Fallout 76

Every company unfortunately has a group of people that mindlessly defend it, thinking such company is infallible and that it can no no wrong. After a while the defenses from these drones just became white walls of nothing to me, with no value whatsoever
 
Oh hey, in that vein: https://twitter.com/BethesdaStudios/status/1054475944101138443

I'm genuinely not sure whether to laugh or not. I mean laugh at their weak way of saying "we put even less effort into this one and are leaving *even more* up to our community while we pretend to be competent", or the reaction to it.

Also, from the earlier video. Check out around 2:26:00. That's some foresight.
 
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41.20, listen to Caption.

Also the rules can be changed sure. However, if I wanted to play a psyker or something, I would have played Mass Effect instead, not Fallout. Some things simply do not fit that easily, you also have to think how it will affect future instalments, unless you want to end like bugthesda.


That section of the video is mostly speculation. I'm not interested in some random youtubers headcanon. Also, *nobody would force you to take a pskyer trait*. So how would it affect future installments? I hope the answer isn't a non-sequitur.

It is about Bethesda being incompetent.

Never said I wanted Bethesda's take on anything. Hope you have fun with those strawmen.


Look up friend. I already addressed all that.
 
Never said I wanted Bethesda's take on anything. Hope you have fun with those strawmen.


  • I've never played the classics, and obviously reading about them and watching Let's Plays is not a perfect substitute. Some aspects of the first two games are still a bit of a mystery to me.
  • I would but (pseudo?) isometric turn based games are about as fun to me as banging my head against a wall.
  • Well I'd have to repeat a joke this soon, so I'll just refer you to my earlier reply to R.Graves. Though I will add that I tried. I've played games with rough beginnings. Put in a ridiculous number of hours trying to enjoy something. It's not a comment on the quality of the game. I just can't enjoy actually playing it. Reading a story, and having something to watch while I do other things is something I do enjoy. Though part of getting through the Let's Plays was for a purpose. Honestly that was a bit of a slog at times. Like, has nobody heard of editing? I don't need to see people grind for three hours straight.

So you just like New Vegas and Tactics?
 
Every company unfortunately has a group of people that mindlessly defend it, thinking such company is infallible and that it can no no wrong. After a while the defenses from these drones just became white walls of nothing to me, with no value whatsoever
So a NPC?
2khtgi.jpg
 
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Look up friend. I already addressed all that.
I only wanted to express my own opinion on playable psykers which is to say, I don't think it would be a good idea. Hence why I replied.

But I'd argue making psykers into a late game perk would not make much sense in-universe. At most, you'd need to have a Macguffin pre-War serum introduced in the story (if that existed, the Master would have plenty of stable psykers by the time of 1) or be experimented on extensively (like the Master did to those psykers in 1).

Otherwise, it'll seem like the PC got these powers from out of nowhere and seems well-adjusted for having them.

Plus I doubt psychosis would be a trigger for psyker powers. If that's the case, many yahoos in Bethesda's settings would be psykers by now.
 
I just noticed that there seems to be many people opening threads on bethesda.net asking how to refund or cancel the pre-order of Fallout 76:
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https://bethesda.net/en/article/htt...r-fans?utm_medium=Social&utm_source=Community

So Bethesda released some Beta letter about their feels and their product.
I actually read it, and it's complete and utter nonsense.

The asked some questions to it, so I'll answer them:

"Will people want this from Fallout?"
I know I don't, and I'm not the only one that feels this way. If anything I believe its safe to say that the majority feel this way.

"Will they want it from us?"
Again no, Bethesda you have far to many issues that need rectified before its even remotely wise to chance such a market. Let's be honest, the engine is so out of date it can bare handle a single player experience and you want to use it for multiplayer.

"How the hell are we going to make this?"
That's up to you to be honest, however from what I can tell the product is not in demand.

"What exactly is this?"
To be honest I'm hoping it's a very poor taste attempt at humor. Simply because Fallout 76 has nothing in common with the rest of the franchise. Which begs the question of why it was branded as a Fallout product?

In context to "What exactly is this?" and the Bethesda Game Studios answer of "That's up to you".
To be honest this isn't up to the consumers; frankly it never has been as any and all input presented to reinforce, support, or even solve many of the brand's issues has been ignored by Bethesda Game Studios. It's quite obvious that Bethesda Game Studios has no interest in protecting, nor providing a Fallout product remotely similar to the basis of design that established the intellectual property.
 
Looking up the Fallout Wikia and I found a list of factions in F76
http://fallout.wikia.com/wiki/Fallout_76_factions

Apart of BoS (How did they come all the way to WV) there also
1. Responders (likely the first player will encounter): Remnants of Civil Services like Cops, Firefighters, Rescue Team and Medics.
2. Raiders (So in this game. These outlaws acted as a one hell of block of faction rather than seperate gangs, or are they actually a kind of Guild?)?
3. Enclave: So Is it possible that V76 dwellers pave the way for Enclave to evacuate West Coast into Capitol Wasteland? (or Enclave members in East Coast also a descendant of V76? (or any possibility that the Enclave reactivate the Vault itself sometimes after a mandatory shutdown a day after the R-day so to repopulate the Vault with their goons and set up a base of operations)
4. Free States: Is it a successor the historical Confederate States of America? (which WV was once part of this Southern Rebellion until the State itself broke away from the Confederacy and defected to the Union in 1864-1865 can't remember the exact year but the state of WV itself did NOT appear by the founding days of the USA). the faction itself appears just before 'The Reckoning', a group of preppers who known the impending Nuclear Apocalypse would come banded together to rehearse / drill and make ready for the possibility of Nuclear War (and the end of the Federal Government; so they can easily emerge without repurcussions), backed by (or led by) a controversial senator. A likely enemy to the Enclave (Apart of the BoS)
Why can't Betty just add the Confederacy in?
 
They haven't even added the factions being listed in. What we get, to my understanding of everything they've presented, is a bunch of recordings and documents that *imply* factions so that there's an excuse for why you can run around geared up like a policeman/fireman or why certain bases will be overly plastered with every logo. Which is all just enough to damage existing lore in the case of the Enclave-BOS and the Free states. Because if there was a senator running around controversially announcing a war was eminent and to prepare for no government, and wasn't straight up killed by the Enclave to preserve the masquerade or locked up/killed by the military to try and prevent internal strife and further loss of morale in a hotbed of discontent, why the hell weren't powerful and knowledgeable prewar individuals, say House, throwing their weight to his words? They might swing it with him being an absolute loon, or slandered as one, but if they do you can count on some part of it being handled poorly and the guy being some sort of prophet exposing all the prewar secrets and being ignored. Well more than the Boston papers already were.

That all being said, probably for the same reason they didn't do something as obvious as Redcoats in the Commonwealth. They're bad at building or expanding from a concept interestingly. Its half the reason the Scorched/Scorch-beasts are apparently just a modified-FEV zombie plague and all the cryptids are exactly their myth instead of anything interesting done with them. Even the giant sloth is just a mix of an extinct creature, the idea that moss will grow on sloths, and a pokemon.
 
I decided to respond to Bethesda Games Studios letter: https://bethesda.net/community/topic/242999/a-response-to-bethesda-s-fallout-76-beta-letter

I decided to use a tactful approach in the response rather than inflammatory. I doubt they'll actually read it, but hey I tried.

Waste of time, if you ask me. You will probably get downvoted to hell, or get some fanboy with 2000 likes. Honestly, we shouldn't expect anything out of bethetards and fanboys, they are just like White Legs, tribals who don't understand Fallout and desecrated it's corpse multiple times.
 
Waste of time, if you ask me. You will probably get downvoted to hell, or get some fanboy with 2000 likes. Honestly, we shouldn't expect anything out of bethetards and fanboys, they are just like White Legs, tribals who don't understand Fallout and desecrated it's corpse multiple times.

I understand your perspective, however I feel that just giving up to be an unacceptable course of action.
I'm proud to be a fan of Fallout, while I may not enjoy the more modern Bethesda Game Studios iteration. I do feel effectively communicating my views to be worth my time. Who knows if anyone will read it, but I ensured my voice and intentions are known.

Therefore instead of us all just grumping around, why don't we all hope over to the Bethesda.net thread I made and make our voices heard? In this case we have nothing to loose, and everything to gain.

Dear NMA,
Would you please be so kind to add your tactful & constructive input at:
https://bethesda.net/community/topic/242999/a-response-to-bethesda-s-fallout-76-beta-letter/2
I at least want to ensure our voices are heard on the matter, even if it's ignored. We are No Mutants Allowed, we consist of old guard, new guard, and everything in between. It is up to us, the dedicated few to protect Fallout from those that blindly follow without thought or concern.

I know some of you have been trolled, annoyed, and insulted. However I strongly think that if we provide tactful and reasonable context to our concerns then we just might stir up enough interest to push the franchise in a more reasonable direction.

Leave your rage, and hurt behind to join me to motivate Bethesda Game Studios in a reasonable manner without resulting to insults or rants. Let's show everyone that NMA is the cool head willing to put forth the effort to initiate change for a better role playing game exploring the ethics of a post apocalyptic universe.

I know we can do it, if we band together and put forward the effort!
 
1. Responders (likely the first player will encounter): Remnants of Civil Services like Cops, Firefighters, Rescue Team and Medics

This is a FANTASTIC idea for a faction, way better then The Minutmen. Only what remains now to be a good faction is to have good writing and interesting npcs .... oh wait ¯¯\_(ヅ)_/¯¯
 
I understand your perspective, however I feel that just giving up to be an unacceptable course of action.
I'm proud to be a fan of Fallout, while I may not enjoy the more modern Bethesda Game Studios iteration. I do feel effectively communicating my views to be worth my time. Who knows if anyone will read it, but I ensured my voice and intentions are known.

Therefore instead of us all just grumping around, why don't we all hope over to the Bethesda.net thread I made and make our voices heard? In this case we have nothing to loose, and everything to gain.

Dear NMA,
Would you please be so kind to add your tactful & constructive input at:
https://bethesda.net/community/topic/242999/a-response-to-bethesda-s-fallout-76-beta-letter/2
I at least want to ensure our voices are heard on the matter, even if it's ignored. We are No Mutants Allowed, we consist of old guard, new guard, and everything in between. It is up to us, the dedicated few to protect Fallout from those that blindly follow without thought or concern.

I know some of you have been trolled, annoyed, and insulted. However I strongly think that if we provide tactful and reasonable context to our concerns then we just might stir up enough interest to push the franchise in a more reasonable direction.

Leave your rage, and hurt behind to join me to motivate Bethesda Game Studios in a reasonable manner without resulting to insults or rants. Let's show everyone that NMA is the cool head willing to put forth the effort to initiate change for a better role playing game exploring the ethics of a post apocalyptic universe.

I know we can do it, if we band together and put forward the effort!


It can be quite harrowing to live with resentment within you, so I congratulate you on the tone you've taken on with your response here.

But I must admit that despite whatever good will I have to stay away form the whole fiasco I can't ignore that sticky suspicion that Beth and Zenimax have taken a turn for the worst here, implementing EA-like practices and using subtle manipulation and psychology that doesn't cost them production money to push what is essentially an almost no cost project to as many people as humanly possible, and the worst part is--it looks like they will try to milk as much cash as they can with mods deliberately left out for later, private servers promised in the future, a delayed Steam release and general over-hype through non-critical reviewers who fall for tribe-like mentality over some minor Beth freebies.

It's a bit sick.
 
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I understand your perspective, however I feel that just giving up to be an unacceptable course of action.
I'm proud to be a fan of Fallout, while I may not enjoy the more modern Bethesda Game Studios iteration. I do feel effectively communicating my views to be worth my time. Who knows if anyone will read it, but I ensured my voice and intentions are known.

Therefore instead of us all just grumping around, why don't we all hope over to the Bethesda.net thread I made and make our voices heard? In this case we have nothing to loose, and everything to gain.

Dear NMA,
Would you please be so kind to add your tactful & constructive input at:
https://bethesda.net/community/topic/242999/a-response-to-bethesda-s-fallout-76-beta-letter/2
I at least want to ensure our voices are heard on the matter, even if it's ignored. We are No Mutants Allowed, we consist of old guard, new guard, and everything in between. It is up to us, the dedicated few to protect Fallout from those that blindly follow without thought or concern.

I know some of you have been trolled, annoyed, and insulted. However I strongly think that if we provide tactful and reasonable context to our concerns then we just might stir up enough interest to push the franchise in a more reasonable direction.

Leave your rage, and hurt behind to join me to motivate Bethesda Game Studios in a reasonable manner without resulting to insults or rants. Let's show everyone that NMA is the cool head willing to put forth the effort to initiate change for a better role playing game exploring the ethics of a post apocalyptic universe.

I know we can do it, if we band together and put forward the effort!

I might need to make an account, but when I get a freer moment than it takes to type this then I'll give it a shot. I appreciate the jolt of positivity, but I'm even taking that with a shot of salt. I just can't help but become concerned if we make up a large enough market to court at all in their eyes. And, as you say in part of your own open response, Fo76 is foregone at this point, anything we write is purely an appeal for the future, so even if it were to get a well received response from a Bethesda employee - I suggest wariness of it in the same way one should be wary of that letter. It could just be more of their marketing and pr, and those are an asp in hand. Pretty, fun, and milk-able when you want hype but if you stop watching it and let down your guard its fangs and full poisons sink in.
 
I checked up on the thread this morning and noticed it being derailed by the Bethesda zealots to discuss other topics. I figure if we at least apply the effort we'll stir up enough confusion to get noticed in some way.

However I strongly suggest those that engage basically ignore the more inflammatory posts, lets be honest some of them are down right dumb.

So lets kick a wasp nest, then again, then again, then again, etc.... I figure if we are tenacious as well reasonable (annoying) enough they'll eventually have to pay attention to us.

So let's bring a taste of NMA to Bethesda, let's open up an embassy inside their forums, and be the polite thorn in their spine until they finally take a hint.
 
In context to "What exactly is this?" and the Bethesda Game Studios answer of "That's up to you".
To be honest this isn't up to the consumers; frankly it never has been as any and all input presented to reinforce, support, or even solve many of the brand's issues has been ignored by Bethesda Game Studios.
They haven't really lied about this either. But it is fairly funny they are saying "That's up to you" when they've recently gone on record saying, "Unless it's the exact thing that they're all asking for, then yeah - you're going to run into some amount of that. We're aware of it, but we're not going to let it define what we do. Ultimately, we're going to try and do the things that we think are the best for the games that we're making, because that's, honestly, all I can really control."

AKA, they are going to do what will appeal to the most people and therefore make the most revenue. Which in the end, is fair. They're a big company, they're aiming for big bucks.

Like I've said numerous times, it's not about the artistry or the old fans. It's about mass appeal, mass hype, mass sales. They are pissing off even their own fans though, which is the opposite of what they want. But I always find it ironic that those fans that are outraged at 76 were some of the Fallout 4 fans that told me things akin to, "Fallout is going to evolve and change and it's likely for the better and you just need to accept that. The old Fallouts are no more and they aren't coming back, it's time to move on."

Some people will never take their own advice.
 
Agreed @Squadcar, I cannot fault that logic.

I well aware my current push to in some what influence Bethesda Game Studios is very likely pointless. However, its a case of nothing to lose, everything to gain.

In the Bethesda post I made there are already individuals stating exactly what you pointed out. However I'm surprised to see that the input thus far has been rather split. To be honest I think now is the most ideal time to make a dent to influence the future market.

Their fans are just enough grump to let us get the foot in the door, I'd rather not squander it.
 
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