Things we learned from Fallout 4

201: Apparently the T-51b power armor a armor that was the strongest pre-war armor to ever be made was outshine by the T-60 which came out a few weeks before the great war.

(Bethesda really wanted some to add some cool looking armor at the expense of years of established lore.)
Of course, because if they made it something new exclusive to the BOS we couldn't have the Atom Cats.

203. In need of a quest just google H.P. Lovecraft.
 
201: Apparently the T-51b power armor a armor that was the strongest pre-war armor to ever be made was outshine by the T-60 which came out a few weeks before the great war.

(Bethesda really wanted some to add some cool looking armor at the expense of years of established lore.)

Not even new, its pretty much just the t-45 in HD.
 
204.Enclave has done nothing throughout their entire existence. Their armour was developed before the war and always ran on fusion cores along with everything else.

205.Survival mode is basically fallout dust. It is hard just for being hard, but is terribly balanced and not nearly as fun. It is only more tedious.

206.Watching good youtubers like MATN, praise and play Farcryout 4 is a very miserable experience.
 
201: Apparently the T-51b power armor a armor that was the strongest pre-war armor to ever be made was outshine by the T-60 which came out a few weeks before the great war.

(Bethesda really wanted some to add some cool looking armor at the expense of years of established lore.)

Don't they even say that the t-51 armor is the strongest of the pre-war armor in the game?

Plus it would be so easy to make the T-51 better. Maybe just make it better when it comes to energy resistance, rather than bullets.
 
Couldn't they have at least said: "hey look, here's some weird prototype power armour we found in the ruins of Raven Rock"? Or better yet, why not just have the Institute invent new power armour if you want new power armour designs? Considering, you know, they are basically a technological wonderland that would probably have a tonne of uses for different kinds of power armour equipment.
 
But ... but then they couldn't have used this super fancy, high tech, beth-version of said power armor in their awesome-to-the-max edgy cinematic about the great war :(!
 
I heard the concept art for the T-60 was originally for the T-45, but then some genius decided it looked different enough to be its own armor (seriously?) and following the Bethesda Rule of Cool™ made it the best armor in the game following the Enclave power armor, which is also pre-war now. Though something I noticed, it doesn't really look like the Enclave power armor from previous games, beyond the helmet looking similar. Is it possible it could be of a different design, or did at some point did they outright say it's Enclave power armor (which I wouldn't doubt)?
 
I believe they said that the X-01 was a prototype that the Enclave later fully developed, because screw the past lore that the Enclave developed the suits through years of R&D.
 
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I heard the concept art for the T-60 was originally for the T-45, but then some genius decided it looked different enough to be its own armor (seriously?) and following the Bethesda Rule of Cool™ made it the best armor in the game following the Enclave power armor, which is also pre-war now. Though something I noticed, it doesn't really look like the Enclave power armor from previous games, beyond the helmet looking similar. Is it possible it could be of a different design, or did at some point did they outright say it's Enclave power armor (which I wouldn't doubt)?
The loading screen info that shows the armor pretty much confirms that it's APA. But it also starts that it was developed post-war by remnant's of the US government (Enclave). Fallout 4 never states that it's a pre-war armor design, they just fucked up and made it spawn on all power armor frames after a certain level. What they should have done was make it a unique, one time find in some abandoned bunker (they probably did, then decided that it wasn't "fair").
 
Couldn't they have at least said: "hey look, here's some weird prototype power armour we found in the ruins of Raven Rock"? Or better yet, why not just have the Institute invent new power armour if you want new power armour designs? Considering, you know, they are basically a technological wonderland that would probably have a tonne of uses for different kinds of power armour equipment.

I think they actually did have an institute power armor design in the concept art. It looked pretty cool imo. No idea why they scrapped it.

hBiQZinx.jpg
 
It isn´t very fallout-y, even for bethesda, I would guess.
I like it. And the Institute isn't very Fallout-y by Bethesda's standards, anyway, since their idea of Fallout appears to be "50s LOL". It does look like something derived from a powered hazmat suit or a powerloader, which kinda fits the Institute.
 
That's actually a fairly cool design. I can see why Bethesda didn't make it because that would require effort. I was thinking the Institute would have shit like this:

aliens-ripley-powerloader_1.jpg


Considering that they probably do a lot of heavy lifting with materials and stuff. Or at least, I would've thought they would, considering they have teleportation technology and other magical gizmos.

Again though, making a new power armour used for utilitarian purposes probably wouldn't have been badass enough for Bethesda, who need to keep pushing their ugly generic t-45 design.
 
I like it. And the Institute isn't very Fallout-y by Bethesda's standards, anyway, since their idea of Fallout appears to be "50s LOL". It does look like something derived from a powered hazmat suit or a powerloader, which kinda fits the Institute.

The problem is that the picture goes to way for actual futuristic sci-fi than the retro look that bgs try´s to shoehorn so much.
 
Here is another thing, If Cryo stasis technology existed in the fallout universe, Then why couldn't Mr.House be able to afford or other wise cut a deal with vault tech? After all he did found Robco and had a ton of resource and influence pre-war by virtue of being a wealthy business man and one who is an intellectual and one step ahead, A Calculator and methodical in act and execution.

(Note, This is a plot hole fallout 4 introduces because the writers are fucking retarded, Not Obsidian or black isles fault.)
 
Here is another thing, If Cryo stasis technology existed in the fallout universe, Then why couldn't Mr.House be able to afford or other wise cut a deal with vault tech? After all he did found Robco and had a ton of resource and influence pre-war by virtue of being a wealthy business man and one who is an intellectual and one step ahead, A Calculator and methodical in act and execution.

(Note, This is a plot hole fallout 4 introduces because the writers are fucking retarded, Not Obsidian or black isles fault.)
Exactly, why couldn't he have gotten one, upgraded it and then come out all nice and new? And when he wasn't needed he could go back in?
 
Exactly, why couldn't he have gotten one, upgraded it and then come out all nice and new? And when he wasn't needed he could go back in?


Because bethesda fucking lied about ever giving two shits and a rats ass about its lore or if they did their memory is worse than a goldfish, Since not too long ago fallout new vegas came out and they were working on it since 2009 ostensibly.

Nevermind if they actually thought it through like "Hmm, Mr.House a powerful business man couldn't actually afford something that sophisticated. Perhaps adding cryotechnology wouldn't work." Then if THAT wasn't enough and thought even harder and remembered that the solider in fallout 2 who turned too goo after coming out of stasis because it didn't fucking work properly, would have send signals and flags that maybe it just doesn't work in this universe and that it's very notion should have been scrapped.

I mean, is it that hard to double check to see if your shit even follows consistences?
 
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