When you had never eaten a burger at McDonalds...If you know why Mc Donalds is popular, then you know why Skyrim is so liked.
When you had never eaten a burger at McDonalds...If you know why Mc Donalds is popular, then you know why Skyrim is so liked.
I mean I think thats the problem with skyrim that followed onto fallout 4. The PC can be everything. They cna be good be bad it does't matter. The can be head of all the guilds and be military leader for the storm cloaks while robig with the thevies guild. I just dont get it the same sort of issues followed into fallout 4 where you could pretty much be freinds with everyone up-towards a certain point. Nothing is locked out and in both skyrim and fallout 4 there no level cap so the player can get infinitely strong. It just becomes silly really ......
The problem is that you can join all the guilds even if none of your skills actually represent the guild. You can become the Archmage of Skyrim even if you never put asingle point on mana or any of the magic skills. There isn't much choice of anything when everything has no player requirements. The big problem of having no Level cap, the entire Role Playing part of the RPG is lost.
The game doesn't restrict roleplay, but it makes it so none of the mechanics are condusive towards it. The only roleplay the player can engage in is in made up house rules for themselves.
Why am I playing the Archmage without magic development? Well why doesn't the game make it only accessible to magic oriented characters?
What is the point of roleplaying in a game that doesn't actually react to that and just expects you to play paper dolls with it? Does making any build actually have any actual reward for the player? Why are you putting the effort the game developers didn't put to make the game something it's not?
So instead of Roleplaying in a world built to accommodate your character and be reactive based on your decision, you Roleplay in an open world sandbox where all reactivity and character limitations are simply you making a conscious decision for them to be there?Which isn't a bad thing, IMHO.
You can roleplay a fighter mage, if you take extra efforts to build your character in such a way that they have a balance of both combat skills and magic skills.So you can roleplay a fighter/mage. Restricting options isn't a good thing and is basically an inhibition to real roleplaying
Warning: a ton of nerd rage and fanboyism, bunch of strong language, discretion is advised, lol dunno why i said dat.So you can roleplay a fighter/mage. Restricting options isn't a good thing and is basically an inhibition to real roleplaying. Maybe you want to be a character who starts die-hard anti-Imperial and evil but because of his encounters is redeemed. Then you can start off Dark Brotherhood Quest and then redeem yourself as an Imperial with the Companions as well as saving the world as a Dragonborn. Maybe you want to be a goody-two-shows who falls to evil.
We had thid discussion how many times on this forum by now?So you can roleplay a fighter/mage. Restricting options isn't a good thing and is basically an inhibition to real roleplaying. Maybe you want to be a character who starts die-hard anti-Imperial and evil but because of his encounters is redeemed. Then you can start off Dark Brotherhood Quest and then redeem yourself as an Imperial with the Companions as well as saving the world as a Dragonborn. Maybe you want to be a goody-two-shows who falls to evil.
We had thid discussion how many times on this forum by now?
PRETENDING to role play is not role playing.
No one in the whole world of Skyrim really acknowledges the 'role' you're playing. Every schmock, as long it's the player, can join the mages guild, become the archmage, the master thief of the thiefs guild and the uber-leader of the companions and any other guild you can imagine in Skyrim. This isn't role playing, it's simply and adventure game. That's like saying that you're role playing a 'meele character' in Call of Duty, because you're never using anything else but a knive to kill your oponents, which is a very strange way of looking at games.
Uhm ...? What. I do not even know how you ... came up with that from what I said.Yes, you cannot have a computer roleplay for you. You can only do it yourself.
Why do you intend on playing a role playing if you're a completionist? if you want to get the full experience, start a new character and make different decisions? How is the games fault, if you don't like the outcome? Like shit! I killed my quest giver ... now I am hated by this faction ... THIS GAME SUCKS!!!!! That's seriously the typical mindset of the Beth fan these days. And that's something Todd even complained about with Fallout 1 and 2, that your 'actions' could block you off from quests ... no shit! If you piss of some faction, you can't .... join them anymore. What a terrible concept!You can but why would you want to? You can be a completititonist and play for the experience but don't blame the fucking game for doing it that way.
No, but you can have a well designed digital world which is reactive and allows different ways to achieve your goals.Yes, you cannot have a computer roleplay for you. You can only do it yourself.
Because a good RPG tries to make the experience differ based on what build you have, so a different character can help contribute to different things.You can but why would you want to? You can be a completititonist and play for the experience but don't blame the fucking game for doing it that way.
So dearest CT. Why can't you go and apply for President of the United States of America? Or become chairman in Zenimax? Or sit as director of the next Avatar movie? Because in an actual living world that has a society in it, you can't do whatever you want. People will tell you to fuck off. You'll be pushed around, and it'll be physycally impossible. And hell, you even could do it after a lot of effort and subterfuge. And then face the trouble that such things actually are.Yes, you cannot have a computer roleplay for you. You can only do it yourself.
I agree with you here, Fallout 2 is super easy. I honestly have no idea what Ben is talking about.
You just need to learn to run away from fights you can't handle, and build your character right. I genuinely do not see how anyone could possibly find it difficult.
Agreed.
Only an idiot would charge a spear weilding dude against giant monsters and shotgun weilding bandits.
Once you get enough levels and gear, you start to steamroll everyone.
IIRC the lore, before Oblivion and Skyrim retconned everything to be generic and lifeless, mentioned how Cliff Racers drove Dragons away from Morrowind.So...
Cliff Racers vs Dragons.
Who wins?
http://en.uesp.net/wiki/Lore:Dragons#cite_ref-MA_4-3Their numbers dwindled over the years due to many causes: their population in Akavir was wiped out by the Tsaesci, who also brought their onslaught to Tamriel, and the dragons in Vvardenfell were overrun by invading cliff racers.[4]
https://www.imperial-library.info/content/general-elder-scrolls-weaselingSkylamps. They would actually be, moretheless, the Cliffracers. In short, the cliffracers came to Vvardenfell and pushed the dragons out. At one time, dragons flourished in Vvardenfell, being drawn to the comfort of the warmth in Red Mountain. The cliffracers grew in numbers (just as they appear to do in MW, since they seem to pop up behind you every 8 seconds). At first, this was not a problem for dragons. They were actually pretty good eating. But, just as a praying mantis is a big king of bugs, 1000 ants can easily take him. Thus, the dragons found themselves in a losing battle over the territory. Food sources and dwellings became overrun and the dragons simply packed their bags and moved on. The cliffracers plagued Red Mountain and in the end, drove the dragons out.
Some say the dragons moved on closer to Cyrodil, where they gained shelter and security from the Empire, along with dragons from other parts of Tamriel. Dragons are very sacred to the Empire, and as long as the Empire protects the dragons, the dragons MUST offer services to the Empire, such as aiding and protecting the Imperial forces in war (Redguard, the fight for Stros M'kai).
Just a little "in the know" for those who are curious about dragons. They DO exist, just not everywhere. Even in Cyrodil, where the majority of dragons may be, they are scarcely seen. Could it be they can shapeshift and use human form?
Anyone given too much freedom in a game that does not possess realistic limits will inevitably do something that breaks the role-playing in order to squeeze more content out of said game. The game should be imposing restrictions and allowing you options based on how your choices and how you've built your character. Any normal player would be unable to restrict the urge to join every faction for whatever reason and any so-called role-player would have to force themselves to do so rather than play naturally and discover how their choices have consequences. That's not natural role-playing, that's creating rules for your playthrough (like what people do to forcibly vary their experience in other games i.e Melee only runs of Deux Ex 1 and the like).You can but why would you want to? You can be a completititonist and play for the experience but don't blame the fucking game for doing it that way.