TheBearPaw
First time out of the vault
2>1>NV>Tactics>>>>>>>>>3
Fallout 3 is a disgrace. Fuck you, Bethesda.
Fallout 3 is a disgrace. Fuck you, Bethesda.
shihonage said:
Same here, I'm currently replaying F1 for the 50th time. F2 on the other hand I've played from start till end maybe 2 times + a couple of times a bit before I got bored. In Fallout 1 every location and every quest is pure gold (there are no fetch quests here, the only thing I can think of is delivering EMP grenades to Sophia in BoS but that's not even a quest but a mean to scam quartermaster). The only other game I can play indefinitely is Sacrifice.Surf Solar said:I don't think it's nostalgia when people play the games annualy again (I know I do ) to refresh their minds about the game. (...)
Lexx said:Well, if apparently not even New Vegas' writing is enough to please Fallout 1 guys, then I think gaming has ended anyway, as the expectations are unreachable high.
The New Vegas clinic isn't really a free, public clinic and is relatively distant from any inhabited center
WorstUsernameEver said:I don't really agree with your assessment and can't help but feel like you've internalized a vision of the Fallout series that was far more serious than what was intended by even the original team
Who said that exactly? I only remember that creator(s) of Fallout 2 said they went overboard with silliness and humour. With random encounters, exploding people when they were talked to by a retard and many funny dialogue options it's hard to believe they would say that.WorstUsernameEver said:(...) a vision of the Fallout series that was far more serious than what was intended by even the original team (...)
MCA said:I prefered Fallout 1 style humor, we went overboard on F2.
shihonage said:People seem to worship Obsidian regardless of quality of the resulting work. Yes, Fallout:NV is a much more competent product because the world is less retarded and they emphasized non-linearity and redid how player stats affect the world.
However "better writing than Bethesda" means almost nothing. Fallout 3 writing was the worst I've ever seen in a videogame written by English speakers. It was single-digit IQ horror, blabbering kindergardener type of stuff.
Fallout:NV "elevated" it to standard crap videogame writing (Bioware level), where every NPC sounds like they are severely stuck on the autistic spectrum as they drone on about boring disconnected topics without regard to player's complete lack of interest in them.
The "theme park" approach is still there. To be honest the cowboy robots alone are enough to kill this game. I grit my teeth until I made a robot into a sheriff of a human "town". Then it just became unbearable.
A post-apocalyptic(still) world that has clean clinics will clean, very friendly doctors and no lines. In USSR we had mere poverty, not post-apocalypse, and we ALWAYS had bleary-eyed doctors and long lines in the clinics.
Here they have a fucking WASTELAND, rife with dangers and unsavory armed individuals. I would expect every single clinic to be overloaded, there would be a line of injured people, doctors would be jerks, but no...
There's a souvenir shop in a poor-ass town where people can barely feed themselves and there is NOTHING REMARKABLE ABOUT THE TOWN. And nobody ever buys anything in that shop.
There are prostitutes standing on empty corners with no clients passing them by.
There's a city that lives in poverty but spends their energy supply on giant neon lights instead of licensing it to other settlements who must direly need it.
If we had free-roaming robots in USSR we would've immediately destroyed them and disassembled them for parts. They would disappear immediately into the pockets of many, and nothing would be left of them. Nothing.
Here in a poorer world they somehow manage to exist on their own, get the same respect as humans, consume precious resources like power...
Fallout:NV may be attempting to continue from "legacy" of Fallout 2, but it makes no effort to introduce sanity into the equation. Just the opposite.
And the abstractions that worked in isometric view, where a town could be a few house blocks with 5 people in them, really falls apart in "realistic" first-person.
Fallout 3 was shit and everyone despaired. Fallout:NV is bacon-flavored shit and now everyone praises it and the "comeback" of Oblivion. Raise the taxes by a dollar and people despair, then lower them by 10cents and you're praised.
shihonage said:When Brian Fargo came on the team, Tim Cain quit Fallout 2 development because of creative disagreements.
Brother None said:Y'know, NMA might be one of the worst places on the internet to try the "you won't be happy unless it's Fallout 1 rebranded" strawman.
In fact, you shouldn't use any strawmen on NMA. Because they are a Bad Thing®
JimTheDinosaur said:FO1 has a (far) superior story and setting.
shihonage said:If we had free-roaming robots in USSR we would've immediately destroyed them and disassembled them for parts. They would disappear immediately into the pockets of many, and nothing would be left of them. Nothing.