There is no double standard. For the time they were allotted the main quest they orchestrated was much, much, much more better than ANY other modern Fallout- thats what I'm saying. If I wanted to play a mediocre product I would be playing Fallout 3 continuously (Fallout 4 I don't even have in my Steam Library, I knew it was going to be shit around 2014 when the leak happened).
I can't take you seriously because you say Fallout NV's story is shallow, I don't even know why your here because your promptly wrong. It has concrete themes of "War, War never changes", different radical ideologies fighting against eachother (Pre-War analogue NCR but with a Wasteland republic-democracy spin on it, a quasi-tribal authoritarian Empire in the form of Caesar, a Libertarian cyborg overlord in House, or your own route through Yes Man). No Fallout game even has come close to broaching interesting factions with such differing viewpoints with concrete motivations. You also say the story is without focus? We LITERALLY spoonfeed you Fallout NV's entire main questline chart to the contrary. Just look at
@Risewild given comparisons between Fallout 3 and NV.
The only time you even get choice is at the END of the game for Fallout 3 and its literally 4 idiotic routes that almost the entire Fallout audience (even Bethboys) lambast because its so fucking horrible. NV has NONE of Bethesda's horrendous writing. If we even take it alone without comparisons (because you apparently need that handicap because you know and admit to yourself that the other metrics are roadkill compared to NV) its a well thought out and serviceable story. The only counterpoints you have against Fallout NV's main questline is your personal anecdotal nitpicks, only critiquing gameplay and storyline tie-in fiats.
@TorontoReign already phoned this in- you only infantilely pick at things common to almost all games or other story based media, always asking "X faction should've done this".
Honestly your argument is still frivolous because you have to prove it. You say people only like only like the "attempt" Obsidian made when that couldn't be further from the contrary- Fallout NVs execution and concept in story is lauded globally (atleast as far as I know in the Western world, I'm sure in other parts it is well received too by consumers who like ACTUAL RPGS, not the shit Beth pushes out) as a cult classic.
You came in this thread with a proposition that people only like it for the "ideas" or think its "follow through is lacklustre" (which you have been extensively debated upon and promptly shot down by concise counterpoints) , but its genuinely clear people favor NV over the other Fallouts for its storyline execution. Its as if you only think NMA has this renowned favor to it- but our favor to it is a widely held common belief in the mainstream. The other asinine claim is that you said NV quests are boring, but I proved you wrong on that and you conceded. Everything your spewing is being torn down asunder here, so just have to ask one thing: what do you honestly seek to accomplish when you came in here without any prepared arguments? Did you really think you could come into NMA without any plan for an adequate backup of ideas to scaffold your claims? You would've had a much more easier time debating in a Youtube comment section Mr BiggumsSoi.
Legion is poorly developed due to the game only showing them do bad things
Its the fucking Wasteland, the Legion was borne out savage tribals crafted into neo-Romans by a autocratic megalomaniac. Most of the things they aren't going to do isn't going to be good and just doing "evil" actions doesn't mean their badly developed at all when they have motivation and ideology to have it all tie-in.
Ncr is shallow in being way to altruistic and nice, as anything bad they have caused is typically not intended by the core controlling groups and leaders.
NCR isn't altruistic at all. Its an ever expanding stretched to-thin Jingoistic banana republic. They rarely do anything for niceties and the NCR's alignment is mostly chaotic neutral. Also this how I know your bullshitting here because your plan spouting retarded nonsense or didn't play the game- the NCR is run by cutt-throat interest groups, Brahmin Barons, self-serving generals, and most of its economy being shaped by Wastelander trade companies that have considerable pull within the senate of the NCR. Its the main reason why Caesar has a ideological dynamic against it because its everything he despised against it as a former citizen. The NCR moves into other peoples lands (Freeside, Mojave in general, using dirty tactics to bring Vault City into the Republic for its Pre-War tech, etc),shooting water beggars for water that used to be theirs *1, and many other shady things to gain more territory for profit.
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(funnily enough more cut stuff from Obsidian. Imagine how much more things would be in without the time constraints. Alas even with that factor they still made a well done product, even when Bethesda can take years developing a Fallout and it still somehow is abysmal)
House has a ridiculous plan written to be way to convenient.
Mr House's plan isn't really ridiculous if you consider his philosophical view. He's a libertarian cyborg immortal who doesn't care about the Wasteland or any of its petty machinations beyond his timetable. He's basically been there, seen that. All his main goal is to ensure Vegas itself is stable to continue on the dream he worked so hard to protect- even going so far constructed anti-nuclear exchange infrastructure to spare his city from being nuked. He has old world blues for being a product of it. His plan is to have static stability to carry on his vision, sort of like the Technocracy from Mage: The Ascension.