Fallout 76: E3 Trailer

I know that. Bethesda published it I believe. But yeah. I am excited as hell for Doom eternal
HEY Don't Forget us Bigot!!
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YASSSS SLAYY QUEENSSSSS!!!!!!
 
Some people are suggesting that due to one of Todd Howard's interviews taken yesterday, a 'single-player' or 'personal' server will be implemented for mods. Thing is, without any human NPCs or a real story-line to follow, what's the point in Single-player. Moreover, without offline play, this game will only last as long as it's servers. I'm surprised so many people over the internet are actually supportive of this game.

Indeed, anyone seeking to play this single player mode and expecting something like a campaign will be wasting their money.
They may get some enjoyment about traveling around the map to check out the set locations, fight the new enemies, and build towns, mines, and that sort of stuff but there are sandbox construction games that are much better at this.

There are no NPCs to interact with (only terminals that give assignment and information I think)

As for people supporting this, well you have the hardcore Bethesda crowd who will buying everything after Oblivion/Skyrim (surprising enough not Bethesda's older games) and people who like the type of multiplayer gameplay this game offers, and I guess everyone who just buys almost everything with the Fallout brand on it but they are probably not a large group. (most Fallout fans who prefer single player campaign driven experiences and know about this game will probably avoid it at all cost)

I am actually curious if it can be be modded to create a single player campaign game with.
 
i think most of you have kind of missed the point

notice how it's not called fallout 5. it's not meant to be part of the main series, it's just a spin-off. it's like being pissed off at fallout tactics not having meaningful dialogues and morally ambiguous choices.
a multiplayer fallout game about gathering a team and building a settlement or fighting for survival is not a concept that's doomed from the start. actually, it could be a damn good game. i'm not a fan of this type of games but i really don't understand why is everyone hating on the very idea. were you honestly expecting another fallout role-playing game and were let down? actually, i think it's better that they didn't try to make an another rpg because it would suck balls just like the last two did. starting with something new was a good thing to do.
also, i liked some things in the clips we've seen. i actually liked some of the new creatures, design (some referencing to the classics, as has been noticed), the action portion looks fine.

so i don't think the concept is bad. that doesn't mean i expect a good game. on the contrary, i think it will suck because
1. it's not in the tune with fallout in the slightest, it has nothing to do with what we associate with fallout atmosphere-wise. instead of a grimy mood filled with dark humor it's just mimicing cartoonish aesthetics and childish silliness of all those modern video games targeted at thirteen-year-olds
2. it's made by bethesda and they just can't make good games

also, i don't see the point of discussing canon and lore-breaking. there will probably never be an another official fallout game that would be a proper rpg and fanmade games (like fallout 1.5) don't have to care what beth has established, so why even bother? :wink:
 
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To be fair, I would be pretty interested to see how the bones of a story (as is the case with 76 I believe) can be modded into a compete rpg, but to be honest that would take to much effort and time. I'd be really surprised if anyone bothered with it.

I don't think that it's wrong to be annoyed or disappointed, it is a spin off but only so much as New Vegas is. We will not get another Fallout game for years, TES6 is probably only gonna come out around 2022 (considering next year is 76's shelf life, so IF Starfield is 2020 than 2021 is it's dlc year and really TES6 is coming 2022/23 at the earliest) I don't think any Fallout fan really asked for an Online survival game, so if it were just a spin off in a series that releases more frequently, it wouldn't be a huge deal. But it is, essentially a main entry and the last one we'll get for years.
 
See they only showed a logo, not saying anyone is right or wrong obviously but they tend to show juust a little more than that when they actually, y'know, have anything to show. Todd Howard said that TES6 is only in pre-production and they do need dlc time for both 76 and Starfield, I doubt it's coming next year or the one after that. But each to their own I guess.
 
See they only showed a logo, not saying anyone is right or wrong obviously but they tend to show juust a little more than that when they actually, y'know, have anything t show. Todd Howard said that TES6 is only in pre-production and they do need dlc time for both 76 and Starfield, I doubt it's coming next year or the one after that. But each to their own I guess.
Hm, yeah, that's true. They usually don't show anything unless it's only about a year from release, but this time it's really little. Didn't know that Todd said it was only in pre-production. Could take another three or four years then.
 
I mean all theories are relevant at this point, Though again I do really doubt that it'll release anytime soon.
Bethesda are definitely bigger now though, so with more teams available maybe they might move things on a little sooner. Just a thought.
 
I did not mean to passively insult anyone so I'll apologize for that. I wanted to bring it up as I felt that things were a little one-sided there, however as I am just 'showing up' out of the nowhere I do accept that it was at least an unwise decision.

Showing up out of nowhere and presenting an alternate viewpoint is absolutely fine. In fact, that's literally my M.O. here. The problem was that you peppered your post with shit like this:

I always - wrongfully and very stupidly - figured that most of the "classic" Fallout fan base would be at least fairly open-minded people.

I did feel that for a community that is clearly at least interested in more sophisticated concepts and stories it'd be nice to see people come across a little less harsh.

Blanket accusations of being close-minded and implications that our cynicism was somehow below acceptable standards of sophistication. Intentional or not, this is not how you typically go about persuading people to change their minds. It just makes you come off as a condescending outsider. You seem like an alright guy/gal though, so I accept your apology. I in turn apologize for the severity of my response to you. I got carried away and it was definitely excessive.

I do want to point out that I did not want to say that the writing in Fallout 3 or 4 is good, as it isn't and I don't think that it is. I'm pretty sure I never implied otherwise but hey

You didn't, but take a look at what was said.

I know a lot of people who are just as interested in the deeper concepts and more sophisticated writing, people who I know are way smarter than I am, and one of them prefers Fallout 3, the other two both like Fallout 4. I think you can all see where I'm going with this

The way you have this phrased makes your friends sound more ignorant about game design than open minded. To me this looks like "Some really intelligent people I know believe that the linear narrative of Fallout 3 is the most complex in the series, even beating out dynamic ones like what was in New Vegas." That statement is not only measurably, objectively incorrect, but hilariously paradoxical. Maybe 'sophisticated' and 'prefers' weren't the words you wanted to use here. I think I get what you meant now that you clarified, though.
 
Ah all fair enough there. Yeah I can see how my phrasing was off there.

I can also see how I sort've screwed up, I definitely did imply that you guys were 'closed-minded'. That was a dick move and evidence that I really need to check what I write more.

I figure what I meant to say is clear now anyway though. Also don't worry about harsh replies or anything like that, I was out of line, accident or otherwise, and even past that, I wouldn't get upset anyway, internet forums do have a reputation for 'strong' conversation. Even then, this conversation's been perfectly fine and I'm more than happy to admit if and where I screw up. Thanks for apologizing, but really, it's no big deal.
 
Showing up out of nowhere and presenting an alternate viewpoint is absolutely fine. In fact, that's literally my M.O. here. The problem was that you peppered your post with shit like this:





Blanket accusations of being close-minded and implications that our cynicism was somehow below acceptable standards of sophistication. Intentional or not, this is not how you typically go about persuading people to change their minds. It just makes you come off as a condescending outsider. You seem like an alright guy/gal though, so I accept your apology. I in turn apologize for the severity of my response to you. I got carried away and it was definitely excessive.



You didn't, but take a look at what was said.



The way you have this phrased makes your friends sound more ignorant about game design than open minded. To me this looks like "Some really intelligent people I know believe that the linear narrative of Fallout 3 is the most complex in the series, even beating out dynamic ones like what was in New Vegas." That statement is not only measurably, objectively incorrect, but hilariously paradoxical. Maybe 'sophisticated' and 'prefers' weren't the words you wanted to use here. I think I get what you meant now that you clarified, though.

I'd hate to pull you back into reality so abruptly, but let me politely inform you sir that New Vegas would not exist without the brilliant mind of Todd Howard, who breathed life into the Fallout franchise. And let me also remind you that the franchise was abandoned at the time of Fallout 3's announcement. The days of obscure, experimental, and isometric turn-based niche content are over thanks to Bethesda innovating where Black Isle could not. I know this opinion is not popular here, but let's face it, we would not even be discussing Fallout if not for the blood, sweat, and tears shed by Bethesda Softworks. Fallout 3 will be considered by the majority of the gaming community as the classic Fallout experience, so let's use that as a baseline for future content. Fallout 4 improved the formula in every possible way, removing the unnecessary baggage of over-complicated dialogue trees and slow-paced combat of it's predecessors. Fallout 76 can't go wrong with a team this dedicated. I know as a community it's frightening to brave new waters, but in the end we'll be playing the Fallout of our dreams.
 
I'd hate to pull you back into reality so abruptly, but let me politely inform you sir that New Vegas would not exist without the brilliant mind of Todd Howard, who breathed life into the fallout franchise. And let me also remind you that the franchise was abandoned at the time of Fallout 3's announcement. The days of obscure, experimental, and isometric turn-based niche content are over thanks to Bethesda innovating where Black Isle could not. I know this opinion is not popular here, but let's face it, we would not even be discussing fallout if not for the blood, sweat, and tears shed by Bethesda Softworks. Fallout 3 will be considered by the majority of the gaming community as the classic Fallout experience, so let's use that as a baseline for future content. Fallout 4 improved the formula in every possible way, removing the unnecessary baggage of over-complicated dialogue trees and slow-paced combat of it's predecessors. Fallout 76 can't go wrong with a team this dedicated. I know as a community it's frightening to brave new waters, but in the end we'll be playing the Fallout of our dreams.
Username and the type of content typed here.

Can you make the trolling more obvious? It was so subtle that it flew over my head with such speed that the wind literally lifted me up from the ground and pulled me through the roof of my house.
 
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i think most of you have kind of missed the point

notice how it's not called fallout 5. it's not meant to be part of the main series, it's just a spin-off. it's like being pissed off at fallout tactics not having meaningful dialogues and morally ambiguous choices.

The problem stems from two things. Firstly, the marketing. Fallout 76 was built up in the same way that past 'traditional' Fallout games were, with absolutely zero heads up that it would be a radical departure from the series' roots. Thank god that guy from Kotaku leaked details early, or the resulting hype train would have derailed so hard Bethesda wouldn't know what hit it.

Second, look at the last spinoff this franchise got. Remember that game with the courier and the securitrons and all that shit? It was kind of a fan favorite. And while I certainly didn't expect another New Vegas, I can't be alone when I say that a Fallout 4.5 didn't seem out of the question until Bethesda's E3 conference dropped the ICBM on everybody this week.

I've already accepted that Fallout is dead at this point, but I'm not surprised others who haven't are freaking out.

@Todd Howard's #1 Fan You are my new favorite here.
 
I'd hate to pull you back into reality so abruptly, but let me politely inform you sir that New Vegas would not exist without the brilliant mind of Todd Howard, who breathed life into the Fallout franchise. And let me also remind you that the franchise was abandoned at the time of Fallout 3's announcement. The days of obscure, experimental, and isometric turn-based niche content are over thanks to Bethesda innovating where Black Isle could not. I know this opinion is not popular here, but let's face it, we would not even be discussing Fallout if not for the blood, sweat, and tears shed by Bethesda Softworks. Fallout 3 will be considered by the majority of the gaming community as the classic Fallout experience, so let's use that as a baseline for future content. Fallout 4 improved the formula in every possible way, removing the unnecessary baggage of over-complicated dialogue trees and slow-paced combat of it's predecessors. Fallout 76 can't go wrong with a team this dedicated. I know as a community it's frightening to brave new waters, but in the end we'll be playing the Fallout of our dreams.

Your Username is a lie.
I'm Todd Howard's #1 fan, I've sucked his dick and everything.
 
I'd hate to pull you back into reality so abruptly, but let me politely inform you sir that New Vegas would not exist without the brilliant mind of Todd Howard, who breathed life into the Fallout franchise. And let me also remind you that the franchise was abandoned at the time of Fallout 3's announcement. The days of obscure, experimental, and isometric turn-based niche content are over thanks to Bethesda innovating where Black Isle could not. I know this opinion is not popular here, but let's face it, we would not even be discussing Fallout if not for the blood, sweat, and tears shed by Bethesda Softworks. Fallout 3 will be considered by the majority of the gaming community as the classic Fallout experience, so let's use that as a baseline for future content. Fallout 4 improved the formula in every possible way, removing the unnecessary baggage of over-complicated dialogue trees and slow-paced combat of it's predecessors. Fallout 76 can't go wrong with a team this dedicated. I know as a community it's frightening to brave new waters, but in the end we'll be playing the Fallout of our dreams.
Move along people nothing to see here.
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