To be fair most of those are supplemental books that didn't come with the games themselves
That's obvious, that's why I said "books". But I just wanted to counter his crying how back in the days players didn't have shit and had to figure everything out all by themselves, which is not true, there were
manuals and stuff like this.
I agree on the Failout 3's tutorial, though - how it's forced on you and how you can't skip it and have to go through it every time you start a new game
(even more annoying than... hm, maybe the Temple of Trials? But okay, there were no on-screen instructions in the Temple, you've got that going for you)