I met Todd Howard at a restaurant once - we’d accidentally been given his table. Apparently he was fond of the restaurant and had a specific table he liked, and the management had messed up and gotten their days wrong, (it was Tuesday and they thought he was coming on Thursday or something like that).
Anyway, the manager, completely embarrassed (this is a pretty nice restaurant) comes by and says “I’m so sorry, but we’d like to move you to another table if you could be troubled, and we’ll gladly compensate you for the cost of the meal and any other meal you’d like while you’re in town.” My sister and cousin were both like “Yeah that’s cool.” and I kind of played the asshole a bit.
“I’m sorry, I just don’t understand. We’ve been here for 15 minutes - we’ve just ordered. Can’t we finish our meal here?”
Then out of nowhere Todd Howard shows up next to the manager and says “It's fine, let them finish. I'll be over by the bar and it'll work itself out.”
And I (being a big Fallout fan) said “Oh wow, uh… I had no idea. Please feel free to give them the table.”
Todd was grateful, shook my hand and said thanks, then gave me a card with his number on it and told me to give him a call later. After working up the nerve, I gave him a call that night, and to make a long story short, we had a glorious 11 month love affair, man on man, that I shall never forget. Our bodies intertwined as one, and from the beauty of Morocco, to the French Riviera, to the snorkeling in the Galopagos, Todd Howard and I made glorious gay love to each other on six of the seven continents.
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Then you havn't spend enough time listening to him and how he runs the company. He IS a genius when it comes to taking those franchises and make them sell millions. I do think that Todd knows at least what the 'general' population of gamers want and he knows how to play marketing correctly. Bethesda I have to give them that, has learned a lot of lessons here, particularly after the release of Oblivion.
Is Todd a kind of genius like the guys behind Fallout 1? Absolutely not. But that's not what big corporations wants anyway. THey want salesmen like Todd.
Don't get me wrong, the kind of damage Todd, Hines etc. did to franchises like ES and Fallout are pretty devastating. But I have to give them that. THey know how to sell their shit.
To his credit he
knows how to create an environment that's fun for people to work in (if that No-clip documentary is anything to go by). I don't think he really understands how to say no, though. I don't even think management really knows what that word means. It's a Jim Carrey comedy turned reality. "Hey Todd, I want to put a kid in a fridge." Sure thing no problem. "Hey Todd I ran this idea by Zack and he didn't really like it, but I think you will. Basically, I want to devote resources into this settlement building thing that will exist as its own module and have almost zero impact on the world outside of being a visual facade and resource dump." Works for me, go ahead and tell Zack to help you implement it! "Hey Todd, we decided to constrain your means of inventory management to a tiny screen on your arm because it looks really cool - look you can even move your hand around even though the game world is completely frozen, cool right?" Yeah this looks awwwweeesome.