Fallout 4 "The Wanderer" trailer

Am I the only one who got the impression from her that her article is going to be about a plumber "fixing" her plumbing?
Yeah, it sounded like Bethesda's way of flirting.
 
I love how her face, as soon as she speaks mid-way into her dialogue, Uncanny Valley suddenly ripples through nearly everyone, setting off alarms within their brain, shattering reality, and fighting the instinct to suddenly leap at her and bash her head in. I certainly felt that when she spoke, couldn't help but rewind the vid every now and then just to wonder "What the fuck's wrong with her" only to laugh and quickly noticed her face. Hell, even in that angle, she seems somewhat tomboyish/masculine.
 
Guy's, she's a synth.
That's why she got dat uncanny valley to her.
Anyone who's uncanny valley is a synth.
They got blood and guts? Well, then they're just the kind of level of synth like the one in Fallout 3.

Easily explain, yo.
 
Guy's, she's a synth.
That's why she got dat uncanny valley to her.
Anyone who's uncanny valley is a synth.
They got blood and guts? Well, then they're just the kind of level of synth like the one in Fallout 3.

Easily explain, yo.

Everyone looks like synth to me.

By the way, I love Screamers(1995) more than Terminators.
 
Guy's, she's a synth.
That's why she got dat uncanny valley to her.
Anyone who's uncanny valley is a synth.
They got blood and guts? Well, then they're just the kind of level of synth like the one in Fallout 3.

Easily explain, yo.

That explains a lot actually.

Everyone in Beth games was a synth since Oblivion!
 
Some say the NPC is modeled after a real person and that she looks and talks the same way in real life too. No clue if anything of that is true.
 
If there's a single hyper-realistic human synth in Fallout 4 I'm gonna be fucking annoyed that's for sure.
 
If there's a single hyper-realistic human synth in Fallout 4 I'm gonna be fucking annoyed that's for sure.

Prepare to flip the fuck out then, because there's no way in hell Bethesda's going to miss out on those sweet, sweet Blade Runner references.
I mean, they already established those exist in Fallout 3, and that they're from the Institute. Which we can also assume will be important in Fallout 4. I'm fairly certain there will be lots and lots of replicants in Fallout 4.
 
This was the same thing Bioware did with Mass Effect for a while, focus on the characters versus the world. We all know how much ME2 and 3 diverted from the formula set in the first game too.

But I mean in Mass Effect, Shepard is not the star. Shepard is purely reactive in terms of what happens and you mostly choose between different flavors of "this is bad" and "we've got to stop them". The star of Mass Effect is the rest of the Normandy crew, and the galaxy itself. Don't advertise Mass Effect by telling us how great Shepard is, since Shepard is pretty much just a cipher. The star of Mass Effect, if there is one, is probably Garrus.

Probably a majority of the time in video games, the protagonist is the least interesting of all the major characters.

Hmm, Garrus may have been the star in your game, in mine he was a somewhat bland supporting character, and a mirror for Shepard, because of how similar they were. If there was a star among the supporting cast, it would have to have been Liara for me, though the focus shifted throughout each title. In any case, I think Shepard was much more deserving of being the focus of their trailers than a Fallout PC is. Shepard is a named character whose role is pretty specifically chosen for you, even if how you go about it can be defined by you. You're always a badass N7 spectre saving the universe from the Reapers, blablabla. In my case, I even went with the default look, so the Shepard character remains fairly iconic to me. Fallout, on the other hand, is (hopefully) still open-ended as far as your goals and what kind of person you are supposed to be. And in all of Bethesda's past games, the PC has been totally irrelevant to the fiction, which is the opposite of what Bioware did.

But IMO, stupid and redundant trailer that offers nothing they haven't touted a million times already: walking around the wasteland, old music, dog, blue suit. And correct me if I'm wrong, but it doesn't seem in-engine to me, which makes it even worse. Even if it is, I am sick of any trailer that is not gameplay, especially when it offers zero insight into the story.
 
I don't really see anything wrong with a trailer making things look cool. Fallout New Vegas' trailer had plenty of action, explosions, guns, and an "epic moment" at the end with the explosion and slow-mo walking. I thought this trailer was cool for what it was. Wasn't supposed to be some super serious in depth look at the game.
I didn't particularly care for that trailer either but the difference between the two is that the FNV one was gameplay, not liveaction+CGI bullshit. The FNV showed off standard gameplay, not "oh look at his swagger!" and the end of the trailer? Where The Courier walks away from an explosion without looking back? I found that to be very cringe'y.

Look at the tailer and how Cpt Cool McDude-Bro has a swagger. He ain't just walking around like 'a person' would. He's puffing himself up and swinging his shoulders around and struts along like he fucking owns the place.

If he'd just walk around like, oh I dunno, a person fresh out of a secure life who's stepped into the horrors of an alien world he used to call his home that now wants to kill him, yknow, more cautious with his step? More careful with how he looks around? Maybe getting the fuck out of the way when a squad of super mutants appear? It'd be a lot better.

But the way he walks around, the way he shoots the radroach, the way he engages the super mutants and the damn power armor (I'm getting real sick of space armors) bit at the end to top it all off makes it all come across as pathetic to me. Bethesda's trying way too hard to make him "cool" and he just ends up looking like a tool.

The Courier was limited by the plastic engine so if anything he came across as a cold-blooded psychopath the way he was pretty much expressionless when you saw his face as he shot a weapon. But the only time I could think of where they tried to make him look cool was the walk away from explosion bit. And like I said, I found that cringe'y. Most of the time he just looked like 'some guy' would.

This trailer isn't showing much at all about what Fallout 4 will be about or what Fallout is.
FNV's didn't do that a whole lot either, it showed off some factions that the courier gunned down and some locations but that was pretty much it.
Neither is really good for an official "hey, here's why you should buy this game"-trailer.
But as bad as FNV's was, this one is worse. Doesn't excuse the FNV one, but FNV's bad trailer doesn't invalidate the criticism of this one.

Then again, Bethesda was in charge of the marketing for FNV, so... I don't really want to pile more shit on Bethesda than I have to but... Were they responsible for the trailer for FNV? Cause if so, well... Then the bad FNV trailer that was just a gunfest was yet again Bethesda's marketing decision. If not, then Obsidian is definitely to blame and we should hold them accountable for it as they should be better than that.

I have no idea though. Chances are it was Bethesda's decision as they are the publisher and so they handle the marketing. Trailers are part of the marketing. But the ones who had to put together a trailer was likely Obsidian as they were the ones working on the project closely.

Maybe both are?

Whatever, shitty trailers are shitty. Whatever happened to advertising what the 'actual game' is going to be about?

What's so wrong about a trailer being focused on action? Trailers don't always have to show the story of the game or movie. Fallout 2's trailer didn't show jack shit at all about the story or even new features. It was just a cool little 50's styled PSA with a few clips of gameplay.
 
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