I liked Many with his New Vegas playthrough but the nonsense he's spitting out is just bullshit. The fact that he said that NV handholds you is an utter lie. Even if the roads are safe, you still get ambushed more than 3 fucking times. After going past Novac to Boulder City, for example, you get sandwiched between 2 hills and you get ambushed by Vipers with GRENADE LAUNCHERS and decent weapons. And besides, the game is *suggesting* that you should take the safe way because you're not ready for I-15 which is filled with Deathclaws, it doesn't force you or anything. You do what you want. Fallout 3 has literally none of that, it's mostly safe and unsafe areas are usually at the edge of the map or behind a shitton of metro subway-labyrinths that are pretty annoying to navigate through. The only thing hard about Fallout 3 are the Super Mutant Overlords and the Feral Ghoul Reavers. How does he come up with all this crap? Why does he have to be so presistent about Fallout 3 apparently being better than NV? It's not, the signs are obvious but I bet he's just so nostalgic like *ughuhuhuhuh it's my first fallout game and it brings back so many memories, it has so many memorable characters and this nostalgia totally doesn't cloud my judgement ughuhuhuhuhu*. What a fucking joke. His video is also just nitpicking that really nobody else gives a shit about. I can't praise The Pitt. It seems like a good idea at first until the end. What the fuck? No slideshow, no nothing. You just deliver the kid or whatever and you're just sitting there with radiant quests not knowing what happened. Never really liked it in the first place, only thing about it is the equipment. I'm gonna talk about the other DLCs too and my opinions:
Mothershit Zeta is just that, fucking absolute utter trash that adds aliens into the lore demolishing any real genuine political issues between China and USA. "Hahahaha these intelligent beings from outer-space are controlling us to do this for whatever reason, this is such a good idea for a story hahahaha" FUCK YOU! it's not!
Operation Anchorage: Linear corridor-shooter DLC (in an RPG game btw) with the best and most durable armor as a reward at the end to keep permanently, which makes the game a lot easier even on Very Hard (like it even fucking matters).
Point Lookout: Actually good DLC which never failed to impress me, despite it being Fallout 3, that unfortunately will become copied in Fallout 4 for Far Harbor.
Broken Steel: The DLC from Bethesda that retcons your death and fixes issues with the ending that should of been obviously fixed in the vanilla game (like the whole "DIE BECAUSE IT'S YOUR DESTINY" bullshit). Mostly action and most of the skills are used for getting extra loot and bypassing some fights that should be easy to beat.