That's not far off from what I hoped (for a long time, now) could be done to FO2. Only in FO2's case it was for the sake of circumventing the outdated engine's limitations, not circumventing poor writing and content. But a FO3 that was modded practically until it was unrecognizable, where almost ALL of the voice acting was just done away with (both to spare us from how terrible it all sounded, and to allow liberal editing of all of the silliness without worrying over text not matching the words), where the game was viewed from a top-down perspective from farther away (if not necessarily isometric), and where the story, events, people, and factions were all modified to be something much more practical and not canon-breaking... That's a FO3 I could play and, dare I dare to say it, even love.Akratus said:I think really that the only way we can get any closure from this, this whole thing, which we've been doing since the game has come out, is to mod the game into something we can live with. I've wondered whether anyone could remove all voice acting from the game, and replace it with some writing that might be worth a damn. Now that'd be the day.
Defeatist garbage.I'm afraid it is way to toxic to be cleansed, better dump the thing in a hole and bury it in concrete, pretend it never happened and start over again with a new Fallout 3.
Dukeanumberone said:Defeatist garbage.I'm afraid it is way to toxic to be cleansed, better dump the thing in a hole and bury it in concrete, pretend it never happened and start over again with a new Fallout 3.
ScarletHound said:Burke, Sheriff Simms, Moira, Sticky, Three dog, Fawkes, Dad, President Computer man, Retard Rednecks.
The Dutch Ghost said:I'm afraid it is way to toxic to be cleansed, better dump the thing in a hole and bury it in concrete, pretend it never happened and start over again with a new Fallout 3.
SnapSlav said:That's just a good "poster boy" for all the characters. They were all the same, in one level or another.
We could always just say FONV is Fallout 3 and forget the old one ever happened.
SnapSlav said:That's not far off from what I hoped (for a long time, now) could be done to FO2. Only in FO2's case it was for the sake of circumventing the outdated engine's limitations, not circumventing poor writing and content. But a FO3 that was modded practically until it was unrecognizable, where almost ALL of the voice acting was just done away with (both to spare us from how terrible it all sounded, and to allow liberal editing of all of the silliness without worrying over text not matching the words), where the game was viewed from a top-down perspective from farther away (if not necessarily isometric), and where the story, events, people, and factions were all modified to be something much more practical and not canon-breaking... That's a FO3 I could play and, dare I dare to say it, even love.Akratus said:I think really that the only way we can get any closure from this, this whole thing, which we've been doing since the game has come out, is to mod the game into something we can live with. I've wondered whether anyone could remove all voice acting from the game, and replace it with some writing that might be worth a damn. Now that'd be the day.
Change the East Coast Brotherhood into just some group of tech junkies, possibly an East Coast equivalent to the Midwest Reaver movement. Have the events take place somewhere around 20-60 years after the Great War, so the devastation could make sense, yet not be so soon that James' pre-baby life topside would be too unlikely. Redo all of the skills, stats, game mechanics, enemies, AI, and anything else that can apply so as to structure it more like a functional RPG which presents both a challenge to the player and many options on how to approach it. Essentially, change everything, keep the "essence" intact. That's all that people really like about the game, after all.
Yeah pretty much.Why? Because I realize that the foundation is to bad to begin with?
SnapSlav said:That's not far off from what I hoped (for a long time, now) could be done to FO2. Only in FO2's case it was for the sake of circumventing the outdated engine's limitations, not circumventing poor writing and content. But a FO3 that was modded practically until it was unrecognizable, where almost ALL of the voice acting was just done away with (both to spare us from how terrible it all sounded, and to allow liberal editing of all of the silliness without worrying over text not matching the words), where the game was viewed from a top-down perspective from farther away (if not necessarily isometric), and where the story, events, people, and factions were all modified to be something much more practical and not canon-breaking... That's a FO3 I could play and, dare I dare to say it, even love.Akratus said:I think really that the only way we can get any closure from this, this whole thing, which we've been doing since the game has come out, is to mod the game into something we can live with. I've wondered whether anyone could remove all voice acting from the game, and replace it with some writing that might be worth a damn. Now that'd be the day.
Change the East Coast Brotherhood into just some group of tech junkies, possibly an East Coast equivalent to the Midwest Reaver movement. Have the events take place somewhere around 20-60 years after the Great War, so the devastation could make sense, yet not be so soon that James' pre-baby life topside would be too unlikely. Redo all of the skills, stats, game mechanics, enemies, AI, and anything else that can apply so as to structure it more like a functional RPG which presents both a challenge to the player and many options on how to approach it. Essentially, change everything, keep the "essence" intact. That's all that people really like about the game, after all.
coldroll said:I agree with everything you said except making it like Fallout 1 & 2 that would never sell nowadays.
alpha34 said:I agree Bethesda has taken the genre in a different (and shitty direction). I loved the originals and have probably spent close to 100 hours on each game( maybe a little more on fallout 2). But yeah, the isometric turn-based games from the late 90's those could sell.
ScarletHound said:Burke, Sheriff Simms, Moira, Sticky, Three dog, Fawkes, Dad, President Computer man, Retard Rednecks.