Can we honestly say Fallout 4 is better than Fallout 3?

There are posts about Fallout 4 where people are discussing the best locations in the game to "grind for XP" and level up. This is the exact antithesis of an RPG and a true representation of how Fallout 4 is singleplayer borderlands.
 
I find (not so) surprising that everything Bethesda has copied it did it far worse. Borderlands legendary farming? Yeah, turned shitty in Fallout 4. Bioware's dialogue wheel? Shit again. Romances from Bioware? Shit, shit, shit.
 
Too bad the people who legitimately know the flaws of the game are trying to force themselves to like it because they're afraid of being branded "hipsters who like hating popular games" or "out-of-touch old-timers who are blinded by nostalgia".

In fact, that is all of the Fallout main subreddit right now. They're trying very hard to not seem hateful of the game because they don't want to be dismissed by the majority as haters.

This is how so many bad AAA games get sequels with no improvement. The marketing AAA publishers are able to set up buiilds a massive fanbase, who immediately pressures any legitimate criticism into becoming "hate" and as a result, everyone is forced to pretend they like the game or get outed, censored, harassed and finally blocked off by the general community.
 
This is how so many bad AAA games get sequels with no improvement. The marketing AAA publishers are able to set up buiilds a massive fanbase, who immediately pressures any legitimate criticism into becoming "hate" and as a result, everyone is forced to pretend they like the game or get outed, censored, harassed and finally blocked off by the general community.
Man, that sounds like the most evil thing somebody could do to themselves and their community, it literally sounds like Fascism, is that what the larger Fallout community is becoming? A bureaucratic-fascist committee of people who decide what can and can't be liked?
 
Man, that sounds like the most evil thing somebody could do to themselves and their community, it literally sounds like Fascism, is that what the larger Fallout community is becoming? A bureaucratic-fascist committee of people who decide what can and can't be liked?
Where have you been? A ton of games, both good and bad, have fanbases that have been doing this for years. It may seem like exaggeration but the level of effort fans put into censoring and shoving off non-fans is incredible, in a horrifying way.

I hate to get political with this but plenty of religions in history have created this exact same system. Just because it's love for a game rather than devotion to a faith doesn't make the way it's being done any different.

See that above paragraph? If I was in a religious town, some would take it as an me implying religion is bad. They would then insult me, assume I am an atheist regardless of whether or not I was once, then push me to leave immediately. Now, simply imagine the same thing, on a smaller and less serious scale, with games and books and TV series and films.

This is common. Very common. Not a good thing either. Mindless devotion is powerful.
 
Ha I can only imagine how they're telling one another not to criticize it, "Shhh don't say anything bad about it! Bethesda would actually have to improve the game if we do criticize it."

It makes me think that this is how kid in a fridge became a thing:

"So lets add something super wacky to the game just for a little fun"
"Like a kid being trapped inside a fridge?"
"Hmmm that's not enough..."
"Oh lets make him a ghoul from before the war!"
"Brilliant idea! To add to it lets make him sit in there for over 200 years without food, water, and any form of entertainment just incase there's still any believability left."
 
Ha I can only imagine how they're telling one another not to criticize it, "Shhh don't say anything bad about it! Bethesda would actually have to improve the game if we do criticize it."

It makes me think that this is how kid in a fridge became a thing:

"So lets add something super wacky to the game just for a little fun"
"Like a kid being trapped inside a fridge?"
"Hmmm that's not enough..."
"Oh lets make him a ghoul from before the war!"
"Brilliant idea! To add to it lets make him sit in there for over 200 years without food, water, and any form of entertainment just incase there's still any believability left."
Emile probably thought that fridges where magical objects which can freeze people alive for hundreds of years, it's okay though the series has talking zombies and mutants so they can include all the autistic stuff they want.
 
Emile probably thought that fridges where magical objects which can freeze people alive for hundreds of years, it's okay though the series has talking zombies and mutants so they can include all the autistic stuff they want.
You know the only thing missing from this turd pie is an essential character that's like jar jar binks with some stupid language like the language that bastard uses and is essential to one of the DLC plots.
 
You know the only thing missing from this turd pie is an essential character that's like jar jar binks with some stupid language like the language that bastard uses and is essential to one of the DLC plots.
They already have that in the main plot, his name is Preston Garvey and he speaks only in radiant quests and says 'babe' instead of 'Meesa'.
 
They already have that in the main plot, his name is Preston Garvey and he speaks only in radiant quests and says 'babe' instead of 'Meesa'.

I bet Bethesda is already paying Disney to re-edit the Prequels to have Jar Jar Binks replaced with Preston Garvey. Nobody notices the difference.
 
Bear with me here, but there are actually some people who say Fallout 4 didn't, at all, try to rip-off the plot of New Vegas. Let me go over several plot points.

_________________________________________________________________

You, the main character, had something done to you by a guy with a deep, complex history who had plenty of experience with the land you were about to find yourself in.

You leave the area of a lone settlement in the middle of nowhere, while trying to track down this one guy with the help by directions given by the people you meet in several settlements along the way.

The search leads you to the big city and the central settlement of the entire wasteland you are in.

Eventually, you find who you're looking for, and the guy has apparently been screwed over by the one of the major factions that plays the "antagonist" role.

After dealing with him, you're offered (well, more like pressured) to work with this antagonist faction in deciding the fate of the wasteland.

You work with your choice of four different factions:
  1. one that holds the most pure military strength in all of the four, whose leadership has several flaws and who many in-game civilians do not trust while many real-life players think are awesome;
  2. one that represents your own leadership and decisions and is an independent standing force ordered around by no one;
  3. one whose leadership have their own agendas and are using you for their gains while preferring tactics of using deception and subterfuge to gain a technlogical advantage,
  4. and finally, the "villainous" one who possess a much more complex mission and history than the entire game has made you think.

The ending is most different if you decide to work with that last one.

The original reason you set out for has its meaning lost, as you're pulled into a web of bureaucracy and war to determine the fate of the wasteland, at which point you're forced to take out other factions you've probably been working with before.

The final battle all takes place in the same manner, save for the "antagonist" faction's one.

_________________________________________________________________

For fuck's sake, they would've done better just remaking New Vegas in the Creation engine.
 
For fuck's sake, they would've done better just remaking New Vegas in the Creation engine.
I've said this somewhere else but they really should port Fallout 1/2 into the creation engine and release them along with New Vegas for a "West Coast collection"
 
I think the originals are fine the way they are and should stay that way. Instead of making remakes they should come up with a good game that makes me need to think(not in the "how is that kid still alive?" way) instead of playing a game where I kill everything I come into contact with besides friendly NPCs(10% of Boston's population) and immortal people.
 
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