Destructoid wonders why Bethesda hasn't announced Fallout 4 yet

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Sorry, but I will never understand why people love Failout 3. Open-world sandbox that doesn't make sense with nothing interesting in it? Most memorable moments you have ever experienced? You're talking about those dumb-ass dialogues, awful scripted scenes, abhorrent shooting and fighting in general, insultingly stupid plot and goofy world design that is inconsistent, uninspired, doesn't make any sense and resembles five years old kid's vision of post-apocalyptic world? Or maybe he meant that unexisting freedom of choice with absolutely no consequences that doesn't require any thinking? Which one is it? Because, frankly, I can't find out what do people see in this game. I'm not hating, I always try to by objective and I've played Failout 3 many times, always trying to find something good in it, but I failed every time.


I thought it was ok though it was no FO2. So I played through it twice. Once on vanilla and once because a few years later I bought all the DLC for it.
 
Doubtful. I'm sure Bethesda is aware that no one cares.
I have a strange feeling that it may be new Doom or Dishonored, although Fallout 4 is the most probable, since Fallout 3 hype is getting weaker and weaker.

Oh man, I would love a new Dishonored. As long as it's still Arkane making it, of course.
 
Bethesda clearly prefers to spend their time packing in more quests instead of deeper quests.


That's a good joke, didn't New Vegas have like three times as many quests as Fo3? Most of them were a lot better than 3's generic fetch quests too.

Hmm, probably. I guess by quests in Fallout 3, what I meant was, 'random skeleton wearing a party hat -- The End.' But really, I suppose I'm thinking more of Skyrim's radial quest BS, where you get to do the same thing an infinite number of times by randomly repopulating one of the many boring dungeons in the world with some level-appropriate bandits. At the end of the day, though, I don't really understand why Bethesda's quest design is so shallow. Just taking shots in the dark.
 
Whenever I hear people splooging their paints about how they got "completely lost" in a game's world I fear I am just reading the ramblings of someone who should be medicated and using a helmet everywhere they go.

Anyhow, If we can't have another Obsidian Fallout, I would at least like to have a second Dishonored game. The first one was pretty good and it presented a world where so many other stories can be told, the whole ethereal Lovecraftian feel to the mythology and magic help that too.
 
My only problem with Dishonoured is that I wanted MORE. It was such a small game that could've been so much bigger.

There's a small part of me that would love for Bethesda to just say, "FUCK ALL YOU HATERZ, WE'VE GIVEN THE JOB TO OBSIDIAN!!" but I know that that's just not gonna happen. And after Skyrim I have no doubt that Fallout 4 will also be a buggy boring piece of shit. The only hope we have is that everyone sees through their bullshit (I'm betting people will say "It's just the same fucking game!!!!")
 
Briggmore Witches was awesome too and it was almost a whole game by itself instead of just DLC.

I just need more of the world of Dunwall and beyond. They don't need to reuse Corvo and the others, and actually thanks to the content of the endings is safe to assume they won't.
 
Something related to Dishonored would certainly be cool. I really enjoyed the first game. Interesting world, excellent aesthetics and decent gameplay.
But I still think that if they announce a conference at E3 it's going to be about something really big, and/or about something they developed themselves.
So my money's still on Fallout 4 or Doom 4. Dishonored 2 just seems to small a fish to do a big show about.
 
Something related to Dishonored would certainly be cool. I really enjoyed the first game. Interesting world, excellent aesthetics and decent gameplay.
But I still think that if they announce a conference at E3 it's going to be about something really big, and/or about something they developed themselves.
So my money's still on Fallout 4 or Doom 4. Dishonored 2 just seems to small a fish to do a big show about.

The same guy who was responsible for the design/art of Half Life 2 worked also on Dishonored. If I remember it correctly.
 
But its endless brown deserts and frustratingly lethal wildlife left me cold. It felt like the game was always trying to punish me for going off the beaten trail and trying to explore it like the Capital Wasteland.

It might be the Elitist in me but that just comes off as "I'm bad at game therefore game is bad" and all I can think of is "You go there because that's where the XP and loot is, Jabroni".

I can see why people love Fallout 3. sure I had fun with it when I played it but that game is a real mess. Sure the world looks interesting but the map layout is crap. The Area and inhabitants are made to look like it's 30 or so years after The Apocalypse but then they shoe horned in some Fallout factions and set it 270 years into the future. The story.....is a thing that happened and when you think about confuses the hell out of you because it is terrible. Nothing makes any sense. the more you think about the more angrier you get.

Also while I'm at it, outside of Point Lookout which is passable, the rest of the DLCs are shit.

Also while I'm at it, why do people keep acting like the Mojave Desert was crap? I liked it. I wasn't walking over a series of hills over and over while getting into a fight with something every 10ft. it made sense why things are there. it had farms! The Capital Wasteland had cave full of children who sustain themselves on cave moss and kicked you out at the first sign of puberty; begging the question and where they keep getting new kids from. Is there a Cabbage patch down there or is this one of those things where I should stop thinking because Bethesda's writing team wrote themselves into a corner and the only answer is "Because fuck you, that's why"?
 
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But its endless brown deserts and frustratingly lethal wildlife left me cold. It felt like the game was always trying to punish me for going off the beaten trail and trying to explore it like the Capital Wasteland.

It might be the Elitist in me but that just comes off as "I'm bad at game therefore game is bad"

I had the exact same reaction to that part. You're exploring a wasteland, not a playground. Both games had some annoying encounters, but much less frequently in NV, and it was very rare that I could blame anyone but myself. It's not like cazadores are hard to spot.

I enjoyed the Mojave as well. And I don't understand the brown complaint. Despite being in a desert, NV was still much more colorful than 3's washed-out-puke-and-grey palette.
 
I don't even get why people reminisce so fondly of the Capital Wasteland, sure it looked pretty but most locations you visited were empty, there were a bunch of Invisible walls around rubble just to force you to go through the identical looking subway tunnels and the unique weapons only had a name change so there was not even a sense of discovering a cool new weapon....
 
^^^^

Their first Fallout game, remember?

Had they played Fallout 1 or 2 before that they would have realized how much the Capital Wasteland is a load of nothing.
 
Even when I was a Fallout 3 fan I got bored with the metro tunnels and the invisible walls...
 
I was very frustrated when I walked around the entire city only to realize that the invisible walls surrounded the entire thing and that I had to go through the subway to get in. I assumed there was going to be an entrance somewhere above ground at least.
 
And what's even worse is you cant even console command through the invisible walls because each zone is instanced. DC was horribly designed and it had the potential to be awesome. There is a mod that add interiors to more buildings which makes it a little more enjoyable to go through.
 
Well, any Bethesda game can be be a little better when modded to oblivion but like they say, bad designing is forever.
 
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