Fallout 76

Discussion in 'Fallout 76' started by Hassknecht, May 30, 2018.

  1. Hulk'O'Saurus

    Hulk'O'Saurus Still Mildly Glowing

    222
    Jul 10, 2018
    Go for it.

    Fashions rotate, and people generally do seem to tag along with whatever the loudest voices shriek about. I am afraid I am a bit too cynical to be of any help here, though I will admit that as the opinion--the one that Fallout 76 is a far cry from a good project, continues to be poked around, it may well catch enough fire to become relatively noticeable. To me Todd and Co. look like they've taken a more rhetorically exploitative qualities, not unlike demagogues, and because of those they have to appeal to public opinions. So long as they can influence them in order to reap more cost effective benefits for themselves, they will do it. But there is no better time than now to try to stir people's doubts.
     
  2. Lone Cat

    Lone Cat It Wandered In From the Wastes

    147
    Apr 8, 2012
    Toddy wants all human characters a PC :P but one secret exposed that Raiders do have a living HUMAN leader (and there's a quest whether to join them by approaching that leader peacefully, or eliminate them along with its leaderships), while The Responders were no longer an active faction except that a player may choose to restore the said faction (A 3-hour demo did explain how, but who knows how will the whole Responders faction changes (or recruitment/restoration quests will do).

    F4 Storyline were also considered incomplete. If Commonwealth of New England is chosen as a background, along with shadows of the pasts. Puritan Pilgrims (or anyone themed after them) are left off completely, nor anyone themed after renaissance - era New England. Minutemen deserves better enemy/rival than just a group of mercs (who happened to be a clone to Talon Company). Better should the Renaissance-themed factions (The Ironside, or the New Model Army) be their rival/enemy? (And they're more discipline (And religious) than Minutemen)
     
  3. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    926
    Dec 6, 2016
    I went to the (terrible) forum of bethesda read the thread .... is it possible not to hate those bethesda zealots?

    ""Bethesda owns this IP. They are making semi-rational retcons to the lore that aren't 100% implausible""

    Fucking retards.
     
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  4. Gaddes

    Gaddes Look, Ma! Two Heads!

    373
    May 18, 2010
    Honestly, the Responders don't sound like a half bad idea for a faction...to bad 76 isn't a typical single player game to actually explore the faction.

    "who happened to be a clone to Talon Company"

    This. That is all the Gunners where, a reskin of the Talon Mercs and just as under developed too.
     
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  5. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Yep and in Fallout 5 we will have another high tier of paramilitary raiders with good equipment for the player to loot.
    Lets call them The Shooters.
     
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  6. Squadcar

    Squadcar I'm spinning

    Jun 1, 2018
    I think there was one thing in all of Fallout 4 that showed any story with the Gunners. There was probably more but it was so lackluster and uninteresting that it didn't even stand out.

    Also, I get why you guys are going to the Bethesda forums but there's no way I'm discussing Fallout there. They'd be right back to the old Bethesda Defense Force once they get a sliver of what they want.
     
  7. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Nope, when parallel universes and time travel are introduced in Fallout it will still make sense because in Fallout 2 we went back in time through the Guardian of Forever thus making it clear that the designers always had in mind that time travel is possible in the Fallout universe.
     
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  8. Squadcar

    Squadcar I'm spinning

    Jun 1, 2018
    Fallout: Infinite when?
    "There is always a Vault, there's always Supermutants, there's always the Brotherhood of Steel"
     
  9. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Yeah, how's about a Vault, Super Mutants, and a Brotherhood chapter that went back in time to the age of the dinosaurs?

    Imagine Super Mutants riding dinosaurs. How cool is that!

    See Bethesda, you need to hire me. I can come up with far more outlandish ideas than the bunch of monkeys you have employed now. I'll take it to the next phase.
     
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  10. Hulk'O'Saurus

    Hulk'O'Saurus Still Mildly Glowing

    222
    Jul 10, 2018
    Supermutants riding... Transformers dinosaurs?
     
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  11. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Hey... did you go to Hollywood Upstairs Game Design School too?
     
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  12. Hulk'O'Saurus

    Hulk'O'Saurus Still Mildly Glowing

    222
    Jul 10, 2018
    Sometimes I do take a look at what's going on outside. You can tell surprisingly much from the adds they put on the side of the busses.
     
  13. Lone Cat

    Lone Cat It Wandered In From the Wastes

    147
    Apr 8, 2012
    Why ain't there a neo-feudal kingdom in Fallout Universe? or anything similar to Chinese Warlords of the Republic of China of 20s-40s? an overlord who ran an organization that's an offshot of either US Army or NG (Or any unit of either that became a military government after the Great War destroyed the Feds and no legitimate successor showing up yet.) ... Apart of Enclave which was the Old Gang's work.

    Didn't Betty like this idea?
     
  14. Risewild

    Risewild Venerable Relic of the Wastes
    Modder Orderite

    Jun 14, 2014
    In Fallout 3 it is said that Republic of Dave was once a Kingdom of Tom, so it was a kingdom... I guess a joke is the best Bethesda can do.
     
  15. NMLevesque

    NMLevesque Commie Ghost

    608
    Jul 2, 2016
    We never find out how most characters with psychic powers get theirs, so we don't really need to know how the pc does either per say. The trait itself would imply something about the characters past, but it could include dialogue options about that. Ideally the pc backstory remains open, as with the Courier and Lonesome Road. Where you can just deny that you had any part in it.

    Who said psychosis was a trigger?

    That's not a rebuttal, or a salient point.

    Regardless, I can enjoy things I didn't want (or have any opportunity to anticipate and therefore want. I have played and enjoyed Fo and Fo2 since that post. I still don't like turn based combat or the isometric style though, but I can deal with that if it's a particularly good game. So I'll be playing them more than once eventually. Though I still have to finish my Fo2 run. For some reason I couldn't bring myself to continue once I reached the Poseidon Oil Rig for some reason...
     
  16. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    You kinda did when you said that psyker abilities appearing due to a potential psychotic break in a PC.

    We do know how the psykers in 1 developed their powers though. The Master tried to induce psychic powers in some humans but all failed to produce functional individuals (they had some powers but were functionally stunted).

    Plus from how few psykers there are in 2 and New Vegas, I don't think it is a good idea to introduce the idea that one can spontaneously become a psyker. It seems nonsensical for a normal and stable individual to suddenly awaken to psychic powers one day without warning and would come across as the PC getting New Powers as the Plot Demands (https://tvtropes.org/pmwiki/pmwiki.php/Main/NewPowersAsThePlotDemands).

    If anything, psykers should be a starting trait. You start as a psyker but have debilitating effects on your character (like all SPECIAL scores are set as 1) until you find a rare working psychic nullifier. You'd essentially be a useless person more akin to a NPC rather than a PC.
     
  17. Squadcar

    Squadcar I'm spinning

    Jun 1, 2018
    Who were those? Specifically New Vegas. Just curious.
     
  18. Norzan

    Norzan Vault Senior Citizen

    Apr 7, 2017
    The Forecaster in New Vegas is a psyker.
     
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  19. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    926
    Dec 6, 2016
    He gives any important tips? I have not spoken to him since 2010.
     
  20. Norzan

    Norzan Vault Senior Citizen

    Apr 7, 2017
    He's basically a way to get information about stuff on the wasteland. Locations, quests, etc. He sees the future and then tells you what happened.
     
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