Game Informer Fallout 3 article scans

Xython said:
DirtyDreamDesigner said:
Finally I've read through this whole thing...

Have too much to say to say it, but I will say this; I've seen all kinds of retards, morons and failed abortions on these forums but that one guy who said that Fallouts dialogue system is just like Oblivions takes the fucking cake. That's professional level idiocy.

Please, feel free to show me the difference.

Vault 13 said:
Diebold said:
5) Has Ron Pearlman been confirmed as a definite voice actor? :twisted:

What difference does it make when the game looks like shit ?!
I really hoped to hear Ron Perlmans Voice again but now that i have seen some actual screenshots from the game i dont care anymore .

Given that Perlman recorded part of the teaser trailer - it's a NEW recording, btw -- I would say it's a pretty definite confirmation.

But then again, them using Ron Perlman "War. War never changes." is just them screwing up Fallout 3... somehow... right?
It sounded exactly the same as the Fallout 1 intro, but its not unreasonable to think that Perlman just repeated it with the same intonation. I hope that Perlman is still signed on to the project.
 
But what I do remember of Fallout's dialogue system could easily have been done with Oblivion's engine. They were remarkably similar.

Hmmmm right, the dialog trees based on SPECIAL are very similar to the no speechcraft needed/dialog minigames from Oblivion.

Lots of different choices and consequences opened by dialog on Fallout are similar to dialog as a tool for linear progression on Oblivion.

Wait they aren't, and the good people at Bethsoft know that, and in the words of the article seem to prefer the Fallout way in this game, which makes sense. I hope they succeed.
 
Xython said:
Did you even play Oblivion?

Yes, I played, I wish I hadn't.

Xython said:
It wasn't just "Hi, Rumour! k, k, thanks. Goodbye!"

Yes, it pretty much was, even for major characters.


Xython said:
Since we haven't seen any dialogue options yet in Fallout 3, yet alone any involving differing intelligence, gender, faction affilication, etc, it's a bit too early to be raising the pitchforks, aint it?

I see your ADD is getting in the way. We're not talking about FO3, we're talking about FO vs. Oblivion.

Xython said:
Generic Characters in Oblivion had random text. Wasn't that great, to be frank, but since they had voice actors for every line, well, they had to make some concessions.

Concessions? As in every character has a neural deficiency and is made in the same cloning facility as everybody else?
And don't get me started on the voice acting... Ten people doing voices for hundreds of characters and one character going between three different voices? Fully voiced characters was a horrible design decision made for the sake of dumbshit console kiddies, y'know, your homies.

Xython said:
I donno that much about "backstory" for the generic characters in Fallout. Most of them had 1 or 2 lines of text that popped up over their heads, and that was it.

Most of them unique and all of them better than Oblivions dreck.

Xython said:

Exactly
 
boer_kameel said:
If Bethesda makes some nice mod tools, the Counterstrike story could be repeated: A mod becoming more succesful, or at least on par with the original game itself.
Imagine what the Fallout community + mod tools could do with F3... A Van Buren revival project V2, with a broad spectrum of new blood (and new skills, rekindled enthousiasm) attracted by F3.
Right this is really going to happen, what with Fallout's modding community's track record. Oh no, look out here's Wasteland Merc 3d!!!

boer_kameel said:
Thinking positive can realize this. Thinking negatively won't do that much - Beth won't cancel F3, NMA alone boycotting F3 won't do that much - except if it gets press attention (or Beth attention, like in the BIS days).

I quite get annoyed of all this negativity. Negativity about bad things is ok, if it results into action. Just whining wn't do a thing.
And I get very annoyed by morons advocating that we bend over and take it. It's not Fallout don't accept it. You might be happy eating a sandwich and complimenting the chef on the quality of their bread while suggesting that cat shit would be superior to dog shit but it's still a shit sandwich! Beth won't intentionally kill F3, they won't change a thing to appease use either.

boer_kameel said:
Summarize what we really want, get a unanimity on that, and choose a course of action. Get Beth's attention. If that doesn't work, get media attention.
I thought we had once, trouble is we keep getting collaborators coming in and muddying the waters.

boer_kameel said:
I would hate other media referencing NMA as "they just bitch on Bethesda and are unpleased". If they find a clear list, backed up by a majority here, with realistic goals (not "make it isometric", that won't work now imho - but "have the real turnbased option), they have something that people that don't read to long-assed posts as this one could clearly agree on, and reference clearly in discussions.
Other media has been down on NMA for years, who cares. Realistic goals, fucking dimwit. Don't accept second best, when I buy something I expect it to meet my needs. I don't buy something that has 101 functions, 100 of which I don't need or want.

Xython said:
Gee one screenshot showing the end choices of a dialogue tree and one screenshot from the portable conversion. Not exactly best examples of Fallout's speech system are they. Or is that why you choose them?
 
The problem is that the mod tools for Oblivion were really quite limited, as Bethesda cites licensing issues for much of the third-party software they have built into their engine. There is little reason to suspect that Fallout 3 will receive more substantial modding tools than Oblivion.
 
They still need a damn good explanation for the Brotherhood of Steel spreading across the entire country.

Tannhauser said:
The problem is that the mod tools for Oblivion were really quite limited, as Bethesda cites licensing issues for much of the third-party software they have built into their engine. There is little reason to suspect that Fallout 3 will receive more substantial modding tools than Oblivion.
Look at other games, the community makes their own damn tools. The Total War developers are actually actively preventing their modders from doing anything major, yet there are still a large number of great mods for RTW and M2TW. There may yet be a way.

Also, I encourage you to check out the dialogue system in The Guild 2. It isn't exactly like the Fallout series', but its one step closer than Oblivion.
 
As I said earlier in this thread the toolkit won't allow you to radically change the game. Many of us TES fan's tried and failed to improve Oblivion, to at least make it as engaging as MW. In all the time that it has been out, no one has managed to do anything more than fiddle with what they were given. Look at the TES mod sites, 99% of the mods are of the 'lawl I dropped a prefab house into the game' variety. There are little or no mod's with substantial quest lines or major new locations, or even art assets. This harks true of Morrowind as well - and that has been out for years, with a better kit to boot.

One positive thing is the tool kit did let you lock the level range of NPC's and critters, you just had to go through the database and tick a box for every single one of them. But levelling is the least of our worries now I suspect.
 
boer_kameel said:
Don't you think this saddens me? I still play 10 year old games. Including x-com, zelda, JA2, ...
And like to replay lots of isometric turnbased games. Final Fantasy proves that there is a market for (somewhat) isometric (somewhat) turn-based games, although it's much more battle-oriented.
Fact is, as mentioned in this thread, that these kind of games are mostly made by Japanese devs. Western devs focus, indeed, on $$$. Yes, it is sad. But what are you going to do? Boycot everything?
I don't think that boycott is a good word. A choice is better word. I'm not getting those games for free. I have to work hard to buy them. And I don't working hard. I used to buy a lot more poor games when I was a kid and I was getting money for free.
Now not only, I have to work to get money but also I have broader hobbies and I have to choice what I buy, among things like games, DVD movies, books, music CDs, comics, etc.

Why should I decide to buy a game named Fallout 3 whose creators didn't care to make a real Fallout sequel, instead of The Omega Syndrome or an album of Marduk, Emperor, Nile, Behemoth, Richard Wagner, Dimmu Borgir, Ildjarn, Zyklon, Amon Amarth, Satyricon, Ziltoid, Battlelore, Therion, Cradle of Filth, Morbid Angel, Ministry, Within Temptation, Puissance, Vader or a similiar band or a DVD with a movie like Brasil, Jin Roh, Metropolis, Them, Akira Kurosawa's and Cubrick's movies, 1984, Japaneese porn etc. or comics like EC Comics archives, Buck Rogers, Alex Raymond's Flash Gordon, Big Guy and Rusty the Boy Robot, Mister X, Electropolis, Terminal City, Click, Punisher Archives, Warhammer Monthly subscription, etc. or book like one those about medieval and renaissance history, WWII, Korean War, firearms, medieval and renaissance arms and armor, medieval and renaissance martial arts, tanks, life advice, etc. or various novels, art albums or PnP RPG manuals like GURPS Basic Set, GURPS Atomic Horror, GURPS High Tech, GURPS Ultra Tech, The Riddle of Steel - The Flower of Battle, old AD&D manuals, etc. or a computer game like C&C3, Close Combat 6, various indie and shareware games, a monthly Fitness Club subscription, music lessons, etc., etc., etc.

By deciding to buy one of those things, I have to decide to not buy any of the others now. So, by deciding to buy something I give it a priority. Not giving games priority because I don't agree with with design decisions (as in case of UFO: Extraterrastials or Fallout 3) isn't boycotting, but them loosing the competition against the other goods.

boer_kameel said:
Fight against piracy, then we've got a REAL representation of who plays what. Then no one will think "I've bought Fallout/ Baldur"s Gate / JA2 very long ago, but can't find the CD/CD is broken, I'll just down it". They'll have to buy it, and this will show in sales.
Yeah, and let's like, advocate making discs impossible to copy, so that people would have to pay many times for the same thing instead of making backups.

boer_kameel said:
Then why do you bother posting here?
Because... *gasp* I'm a Fallout fan and it's a Fallout fansite?

boer_kameel said:
If you won't take an effort in improving F3 and don't care for a non-Fallout Fallout, and don't open to the even remote possibility that some Beth devs are really trying to do what you want (in fear of being disappointed?), why bother?
Bethesda has already decided to make a game that doesn't continue the tabletop roleplaying traditions of predecessors.
They decided to create a survival horror-like action RPG.

boer_kameel said:
Just for the fun of being able to whine?
No. Just to point out that they aren't creating a real Fallout. My goal is preservation, expansion and improvement of tabletop rooted cRPGs. Bethesda's goal is the opposite.

BTW, what's the deal with all these people to which criticism=whining?

boer_kameel said:
Summarize what we really want, get a unanimity on that, and choose a course of action. Get Beth's attention. If that doesn't work, get media attention.
And how do you get Beth's attention? Bethsoft is aware of what we are expecting from F3. Sadly, they are too busy redefining Fallout to make a real F3.

As for the media...
Hmm...
They could use something similar to the History of Fallout article - it could convince some people that some design decisions are just wrong.
 
There is no reason at all why the Brotherhood would be so widespread.

Original Fallout explains that they were isolationists who tried to preserve technology and science from before the War which gave them their status and strength.

In Fallout 2 this strength was already declining due to the Brotherhood's arrogance that their own superiority would pull them through.
One of their mistakes was that they stopped recruiting from the outside and that the organization had become so bureaucratic that they could barely undertake any action.

In Van Buren the organization was facing civil war after the Brotherhood leaders made the big mistake of deciding that the Brotherhood should control all superior technology and take it from the hands of lesser people.

Most of the Paladins, Knigths and Scribes decided they had enough by then and left.

Yet Bethesda's FO3 wants us to believe the Brotherhood made it to the former capital and now acts as a sort of police force that hunts mutants?
That a few Brotherhood paladins decided to make the Wasteland a bit safer by eliminating the worst of mutants and raiders might be somewhat believable but entire dedicated forces that span the former US?

And please don't give me the crap of Vertibirds, I think they were meant as limited range transport and military vehicles, not something you could travel to every point of the continent without refuelling.

Also, has someone forgotten all those nasty midwest radioactive twisters?
 
Are You A Pissed off Fallout Fan?
YES! [ 45 ] ** [40.91%]
NO [ 26 ] ** [23.64%]
I <3 Bethdusa [ 8 ] ** [7.27%]
Disappointed [ 31 ] ** [28.18%]
How long have you been a Fallout fan?
10 years [ 63 ] ** [57.27%]
5+ years [ 33 ] ** [30.00%]
2+ years [ 8 ] ** [7.27%]
1+ years or less [ 6 ] ** [5.45%]

It seems that so far there is a more disappointed and pissed off attitude among fans and that there is a all to vocal I love Bethdusa and Fallout 3 looks great crowd

http://www.bethsoft.com/bgsforums/index.php?showtopic=713202&st=0
 
Van Buren never happened. It, and it's storyline, is not official Fallout storyline.

As for them spreading out, well, it has been what, 80 years since FO2? Plenty of time to move East. And the only sightings we've seen so far was a hunting party in Washington DC -- an area the BOS would DEFINITELY be interested in, for lost technology.
 
Xython said:
Van Buren never happened. It, and it's storyline, is not official Fallout storyline.

As for them spreading out, well, it has been what, 80 years since FO2? Plenty of time to move East. And the only sightings we've seen so far was a hunting party in Washington DC -- an area the BOS would DEFINITELY be interested in, for lost technology.
They have to cross an entire bleeding continent when they have no incentive to do so.
 
What part of declining do you not understand?
There were barely any standing forces, they weren't even sure if they could take on the Enclave, hence they studied the Enclave from small outposts.
 
Innuendo said:
Neal said:
why a shield and a fantasy looking mace what drugs were they on when they did that
It seems you are on some kind of drugs if you see a super mutant wielding shield and mace :shock: (a classic syndrome of fallout die hard fanboy, caused by reading too much "no mutants allowed" forum :P)
If you had read the thread or at least skipped through then you knew what he actually meant.
I guess you came here with the only intention to flame around, am I right?
Well, just run boy and never come back!
 
Innuendo said:
Neal said:
why a shield and a fantasy looking mace what drugs were they on when they did that
It seems you are on some kind of drugs if you see a super mutant wielding shield and mace :shock: (a classic syndrome of fallout die hard fanboy, caused by reading too much "no mutants allowed" forum :P)

I'm sorry I didn't say it was sarcasm. Figured I didn't have too. I know it was photoshoped :wink:
 
Because it's totally unreasonable that a group of BoS knights could have crossed the continent given high technology and around EIGHT DECADES to do so.
 
Tubect said:
Because it's totally unreasonable that a group of BoS knights could have crossed the continent given high technology and around EIGHT DECADES to do so.
It's not about *could* have (and by the way, yes, that is unlikely considering the not-so-high level of transportation, fuel and rations they'd have access to), it's about *would* have.
 
* sight *

They are a DECLINING order.

It was never stated that they ever built vertibirds or other goddamn planes. (I like Tactics, but even I acknowledge that some parts should not be taken to serious).

They would have to travel through regions with who knows what kind of threats and dangers, and don't forget the radioactive twisters (yes, check Fallout 2), something perhaps a dedicated and well supplied expedition might undertake, not a group of Paladins who decided to dare it. (remember the Glow?)

And in general they are not interested in playing a police force and hunt down mutants and raiders.
 
Well...i wouldn't be surprised if bethesda even fucks up the dialouge system in fallout 3 .
with every character you only have a few choices such as :
Bullshit(instead of rumors !)
Brotherhood of steel (instead of fighters Guild ?)
Go Die (instead of bye !)

but on second thoughts the whole game is shit so why give a fuck about that .
 
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