You mean design is not build on principles which can be studied? Oh boy ... I guess all those people out there can throw their bachelor and master degrees right out of the window I guess ...
You mean design is not build principles which can be studied? Oh boy ... I guess all those people out there can throw their bachelor and master degrees right out of the window I guess ...
So... arguments...
After reading, you realize that a sequel doesn't need to share the same mechanics to be a sequel? Hence that argument, while heavily detailed is in the end incorrect, especially if we take the definition of a sequel, 'a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one.' Hence that it's fair to say Fallout 3 isn't a sequel because that it doesn't continue the story or develop the theme. However Fallout New Vegas is much more of a sequel due to continuing the story on the west coast and keeping the theme relatively close.
So... arguments...
After reading, you realize that a sequel doesn't need to share the same mechanics to be a sequel? Hence that argument, while heavily detailed is in the end incorrect, especially if we take the definition of a sequel, 'a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one.' Hence that it's fair to say Fallout 3 isn't a sequel because that it doesn't continue the story or develop the theme. However Fallout New Vegas is much more of a sequel due to continuing the story on the west coast and keeping the theme relatively close.
I give up arguing with him and will ignore his position on that matter from now on. I am glad this forum has an ignore function.
You see I don't even have a problem if someone disagrees, Toront feels that the games are sequels but he knows that they should be actually spin-offs. We both know the reality of it all and the business where garbage that should be a spin-off is sold as Sequels because of some clever marketing trick that works behind the scene - Bethesda knows that from their millions of fans bretty much no one gives a fuck if Fallout 3 is a sequel or not, as long it folls their typical mind numbing open-world-Oblivion formula with unkillable NPCs and cringe worthy dialog.
If some people feel it is all opinionz so be it.
I agree with @Dr Fallout. A sequel does not need to be mechanically similar to its predecessor in order to be considered as such.
Then I suggest that you go to Vince Dweller and tell him that a First Person Game can be a Sequel to his Age of Decadence, but don't blame me for what happens after that
Good luck!
I agree that it can be sold as Sequel. But but that doesn't mean that it is ...
Actually technically it isnt, or it would be turn based and top down
Wait, what?FPS mechanics, right now, are simply extremely popular. But they are not the answer to everything. Which is why it was leading to pretty ridiculus statements by some Bethesda employes when they expressed their dissapointment that the team behind Diablo 3 chose a more traditional top-down view for their game.
Oh man, Battlecross is now trying to argue about design with the same grace and knowledge as everythign else...
Dude, I thought you already said yo uwanted to drop the topic? We get it, "OPINIONZ!!!!" this thread is about the informetion we have on the game since E3, stop derailing this shit withyour repetitive droning, specially when it's so misinformed. Nobody here is arguing that Fallout 3 and 4 don't exist or that they aren't canon, we have basically accepted that like 8 years ago, we just point out how badly they hold up to the previous games and on their own. Stop arguing about something that isn't even being said on a Thread that isn't even about that.