Patton89 said:
José Cruz said:
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On the size of a roman ship, from wikipedia:
Caligula's "Giant Ship", also known as the 'round ship', was a very large barge whose ruins were found during the construction of Rome's Leonardo da Vinci International Airport in Fiumicino, Italy. This was previously a Roman port a few miles north of Ostia at the mouth of the Tiber River.
This Roman barge had a length of between 95 and 104 meters (341 ft) and a beam of about 20.3 meters (66 ft). It was 6 decks high, displaced a minimum of 7400 tons, and carried a crew of 700-800.
So the romans knew how to make very large ships. The fact is that they didn't have the incentive to discover America. If they wanted, they could have discovered it.
However, about Fallout 3 and Tenpenny. If Fallout 3 were consistent with the story of fallout 2, then, civilization would have progressed enough after 200 years of reconstruction to make seaworthy vessels. Well, some guys up north (outside the fallout 3 map) can make androids... This is way harder than make a seaworthy vessel.
Its not a fact. A they didnt have enough knowledge about seafaring to begin with,and it was A BARGE. Not a SHIP. There is fundamental difference in a barge and in a ship.
They didnt know how to navigate oceans well, and they most likely wouldnt have been able to take with them enough food and water, to supply the rowers for a crossing of a ocean. Also, scurvy would have been a problem, in a ship that has sevelar hundred men.
It is not possible. Not with the knowledge the romans had, they werent seafaring people.
Technology is driven by need. The romans had the seafaring technology to circumnavigate Africa, because there was demand for this level of technology, since there were many trade routes that unified the Eurasian economy in the early 1st millennium. The problem of storage is a problem that the romans could easily deal with, considering that they could build ships much larger than the 50ton caravels that discovered America (Siracusia).
America was discovered when the conquest of Constantinople by the Turks blocked the route to Asia and the Europeans needed to develop new trade routes. Then the demand for seafaring technology lead to the development of these technologies and the discovery of America. The Romans had much more economic resources than the portuguese and spanish nations had in the 15th century, resources that could be used in sea faring technology. Also, note that the Roman civilization was by the 1st century CE the most advanced civilization the world had ever seen before the 18th century's industrial revolution.
Also, for an example of 3th century BCE maritime technology we have the Syracusia (with is a ship, not a barge). Larger than any ship that the europeans had until the 18th century ship of the line.
Now lets talk about Fo3:
Even IF the british would have developed technology levels around NCR, they still wouldnt waste their resources, ON A ONE WAY TRIP.
I already mentioned earlier, who knows how the sea currents have changed, so any existing, pre war sea charts, would be almost useless. It would have to have either sails, or an engine. If it would be an engine it would require fuel, be it diesel, or fission power plant. Neither of those wouldnt likely work, first dye to the small amounts diesel and petrol left, second because it would be too advanced to maintain for non-experts for 200 years, and the small amount of uranium left in the world.
So its a sail ship, made from scrap metal, and low quality wood, crossing atlantic ocean, with unknown sea currents, storm patterns, to go to DC, without ANY knowledge that there would be ANYTHINg worth going to, or getting from there. Yep, makes sense.
Well, by Fo3 I think that the technology level had recovered from the war significantly. In Fo2, 40 years before Fo3, NCR, the Enclave and BoS had decent organization and technology to easily make seafaring vessels.
The transcontinental ship will be made of metal (easily made with some metallurgical skills), probably like modern ships. And the energy stored in 1 pound of uraniun is more than enough for a 10,000 kilometer voyage (nuclear power is about 10 million times more concentrated than chemical power(oil)). With savaged techology from the 21th century it is very easy to make navigational instruments and remember that we are 200 years after the war, not 5, like Fo3 appears to be.
One justification for the existence of seafaring vessels in fallout 3: we have the demand for intercontinental trade routes. Like Fo1 and 2, we had land routes that towns used to trade what they needed between the continents the possibilities for trade must have been quite large. And don't you think that the knowledge for maritime travel can be easily acquired after 200 years?
Note that my arguments are based on the idea that society and economy in the world progressed from Fo2 in a similar rate of progress that happened in the 80 years between fallout 2 and 1. If you base your arguments on the level of societal and economic development displayed in Fo3 and assume that the rest of the world (outside Capital Wasteland) is in the same level, then a I can agree with you that it is ridiculous to have British immigrants in the wasteland. However, if you follow the world of the original games it is probable to have people travel tens of thousands of kilometers with regularity, with 120 years of societal and economic development from the world of fallout 1.