Fallout 76: E3 Trailer



-So you get quests from robots
-Nukes are supposed to be loads of fun
-Your settlement leaves when you leave


Troglodyte Journalist : "So how do you get quests without NPCs?"

Toddy the Hottie "well we debated this (...) so robots"

the-fuck.jpg


NPCs doesn't mean characters that look like humans or something. Robots can be NPCs too. Seriously, at this point they probably just decided to not give a fuck anymore.

You know, I remember that we joked about Fallout 3 that Bethesda might one day create a game where they don't actually make a 'story' anymore and just create a Sandbox for the player to 'craft' their own stories.

Huh. Well who knew that they would take it serious ...
 
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No no, I understand that Bethesda obviously couldn't work on Van Buren, I was just unsure as to why general plot ideas were all scrapped. The scale could have been an issue but to be honest it wouldn't be that hard to keep the classic map screen system of long distance travel whilst also using the common Bethesda style for actual area gameplay. Not a big deal though I guess.

Bethesda is in Maryland so they wanted a game set near where they lived so they chose Washington D.C. Which worked out for them since that meant their writer didn't have to actually know about anything that happened in the first two games. He could just stick ghouls and super mutants in it and call it a day. If retcons happened, oh well, no one cares about Fallout 1&2 anyway and all shall praise the name Emil Pagliarulo from this day on. He shall receive copious amounts of best writing awards from journalists who they themselves had no idea of the existence of the previous two games and he will go on to write Fallout 4 and get even more praise even though the writing in that game is worse than Fallout 3. All hail Todd Howard and Emil Pagliarulo, the saviors of Fallout.
 
I've been following threads from YouTube, to game sites, to even Bethesda itself, and the consensus is half are passing hard on this while the other half have drunk a lot of Jones' Town Flavor Aid. Lots of denial and weak handwaving from the latter half. How anyone could get excited for a constantly online game is beyond me. Say NV, which I love with every bit of my weenie had gone in this direction, I would never have played it.

Fallout 4 was clearly a testing ground. Bland sandbox, less emphasis on story, dialogue, RPG elements, and less complexity in regards to quests. Resource gathering and building the main focus. Shoe-horned in micro-transactions and price increase on the season pass just to see how far they could push those kinds of shenanigans.

Bethesda's latest and greatest turn as fulltime heels involves more bait and switches. Gouge the gullible whales for all they got with vague reveals banking on faint possibilities of perhaps something like NV, open for pre-orders and merch, and then reveal it's a shitty PvP game. Special editions full of crappy plastic toys. Releasing a full priced game while also expecting freeium purchases from micro-transactions.

It's not that I didn't expect any of this, or that I expected anything better, but the gall, man, the gall of them.
 
Bethesda is in Maryland so they wanted a game set near where they lived so they chose Washington D.C. Which worked out for them since that meant their writer didn't have to actually know about anything that happened in the first two games. He could just stick ghouls and super mutants in it and call it a day. If retcons happened, oh well, no one cares about Fallout 1&2 anyway and all shall praise the name Emil Pagliarulo from this day on. He shall receive copious amounts of best writing awards from journalists who they themselves had no idea of the existence of the previous two games and he will go on to write Fallout 4 and get even more praise even though the writing in that game is worse than Fallout 3. All hail Todd Howard and Emil Pagliarulo, the saviors of Fallout.


Joyous.
*looks for loaded gun*
 
What amuses me the most are shills who'll call on everyone to calm down and only start criticizing the game after it actually releases because "it might not be that bad, amirite?“

Like get the fuck outta here, anyone who cannot see what this will be about is a drooling idiot in my book.

It's about as moronic as calling people haters. Yet the older I get, the more I realize how much people live in their own little dream worlds devoid of any critical and objective thought. "I lie to myself and by golly I cannot let anything counter my feeble view of reality. IT'S GONNA BE GREAT."
 
It's about as moronic as calling people haters. Yet the older I get, the more I realize how much people live in their own little dream worlds devoid of any critical and objective thought. "I lie to myself and by golly I cannot let anything counter my feeble view of reality. IT'S GONNA BE GREAT."
Reminds me of this picture.
t74fjx7v8sqz.png
 
Fallout 4 was clearly a testing ground. Bland sandbox, less emphasis on story, dialogue, RPG elements, and less complexity in regards to quests. Resource gathering and building the main focus.

Yes. So I do not understand what the Bethestards are complaining about, their favorite company is only giving what they have broadly supported in FO4.

Unless they are so dumb they did not realize that 4 was exactly what you say in your quote. But I want to believe they are a little more clever than that.
 
Yes. So I do not understand what the Bethestards are complaining about, their favorite company is only giving what they have broadly supported in FO4.

Unless they are so dumb they did not realize that 4 was exactly what you say in your quote. But I want to believe they are a little more clever than that.

Putting some (or too much) faith in humanity, maybe they finally woke up. I'm seeing a lot of posts complaining lately how Bethesda obliterated everything that made Fallout awesome.

You know, at some point I thought Fallout 3 was an amazing game. It was the first Fallout I played. Then I tried NV, and realized how shitty 3 was in comparison. Then I played 1 and 2 (specially 1), and now my bar for sociological and historical basics in videogame worldbuilding is so high that I doubt it will ever be satisfied again.

Fallout 4 made me weep but maybe it stirred someone out there to check the other Fallout games, compare, and realize.
 
I am not gonna personally judge it as a traditional fallout game (open ended rpg affair) and view it more as official FOnline by bethesda as an experimental spinoff with a minecraft style multiplayer experience.

I personally liked 3 and 4. While I feel 3 had much weaker writing and choice than new vegas I thought it was a pretty good translation of isometric rpg systems and mechanics into a first person bethesda style open world. I enjoyed 4 for what it was as but was rather critical of its dumbing down and poor choices.

It is unfortunate that we dont have enough information but im glad they listened and re implemented skills and traits. But im less pessimistic about this whole thing than some others.
 
If Bethesda would deliver faithfull Fallout adaptions where each Fallout game to this point was a clear continuation of F1 and F2, then I could overlook this as what it is, nothing more but a spin-off. However ... at this point, kinda hard not to imagine that they will rape the franchise in every way possible.

"i saw a mudcrab Supermutant the other day (...) horrible creatures"
 
I personally liked 3 and 4. While I feel 3 had much weaker writing and choice than new vegas
I don't think people understand just how stupid Fallout 3's main story is. Some may think is a dumb but no, it's really stupid. such stupidity is even known to cause those who played Fallout 2 to pull their eyebrow muscles from furrowing so hard after witnessing the stupidiness of Fallout 3. A game that has you break a device capable of recreating the environment to be lush and viable so the people can rebuild civilization again to make a water filter that won't work. the main characters father kills himself when he doesn't need to. the main villain kills himself when he doesn't need to. the main character kills them self when they don't need to. Every thing in the game is Dumb Dumb Dumb.

Now admittedly, I never finished Fallout 4. I never even got to the Institute. I was so bored I just moved on but what I did see was pretty fucking dumb. Just saw the world end in nuclear flame, not to mention watching my spouse get murdered and my child kidnapped while looking on helpless behind frozen glass in the span of what appeared to be 15 minutes and you can just make snark comments to your robot like nothing happened. Fuck Shawn I got me a fucking fort to build.
 
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I legit just read some dude said on the subReddit that people can't complain about fallout 76 unless they watch the no clip documentary about 76.

I'm not gonna sit through a 40 minute documentary that is nothing but propaganda for Bethesda
 
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A game that has you break a device capable of recreating the environment to be lush and viable so the people can rebuild civilization again to make a water filter that won't work.

Holy fuck, it never occured to me that the GECK in Fallout 3 was supposed to be functional until now. (Radiation?) If that's the case, the game's writing just went from sloppy to full on retarded in my mind. Why in the hell would you not just use the fucking thing as intended at the Jefferson Memorial? You would still get clean water, but with the added bonus of trees and other shit like that. I can forgive silly oversights, but this is obvious, unignorably terrible decision making. James is a supposedly intelligent scientist, yet for some reason he knowingly destroys the one item that is GUARANTEED to help him achieve his goal (and more) in favor of taking a gamble on untested, inferior technology. I guess I should come to expect as much from the same man who impulsively abandons his kid, travels around a dangerous wasteland unarmored, and kills himself unnecessarily, though.

I legit just read some dude said on the subReddit that people can't complain about fallout 76 unless they watch the no clip documentary about 76.

I'm not gonna sit through a 40 minute documentary that is nothing but propaganda for Bethesda

This is why Bethesda has such massive balls when it comes to rolling out controversial changes. No matter how blatantly anti-consumer they become, there will always exist defenders so overcome with Stockholm Syndrome it blurs the lines between fanboyism and religion. They are like beaten wives, and will insist that above all, Bethesda loves them and is only looking out for their best interests.

People need a little skeptism and cynism every once in a while, or else they are going to continually get taken for a ride by greedy ass companies looking for a paycheck.
 
What's with all this fake anger? It's like watching the latest Transformers having hated every previous movie expecting it to be any different.

Everyone. EVERYONE KNEW there was no chance of this turning out like FO2 and Vegas so why are we STILL discussing everything that already been talked about since FO4?

At the end of the day we get to enjoy Nevada (have a fresh install of Nevade CE gonna try out for the first time tonight) and Sonora in the near future, Beths get to enjoy 76.


Actually, I Think I will enjoy both. Different games, different concepts. It might be fun.
 
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