Minorkos said:
I really don't understand what the problem is. They're making new games, which BARELY break the canon. There's around
5 million guys who like the game, and then there's around
17657 guys on this forum. A lot of this forum doesn't like the game.
Why do you want no one to play the game?
"They're raping the canon!"
Who decides what the canon is anymore? If you hate the canon breaking so much, just ignore that the game ever existed.
Barely break canon? What about the artistic inconsitencies? Changed style in armor, clothes and other objects in a uneeded fashion? Like for example the Vault door of Vault 101. The clothes of the Vault people. The Pip Boy. etc. I know its seen like Nitpicking. But there are lot of such details that do not work with Fallout and somewhat show how much the lead designers and developers of Bethesda paid attention to the game itself. It seems like everything needs a stamp on it that is screaming for "designed by Bethesda".
Another issue is the part about its Story, the Brotherhood and Enclave. The reason why everything "needs" to be there. While not a direct contradition to the Canon its somewhat definetly antipodal to the usual proceeding of the xenophobic Brotherhood. Not to speak about the Enclave which was meant to die with the end of Fallout 2. I would not be surprised if Bethesda resurrects them again in Fallout 4 ... probably as well with new great dialogues to talk their leader in to suicide. But anyway. Bethesda proved with Lockout and Mothership Zeta how much they care about the consitency inside of the Fallout setting. Not even a inch.
And 5 Million fans? Maybe you should get back to the source again. But we will do it here and as well with the same link that you provided:
Bethesda has shipped an estimated 4.7 million copies of the game to retail outlets all across North America and the UK, representing retail sales of more than $300 million
Mhmm. Yes exactly cause 4,7 Million "shiped" units mean 4,7 Million units in costumers hands. Right. Or that it means 5 Million fans. At the moment as sad as it sounds. Numbers alone mean NOTHING. Not yet anyway. What ever if one is thinking NPD numbers are accurate or not is a different question and no one probably knows anything really accurate by now anyway. But fact is that its very unlikely to expect 5 Million copies have been sold when all talk about 4,7 "shiped" copies. By the way, even if it would have sold 4,7 Million. Of course yeah every one is a happy costumer and only those "people" with bitterness in their hearts and stubborn minds are registered here lamenting about the Fallout that never was. Maybe you should try to browse the support forum on the Bethesda board and roam a bit inside their PS3 section? Or the Bug forum? Sure all happy costumers. Everyone one. No one has issues. No one is blaming Bethesda. We are talking about "players" here. Not the Gaming media.
I am not sure if it would be allowed to link to those threads in the Beth tech support forum now as I shure would. But it might be seen as cross side trolling which I want to avoid.
Though I think its not wrong to go with some random quotes:
"I'm seriously so pissed right now. The last 4 weeks I've spent getting up to the DLC content have been wasted."
"I mean, I'm happy that DLC is coming, but I bought fallout when it came out out. I paid money I worked hard for for this product. I still crash after about an hour, damn near every time I play. My ps3 actually freezes, which it has NEVER done with any other game.
Now before I buy the DLC and give these people MORE money, is there any hope they'll solve these crippling issues so that I don't have to manually deactivate my PS3 when I play their game?"
Just a randoom search. Usual gamers. Without any "fanboyism" but with serious issues and bugs which shows that not everyone is a "fan" but just trying to eventualy enjoy the game which is neither always possible. Its doubtfull that 5 Million people are all satisfied costumers.
You also probably missed a lot of those comments from dissapointed players about the story in Fallout 3 and particularly the ending which was to put it mildly embarassing. For a story writter like Emil anyway which was used to make better content like with the Thief games. Yet he feels very "proud" and "satisfied" with how it tourned out in Fallout 3. Awesome. Tells alot about future projects in the Fallout world and what one can expect. Ive been long enough registered there to have seen many of those "usual" and not "flame like" comments which have been honest oppinions and discussions in the official forums but most of it got over time filtered till you had a situation left where 90% of the time people are talking about "do you LARP as Guard/Merc/Bandid/?" and "how much guarden gnones you colected so far" or "games so rocksors! What you stuffed in your house?!". Very helpfull indeed.
Minorkos said:
...
Well, Todd and Pete are the guys deciding most of what the game has and so on. The rest are mere modelers, texturers, physics coders etc.
And yes, Todd and Pete have played them. Why do you insist on making this random claimings "No they haven't because I say so!" They've obviously played them, Todd even wrote how his encounter with the Master went in the first game. Something along these lines:
"I managed to kill the Master, but he unfortunately crippled my legs so I couldn't escape in time."
Well maybe he played the games. Maybe he didnt. I sure would not go so far to say "he sure did not played it cause I say so!" cause no one can konw it for sure but I definetly do not take everything Todd says as "pure Gold" either anymore. and I can definetly put two and two together. That simple. Want some example? Sure. Youtube is here for everyone. I could also tell you how well such kind of criticms is received in the offical Beth Forum about Oblivion and show you some nice comments by mods and their community manage. But yet again I want to avoid cross side trolling. Anyway everyone is free to form his own oppinion anyway:
[youtube]http://www.youtube.com/watch?v=8l8ARtNqcAc[/youtube]
Interesting. Isnt it. Though I guess they just did the mistake to shiped the wrong game. And when they realised it it was to late. So they had to say "Xbox was to weak for Radiant AI so we needed to scale it down". Yes. Strange enough modders never found any of this "advanced" AI in the scripts or something so they could have worked with it somehow on the PC. Very strange indeed ... can we count 2 + 2 = Bethesda ?
[youtube]http://www.youtube.com/watch?v=YN1j5Tq8RkU&feature=related[/youtube]
Why not show more of those "gates" and what is inside? Ah yes ... cause it are boring repetitive worlds. And nothing special. So letz make a secret around it.
is that the same "Todd" by the way we are talking here about? The Todd that was absolutely honest to us about everything around Oblivion? Well it must be cause Todd about the Oblivion Magic System:
"The magic system has so much more in it, that it would take me 100 pages to answer it all."
Or Radiant AI
I'd say the "Radiant AI" system, and the NPC life. It's something no one has ever tried on this scale, and we're just starting to see how powerful it is, and how we can translate those NPC behaviors into meaningful gameplay.
Oblivion review :: rpg codex
Well without the intention really to "bash" or flame Todd only now but since you mentioned him already. He would not be first and he will for sure not be the last developer with inacurate quotes and statements about his game (Spore anyone?). But it shows one thing. That anything people like he say that are so heavily involved in marketing and PR of a game which DEFINETLY make up a large part of Bethesdas development even so much that it dominates their game development one should take everything those people like Emil, Todd or anyone say with a grain of salt.