Bethesda announces another E3 press conference

Public relations and marketing according the Fallout wiki.
So yeah, he's the one who goes "this the current trend" to the rest of the studio and is in charge of deciding how to market the game probably. So I'd say he's very influential in how the game is going to shape up to be.
Heh, totally unrelated to Hines, but I had this situation in office once. My supervisior, a fellow graphic designer, was constantly fighting with the marketing department. To be more accurate, actually only with one individual - The rest of the people in marketing have been pretty decent. It was actually possible to convince them of a superior design! But this 60 year old smartypants?
The kind of type you just can't wait till he leaves the company. When ever my supervisior had to call him, she almost always got a heart attack due to frustration. Sometimes I ask my self, why someone with no knowledge in design actually is chosen to lead the marketing of a really big company.

Some people simply can't take any kind of advice. No matter how much sense it makes. But. At the end of the day, this guy was in charge. Andy you had to satisfy him and meet his requirements.
 
Cough—Mattyplays—cough.
Yeah, I think one of the biggest issues I have with Matty is that not only does he speculate about almost anything, however little it is related to Bethesda or Fallout, but he never takes the time to process information and form a solid opinion. He always releases knee-jerk reactions and ends up contradicting himself every couple of videos.
 
Mr.MattyPlays called Fallout 4 a near perfect game. This is the industry now. Even the only things that can be considered objective flaws like glitches and performance issues are brushed aside as nitpicking. If that is the case, what is point of any score bellow 9/10? For games that aren't heavily marketed or have huge following?

There are also morons that think it is only a few dollars or it is an hour from my life. Some moron keep linking me to some idiotic YouTuber; and instead of tell me why watching his videos isn't a waste of time, he told me that 10 minutes isn't that much time to waste. He wasn't arguing for quality. This what happens you settle for "mediocre" the bar just keeps getting lower.
 
The saddest part is the podcast where Matty got Chris Avellone on, and you'd think hurray, so much game history to go through and talk about his work on past and present games. But no, Matty goes into full on, "Fallout 4's great, right?" Meanwhile, Chris remains friendly and diplomatic [The guy truly wants to have another go at a Fallout game, much like Obsidian].
 
I want to watch it because Avellone, but I also really don't want to watch it because it has "Discussing Fallout 4" in the title.
 
I want to watch it because Avellone, but I also really don't want to watch it because it has "Discussing Fallout 4" in the title.

I thought contemplating the nature and history of negative things serves as a positive influence? After all, one of the best lessons you can learn is "what not to do". <- Very sure I ripped this line off someone on this forum.

On the state of industry now - let me bring up a small example. XCOM 2, released recently, is a great game. It could be argued, however, that it is a tad bit lacking in content, did not make as much of an impact as EU did, and has several balancing and performance issues. Yet it recieves between 9/10 and full scores across the board of reviewers.

Now, I'm not saying XCOM 2 doesn't deserve the praise. Hell, I'm enjoying the game as it stands right now! I'm saying - even with all its flaws - XCOM 2 should be the standard and not the gemstone of exception from all the other ones! 99% playable, unique within the genre, plenty of features, solid game, either replayability or length, and succeeds on previous games in the series... Since when did this become the exception and not the rule?

But now, if your billboard is fancy enough, your game makes millions regardless of quality. Sounds about right for the future of this industry, doesn't it?
 
In a perfect world, Bethesda would come out on stage an announce:
"In November of 2015, we released the game 'Fallout 4', but that was not the real Fallout 4. Instead, we used the version we sent out in order to finalize the real version of the game we want to release." and BOOM, a game demo starts playing showcasing features that we have all been begging for since Fallout 4 was released (better dialogue system, actual choices, no voice acting, completely new storyline that's worth playing, etc.)

A man can dream.
 
In a perfect world, Bethesda would come out on stage an announce:
"In November of 2015, we released the game 'Fallout 4', but that was not the real Fallout 4. Instead, we used the version we sent out in order to finalize the real version of the game we want to release." and BOOM, a game demo starts playing showcasing features that we have all been begging for since Fallout 4 was released (better dialogue system, actual choices, no voice acting, completely new storyline that's worth playing, etc.)

A man can dream.
At that point they may as well just say "Fallout 4 was a tech demo, we gave the franchise back to Obsidian."
 
At that point they may as well just say "Fallout 4 was a tech demo, we gave the franchise back to Obsidian."

Essentially, this is how some people feel about the Bethesda games. They are essentially the development process - they use Elder Scrolls to test a new version of the engine, they use numbered Fallouts to utilise that engine in making a Fallout, and then Obsidian is the one that makes the game for real.

I just think they have no idea what the fuck they're doing. They're like drunk EA.
 
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I know someone has already brought this up, but I second the Mr Matty and Travis from Diamond City Radio are really similar. Sometimes eerily similar sounding and in tone.
 
They're going to beta-test some of the stuff with the public. Well, no shit, they've been doing that since Daggerfall.
 
Ugh. I hate those articles. All of them always start with "Fallout 4 is good BUT"

Why is it so hard to say that it is just shit?

I think it's because people aren't comparing it to new Vegas and aren't looking at it as an rpg. Fallout 4 is not an rpg, it's got a terrible story with terrible factions.

In my opinion the lack of choice and the lack of influence in general destroys the game. Many aspects are just terrible, for me, I despise the railroad, the entire premise is ridiculous, killing actual people to free robots, even if the robot has extremely realistic programming, it's still a robot. Drives me nuts, and regardless of whether or not the dialogue surrounding whether robots can be people or not, the terrible writing, the assertion that a machine could be a slave or that killing machines could be genocide ratchets up the crazy to levels I couldn't stand. With all my intelligence I couldn't influence the game. I feel like Obsidian spoiled us, because when I go back to fallout 3, I was really not that impressed so I'm not sure why I got my hopes up.
 
Bethesda could work out a licensing agreement though, it seems like BGS doesn't like or understand the franchise and BS already publish a shit-tonne of games, I see no reason for them to not hand the property to Obsidian and have them make all future installments of Fallout.
 
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