Sicknessoverload
Still Mildly Glowing
A true hero, he's an inspiration to us all I wish I could be like him.grug hits people with a stick, they die
A true hero, he's an inspiration to us all I wish I could be like him.grug hits people with a stick, they die
In their Fallout Shelter or 76 trailer for China they edited a lot of stuff out that mentioned China's part in the Great War. Video games are big in China and they are a bigger market. All these game companies want that Chinese money. Just look at Sony. They censored any references about the Hong Kong protest and banned users that mentioned the Hong Kong protests for Chinese users. Expect more pandering from game companies to the Chinese market.
I think people forget that China is a quarter of the world's population.I have not seen anything about that in my own searches of deliberate censorship to pander to the Chinese Market.
Even if we do assume that there is censorship, it doesn't make much sense to censor great war lore and not Liberty Prime roaring with glaring orientalist and anti communist sentiment along with the entire existence of Operation Anchorage (not saying it's bad, but it helps play into the whole Fallout critique of Jingoism, which is a good one in my opinion).
Fallout has had a consistent fan base in China since the release of the original game and the games have not experienced any glaring censorship. Fallout 4 wasn't even censored, and you have the glaring anti Chinese sentiment of Liberty Prime in the Chinese Markets (Granted, the game is translated to Traditional Chinese as opposed to Simplified Chinese because the target audience is usually in Hong Kong and Taiwan). https://www.quora.com/Is-Fallout-4-banned-in-China-If-not-how-was-Liberty-Prime-censored
Until there is mass investment into Bethesda or Zenimax from Chinese firms, I doubt that Bethesda will heavily kowtow to the CCP. That's at least one good thing I can sat about it.
Just seems like alarmism given current context of the market.
So, the main quest in 3 is much more fun to play, New Vegas' main quest is boring, it takes forever getting to New Vegas and when you finally deal with Benny you either deal with the Boomers or do the Securitrons Upgrade which neither quest is fun. (Keep in mind, in Fallout 3 you'd be doing Vault 87) After Nellis, each faction differs in what you have to do but none of their quests are that great (I always skip the Strip quests because they're fucking boring) but it all ends at Hoover Dam which is a great finale it's awesome to see all of your hard work pays off if you did the quests and dealing with Lanius is much better than y o u a g a i n and following Prime to the purifier.
I prefer 3's morality system to New Vegas' though. You couldn't really be evil in New Vegas but in 3 you could enslave people and nuke Megaton.
And roleplaying makes me uncomfortable
That genuinely made me laugh out loud.And here I am thinking that the NV engine was one of the things that made it better than the og Fallout games.
No? You can do a lot more with Fallout 1 and 2 engine in mods than with Bethesda shitty engine. Gamebryo engine at this point is held by duct tape and you can hardly do much with it. Fallout 4's version is even worse because it has a bunch of hardcoded crap.I mean, it's better than the Fallout 1 and 2 engine in terms of technical ability.
It may be a more simple engine to mod with, but I think the existence of the modding community around beth games, their size and the quality/scale of them in comparison to any other game shows this to be wrong. There are just more possibilities with it than a 90's turn based engine, I mean, come on dude.No? You can do a lot more with Fallout 1 and 2 engine in mods than with Bethesda shitty engine. Gamebryo engine at this point is held by duct tape and you can hardly do much with it. Fallout 4's version is even worse because it has a bunch of hardcoded crap.
Okay, so you actually agree with me then?There's so much a progammer can do when the tools they have are primitive and need a massive upgrade. Gamebryo itself isn't bad, Bethesda's version is.
That genuinely made me laugh out loud.
Fallout 1 and 2 engine in terms of technical ability
I mean, of course I'll disagree, but even if F1 or 2's combat is not the last word, it is hard to say the newer games are in their particular area either. Not to mention, as I have said, in the originals, the character matters, not the player nearly as much, and that is better for roleplaying than having all your characters having the same shooting skill, outside of VATS.The turn based fighting in those games really doesn't do it for me
Well said. Also the F1 and F2 engine has made Fallout 1.5 which is better than F3 and 4. Suppose there is life in the old dog yet.....Gamebryo itself isn't bad, Bethesda's version is.
No, it just means Bethesda games are more popular. It doesn't mean it's actually better.but I think the existence of the modding community around beth games, their size and the quality/scale of them in comparison to any other game shows this to be wrong.
Nope, didn't you read what i said? Bethesda's Gamebryo is shit and that's NV engine. Which you were saying is better than Fallout 1 and 2's engine, and the former is not better.Okay, so you actually agree with me then?
This. Fallout 3 and NV's combat was dated at release. FPS from the 90s had better FPS mechanics. When you are outperformed by a game 10 years older than your game, you fucked up.I suppose the rebuttal is to ask what it achieved. Fallouts 3 and New Vegas are worse (less fluid, certainly,) in their shooting mechanics than Half Life 1, or Deus Ex, or Quake. It is hard to say what part of New Vegas or Fallout 3 that engine really enhanced.
Surprisingly, Gamebryo isn't the actual problem, it's Bethesda's own source code.Gamebryo, man, jesus christ. What a shit engine.
Gamebryo itself isn't bad, Bethesda's version is.
I already clarified myself. When i meant "what a shit engine", i meant specifically Bethesda's.Surprisingly, Gamebryo isn't the actual problem, it's Bethesda's own source code.
Okay then.I already clarified myself.
"Better" is subjective though and the objective reality is that Beth games make more money and can gain peoples interest enough that they want to spend years making stuff for them, or even have the dream of being hired. I would say that closes the book on which is "better" outside of what you personally think.No, it just means Bethesda games are more popular. It doesn't mean it's actually better.
How can Bethesda manage to make such horrendous games, but people are still willing to spend years of their life to make these things for a game and to spend thousands of hours playing it before and after? Stockholm syndrome I guess.And again, that is a condemning statement because the most popular mods for Bethesda games are complete overhauls. Not like JESawyer for New Vegas, but like Requiem for Skyrim. When your most popular mods are ones that complete change your entire game, from combat, RPG elements and entire systems, that's such hard evidence that people don't like your actual game and would rather the mod the fuck out of it to avoid playing your shitty version.
I did, and all you did was repeat what I said back to me about the engine as if I did not say it.Nope, didn't you read what i said? Bethesda's Gamebryo is shit and that's NV engine. Which you were saying is better than Fallout 1 and 2's engine, and the former is not better.
The Beth engines have done this as well, what's your point?The mere fact the Fallout 1 and 2 engine has made some awesome games like Fallout Nevada proves this.
Which would be a failure of game design and not the engine. My point was that when comparing the engine from the og's with Beth's engine it is a more sophisticated engine capable of more things.This. Fallout 3 and NV's combat was dated at release. FPS from the 90s had better FPS mechanics. When you are outperformed by a game 10 years older than your game, you fucked up.
No, it doesn't. Popularity doesn't mean quality in the slightest, or else some of the most celebrated pieces of media would be shit because either bombed at the box office, or sold pooly."Better" is subjective though and the objective reality is that Beth games make more money and can gain peoples interest enough that they want to spend years making stuff for them, or even have the dream of being hired. I would say that closes the book on which is "better" outside of what you personally think.
Because popularity means more people are fixing their games, means way more mods to fix their crappy design. And Bethesda games become popular because Todd Howard is sleazly bastard that overhypes his games, and because they have a giant marketing budget. Don't confuse FOMO (fear of missing out) mixed with an huge marketing campaign with people being excited for their games.How can Bethesda manage to make such horrendous games, but people are still willing to spend years of their life to make these things for a game and to spend thousands of hours playing it before and after?
Llike being 3D and having active lighting effects means it's better.It's a 3d engine with active lighting effects. It is technically superior to F1 & 2 engine. There really is no discussion to be had here.
They have done less and even if what they made is great, it's still tied down by Bethesda's engine being shit. If it was made in a much better engine it would be a noticeable improvement. This is not the case for mods made in Fallout 1 and 2 engine being made in other engines.The Beth engines have done this as well, what's your point?
I'm not gonna repeat myself, so i'm just gonna say no. it's not more sophisticated in the slightest, and the reason you gave are pathetically weak.Which would be a failure of game design and not the engine. My point was that when comparing the engine from the og's with Beth's engine it is a more sophisticated engine capable of more things.
Big mad.I'm not gonna repeat myself... the reason you gave are pathetically weak.
”Big Mad” unironically needs to be NMA’s tagline.Big mad.
Well, to be fair... Bethesda Fallout games usually have the worst rating given by players when compared to other games. In some places Fallout Tactics even has better ratings than any of Bethesda's Fallout games."Better" is subjective though and the objective reality is that Beth games make more money and can gain peoples interest enough that they want to spend years making stuff for them, or even have the dream of being hired. I would say that closes the book on which is "better" outside of what you personally think.
Speaking as being a modder for these games for almost a decade and being part of the TTW team for that long too. We want to fix and improve the games.How can Bethesda manage to make such horrendous games, but people are still willing to spend years of their life to make these things for a game and to spend thousands of hours playing it before and after? Stockholm syndrome I guess.
Hmm, FO3 and FNV engines can't even have real shadows. There's also no PC model for first person, so your character has no reflection, that's why all mirrors in Bethesda games are always foggy and never reflect anything... FO3 engine is so bad that won't run out of the box for the vast majority of Windows 10 users, it might work for a small percentage of users after using workarounds and installing junk in your computer/game and it will still crash constantly (as in every 15 to 30 minutes, when a player enters certain areas, when a player uses certain weapons, etc). The reason why most of the TTW users install it is just to be able to play on modern systems.It's a 3d engine with active lighting effects. It is technically superior to F1 & 2 engine. There really is no discussion to be had here.
I wouldn't call these engines sophisticated to be honest. They are kept together by "spit and chewing gum" most of the time.Which would be a failure of game design and not the engine. My point was that when comparing the engine from the og's with Beth's engine it is a more sophisticated engine capable of more things.