problem of the industry by endorsing gimmick-filled yearly sequels. That explains the need to flip flop to defend said practice.I like long running franchises which don't change very much: Telltale Games, Assassins Creed, the Elder scrolls, Halo (before Guardians), Call of Duty, Mass Effect, Bethesda Fallout, and Dragon Age. Bioware, Ubisoft, and Bethesda in general. I don't like games which are too difficult and prefer story over challenge. Don't take the idea I prefer "mediocre games" literally so much as I like consistent products which I can depend on a yearly basis of purchase for fun and continuing the stories I like.
Is that so hard?
No one ever really does. Though I have friends who do mention Obsidian having well-written gay characters so that's something.And yet no one mentions Obsidian for actually having well written gay characters
So to sum up, you're one of those consumers contributing to the problem of the industry by endorsing gimmick-filled yearly sequels. That explains the need to flip flop to defend said practice.