CerberusGate
I should save my game in a whole new slot
Aw... so in this case, Fallout 1, 2, Tactics, 3 and 4 are objectively terribly written games seeing as all it took for a side in those games to win was having the player character on their side. It's almost as though having a flexible one man army on your side changes the course of any battle.The fuck is the point of choosing a side to aid in the battle for the damn, when you being on that side is all it takes to win?
In 1, the BoS and town leaders got nowhere with dealing with the mutant threat until the Vault Dweller showed up. In 2, the cold war in the region over which faction would take over the West got nowhere until the Chosen One showed up. In 3, everyone sat around doing nothing and not succeeding until the Lone Wanderer popped up. In 4, everyone farted about until the Sole Survivor showed up.
Every game is like this in some way so why single out NV. Blame em all then. Unless that's too difficult to do?
Erm, are you making this up? You defy him in his base, you are stuck with no chip unless you kill him. You can remove the negative rep by accepting Lucius's offer at the Strip but it comes back quickly especially if you kill Caesar for the chip and work against the Legion. Also, arrogance and hubris are real character flaws that affect judgement like Caesar's. He thinks he's safe and thinks he has all the bases covered which in-universe characters disagree (especially Arcade who chews out Sallow/Caesar's thought processes after your first conversation with Sallow).Yall are telling me Caesar thinks your import and highly capable which is why he wants to work with you, but at the same time he is doesn't see you as any bit of a threat to monitor your work for him, something he was doing before he tries to order you to do something, and if you defy the man in his own base does the game punish you? Does the reputation system effect how the leader of this faction deals with you positively or negatively? Nah, it just clears your bad reputation.
Way to ignore hubris, arrogance and the brain tumor. Being surrounded by yes men and having the abovementioned issues will definitely impair judgement especially over the course of time but "muh bad-wirtten cahrcter", am I right?The mans running a small nation in the wasteland and setup as their leader. Sounds like in character, he has more success then failure in his life, typically the mark of making bad choices.
I guess its just in character for him to be written badly, and display the naivety of a child
Plus, he had success due to Joshua Graham being his ruthless military commander and compared to the tribals they went up against, he's a genius.
EDIT:
Yes, he did spend caps to find the chip and unless you forgot, he did hire more than one courier to deliver the chip. More specifically, he hired several other couriers to act as decoys while the player character was the (un)lucky one who got the actual chip. The plan may have succeeded if not for Yes Man identifying the player character as the chip's actual bearer.. Why should we pay attention to the fact that House hired plenty of people to look for the platinum chip beforehand, but I guess just never hired anyone he could rely on in the mojave, so he needs to put his future in the hands of a half dead mailman in a coma.
Unless you missed that somehow? You couldn't have since all this is on the wiki. Plus, the reason why House hires the Courier as his agent has been stated before
No, that's Mothership Zeta and that's the only explanation for that trainwreck.Next yall will tell me its all a dream of the player in a coma and thats why none of it has to make any sense lol.
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